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Audio Director

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Salaries for Audio Director

City
Median
New York
$128,000
San Francisco
$174,000
Seattle
$133,000
See all salaries
City
Median
New York
$128,000
San Francisco
$174,000
Seattle
$133,000
Austin
$111,000
Toronto
$123,000
London
£64,000
Paris
€58,000
Berlin
€54,000
Tel Aviv
₪289,000
Shanghai
¥472,000
Bengalaru
₹362,000
Delhi
₹488,000
Bars indicate relevance. All salaries presented are estimates. Completion of this course does not guarantee or imply job placement or career outcomes.

Path to Audio Director

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We've curated 0 courses to help you on your path to Audio Director. Use these to develop your skills, build background knowledge, and put what you learn to practice.
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Reading list

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This practical guide focuses on the art and techniques of sound design for video games, covering topics such as the creation of sound effects, the use of music, and the role of sound in the player experience.
Provides a comprehensive overview of the history of game music, from the early days of arcade games to the present day. It covers topics such as the evolution of game music technology, the different styles of game music, and the role of game music in the gaming experience.
Provides a detailed overview of the history and evolution of video game music, from the early days of arcade games to the present day. It covers a wide range of topics, including the different types of game music, the use of music to create atmosphere and emotion in video games, and the impact of video game music on popular culture.
This online tutorial provides a comprehensive overview of the theory and practice of game audio, covering topics such as the history of game audio, the different types of sound effects and music used in games, and the use of sound to create atmosphere and emotion.
Provides an in-depth look at the music of the Final Fantasy video game series, one of the most popular and influential video game franchises of all time. It includes interviews with the composers of the music, as well as an analysis of the music's style and its impact on the series.
Provides a comprehensive overview of the theory and practice of sound effects, covering topics such as the history of sound effects, the different types of sound effects, and the use of sound effects to create atmosphere and emotion.
Provides a comprehensive overview of the theory of music for video game composers, covering topics such as the different types of scales and chords, the different types of musical forms, and the use of music to create atmosphere and emotion in video games.
Provides a brief overview of the history, theory, and practice of video game music. It covers topics such as the different types of game music, the use of music to create atmosphere and emotion in video games, and the role of game music in the gaming experience.
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