A detailed introduction to the design, implementation, and use of network simulation tools is presented. The requirements and issues faced in the design of simulators for wired and wireless networks are discussed. Abstractions such as packet- and fluid-level network models are covered. Several existing simulations are given as examples, with details and rationales regarding design decisions presented. Issues regarding performance and scalability are discussed in detail, describing how one can utilize distributed simulation methods to increase the scale and performance of a simulation environment. Finally, a case study of two simulation tools is presented that have been developed using distributed simulation techniques. This text is essential to any student, researcher, or network architect desiring a detailed understanding of how network simulation tools are designed, implemented, and used.
OpenCourser helps millions of learners each year. People visit us to learn workspace skills, ace their exams, and nurture their curiosity.
Our extensive catalog contains over 50,000 courses and twice as many books. Browse by search, by topic, or even by career interests. We'll match you to the right resources quickly.
Find this site helpful? Tell a friend about us.
We're supported by our community of learners. When you purchase or subscribe to courses and programs or purchase books, we may earn a commission from our partners.
Your purchases help us maintain our catalog and keep our servers humming without ads.
Thank you for supporting OpenCourser.