About this Paths
In the film and game industries, 3D modeling tasks are often separated into character-based objects and environment-based objects. In this learning path, you will learn to use Maya to create 3D environment models like terrain, props, buildings, and other set pieces from scratch. You’ll also learn about some of the tools that will help you create hard-surface models and methods for combining those models into cohesive scenes.
What You'll Learn
From | Pluralsight |
---|---|
Hours | 73 |
Instructors | Donna Bennett, Paul Conner, Justin Marshall, Stanislav Poritskiy |
Language | English |
Subjects |
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Careers
An overview of related careers and their average salaries in the US. Bars indicate income percentile (33rd - 99th).
Game Advisor 2 $46k
Buyer/Planner (Hennessy Industries) $64k
Treasury Accountant, Aggregate Industries US $65k
Game Programmer / Documentation $70k
Game Lab Moderator $75k
Game Content Writer $78k
Superintendent of Industries and Education $83k
APPLICATIONS ENGINEER - CHEMICAL PROCESSING INDUSTRIES $88k
Freelancer Game Developer $89k
Game Developer 1 $92k
Chair, Business & Agri-Industries Dept. $118k
President Game Advisor $205k
Courses in this Paths
Listed in the order in which they should be taken
Starts | Course Information | |
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On Demand |
Introduction to Modeling in Maya In this tutorial we'll go through the modeling process in Maya 2014. We'll use a project-based approach as we cover the basics of modeling, look at commonly used tools, and talk... Pluralsight |
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On Demand |
Environment Modeling Concepts in Maya When building computer generated models for games, film, or broadcast, believable environments, props, and sets are a vital component. The environment sets the stage for the story... Pluralsight |
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On Demand |
Creating a Stylized Set Element for Games in Maya Throughout these lessons we will cover the entire process of creating of a simple game asset and focus on topics involving low-poly modeling, UV-Layout and proper UV-sizing. We... Pluralsight |
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On Demand |
Creating a Low-poly Game Building in Maya Throughout this tutorial, you will learn how to model and texture a building from the concept art stage to the final model. We will also learn how to quickly generate texture maps... Pluralsight |
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On Demand |
In this series of tutorials, we will use a variety of tools and techniques to model a home interior. This particular interior will be a little more warm and rustic. It will... Pluralsight |
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On Demand |
Modeling and Texturing a Low Poly Game Environment in Maya In this course, we'll learn a variety of environment modeling and texturing techniques. Along the way, we'll learn how to interpret concept art for direction, basic low poly... Pluralsight |
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On Demand |
Computer generated cars are a staple of film and commercial projects. Whether the parts all fly together before our eyes in a commercial meant to show off superior engineering, or... Pluralsight |
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On Demand |
Transforming Robot Production Pipeline Volume 2: Truck Modeling In this Professional Series course, we will explore some the techniques and concepts involved in building and preparing the vehicle portion of our transforming robot project. This... Pluralsight |
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On Demand |
Modeling a Detailed Electric Guitar in Maya In this Maya tutorial, we'll focus on advanced techniques for successfully modeling polygon forms. We'll concentrate on controlling surfaces and edge flow in polygon models. We'll... Pluralsight |
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On Demand |
Professional Tips for Modeling Complex Shapes: Part 1 In this Maya tutorial, we'll learn some key fundamental concepts for modeling with polygons. We'll cover troubleshooting your models, breaking down shapes into basic forms, and... Pluralsight |
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|
On Demand |
Professional Tips for Modeling Complex Shapes: Part 2 In this Maya tutorial, we'll learn some key fundamental concepts for modeling polygonal forms. We'll be modeling some basic examples with each designed to challenge you in a... Pluralsight |
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On Demand |
Professional Tips for Modeling Complex Shapes: Part 3 In this tutorial, we'll learn some key fundamental concepts for modeling with polygons. We'll cover troubleshooting your models, breaking down shapes into basic forms, and using... Pluralsight |
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|
On Demand |
Professional Tips for Modeling Complex Shapes: Part 4 In this tutorial, we'll learn some key fundamental concepts for modeling with polygons. We'll cover troubleshooting your models, breaking down shapes into basic forms, and using... Pluralsight |
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|
From | Pluralsight |
---|---|
Hours | 73 |
Instructors | Donna Bennett, Paul Conner, Justin Marshall, Stanislav Poritskiy |
Language | English |
Subjects | n/a n/a |
Careers
An overview of related careers and their average salaries in the US. Bars indicate income percentile (33rd - 99th).
Game Advisor 2 $46k
Buyer/Planner (Hennessy Industries) $64k
Treasury Accountant, Aggregate Industries US $65k
Game Programmer / Documentation $70k
Game Lab Moderator $75k
Game Content Writer $78k
Superintendent of Industries and Education $83k
APPLICATIONS ENGINEER - CHEMICAL PROCESSING INDUSTRIES $88k
Freelancer Game Developer $89k
Game Developer 1 $92k
Chair, Business & Agri-Industries Dept. $118k
President Game Advisor $205k
Similar Courses
Sorted by relevance