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Designing the Obvious

Robert Hoekman

This second edition of Designing the Obvious explains why and how to design applications that are so easy to use that people attribute their ability to use them effectively to pure common sense.

We need

Make decisions based not on whim, but on strategy

Build only what's absolutely necessary

Quickly turn beginning users into intermediates

Prevent errors when possible and gracefully handle those we cannot prevent

Reduce and refine task flows to make the complex clear

Design not for users, but for their situations

Be persuasive by helping users make decisions that align with their needs

Ignore the demands of users and stick to a vision (gasp!)

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