The most comprehensive and MakeCode book to date!
Get ready to ignite your creativity and explore the world of physical computing with The Invent to Learn Guide to the ! This full-color book teaches learners of all ages how to code and build interactive gadgets using the popular BBC microcontroller. The Invent to Learn Guide to the invites learners to create dozens of simple-to-complex, open-ended, hands-on projects using one or more upcycled junk, and craft supplies. Learn to extend the power of the by adding LEDs, sound, motors, and sensors to your inventions.
With clear instructions and step-by-step explanations, The Invent to Learn Guide to the is perfect for beginners and experienced makers and coders alike. The book features more than 30 projects with full-color step-by-step building instructions and code, catering to a wide range of interests.
The Invent to Learn Guide to the takes a comprehensive approach to coding, craft, and creativity to teach physical computing, engineering, computer science, and electronics to young people ages 8-16.
Millions of the BBC a miraculous low-cost microcontroller development board, are in use across the globe. This book teaches children to make and code exciting interactive projects using the as its “brain board”– expanding the range of what was previously possible.
The Microsoft MakeCode block-based programming environment is used to bring interactive inventions to life. Powerful computer science skills are developed via whimsical programming projects that appeal to girls and boys. The code used in each project is fully explained and young inventors are challenged to build upon their emerging computational fluency in increasingly complex projects.
The book includes robust resources for expanding your adventures. Explore Python and Scratch, use expansion boards, and learn to create online lessons.
Coding, craft, and creativity Teacher resources
Creative teachers may use the book as a source of inspiration for classroom projects or as the basis for a semester-long course of study. Bring STEM/STEAM to life by making and coding with the BBC in classrooms, makerspaces, libraries, or at home. Over 30 Projects
The Invent to Learn Guide to the offers more than 30 projects with full color step-by-step building instructions and code. Projects progress from simple to complex and cater to a wide range of interests. Projects can be built with easy to find materials, such as cardboard, craft supplies, and simple no-soldering-needed connections to LEDs and other basic electronics.
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