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Maya: Environment Modeling

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In the film and game industries, 3D modeling tasks are often separated into character-based objects and environment-based objects. In this learning path, you will learn to use Maya to create 3D environment models like terrain, props, buildings, and other set pieces from scratch. You’ll also learn about some of the tools that will help you create hard-surface models and methods for combining those models into cohesive scenes.

What You'll Learn

  • Reference and Design
  • Modeling Tools and Workflows
  • Set Dressing
  • UVs
  • Model Cleanup
  • OpenCourser is an affiliate partner of Pluralsight and may earn a commission when you buy through our links.

    From Pluralsight
    Hours 73
    Instructors Donna Bennett, Paul Conner, Justin Marshall, Stanislav Poritskiy
    Language English
    Subjects

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    Game Developer 1 $92k

    Chair, Business & Agri-Industries Dept. $118k

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    From Pluralsight
    Hours 73
    Instructors Donna Bennett, Paul Conner, Justin Marshall, Stanislav Poritskiy
    Language English
    Subjects n/a n/a

    Careers

    An overview of related careers and their average salaries in the US. Bars indicate income percentile (33rd - 99th).

    Game Advisor 2 $46k

    Buyer/Planner (Hennessy Industries) $64k

    Treasury Accountant, Aggregate Industries US $65k

    Game Programmer / Documentation $70k

    Game Lab Moderator $75k

    Game Content Writer $78k

    Superintendent of Industries and Education $83k

    APPLICATIONS ENGINEER - CHEMICAL PROCESSING INDUSTRIES $88k

    Freelancer Game Developer $89k

    Game Developer 1 $92k

    Chair, Business & Agri-Industries Dept. $118k

    President Game Advisor $205k

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