If you have some experience with Maya or 3ds max and some knowledge of Photoshop or Painter, Creating the Art of the Game will take you through the process and the associated responsibilities of making a videogame - from an artist's point of view. Learning the ins and outs of particular software packages and playing the latest games won't make you a dynamic game They'll make you a great technician. To make the jump to being a professional game artist, you need to adapt your traditional art skills to the digital media.
OpenCourser helps millions of learners each year. People visit us to learn workspace skills, ace their exams, and nurture their curiosity.
Our extensive catalog contains over 50,000 courses and twice as many books. Browse by search, by topic, or even by career interests. We'll match you to the right resources quickly.
Find this site helpful? Tell a friend about us.
We're supported by our community of learners. When you purchase or subscribe to courses and programs or purchase books, we may earn a commission from our partners.
Your purchases help us maintain our catalog and keep our servers humming without ads.
Thank you for supporting OpenCourser.