About this Specialization
In this beginner focused specialization we will show you the essentials of 2d and 3d game art production as well as concept art for games and current gen game art workflow. While each of the four courses will build your knowledge of the practice of game art, each module is a self contained unit designed to teach a specific area. By the end of the Specialization, you will have a thorough knowledge of the creation of high-quality game art assets. Through these courses, you will be using Maya, Unity, Photoshop, Sketchup, ZBrush, Marmoset Toolbag, and Substance Painter.
From | Michigan State University via Coursera |
---|---|
Hours | 122 |
Instructors | Andrew Dennis, Ricardo Guimaraes |
Language | English |
Subjects | Art & Design Humanities Programming |
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Careers
An overview of related careers and their average salaries in the US. Bars indicate income percentile (33rd - 99th).
Game Advisor 2 $46k
Passing Game Coordinator $53k
Instructor, Video Game Art and Animation $58k
Game Management $59k
Game Coordinator $61k
Professor of Art and Art History $73k
Art Director, Art Coordinator $83k
Online Game Artist / Marketing Art $84k
Game Developer 1 $92k
Assistant Game Analyst $93k
Game Engineer 2 $97k
Game Designer and Integrator $107k
Courses in this Specialization
Listed in the order in which they should be taken
Starts | Course Information | |
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Jul |
Pixel Art for Video Games (You were viewing this course) This course is aimed to give you the tools and knowledge you need to start creating simple art for video games made in the Unity game engine. Through the aesthetic of pixel art we... Coursera | Michigan State University |
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Jul |
This course is aimed to give you the tools and knowledge you need to start creating simple 3D art for video games made in the Unity game engine. Through the aesthetic of pixel art... Coursera | Michigan State University |
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Jul |
Current Gen 3D Game Prop Production In this course you will learn to create a photo-real game prop using modern game art production techniques. You will gather reference, generate a base model, create a high polygon... Coursera | Michigan State University |
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Jul |
In this course we will talk about Concept Art. As a final project we will create a fully finished environment concept, ready for presentation. Throughout the 4 week modules will... Coursera | Michigan State University |
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From | Michigan State University via Coursera |
---|---|
Hours | 122 |
Instructors | Andrew Dennis, Ricardo Guimaraes |
Language | English |
Subjects | Art & Design Humanities Programming |
Careers
An overview of related careers and their average salaries in the US. Bars indicate income percentile (33rd - 99th).
Game Advisor 2 $46k
Passing Game Coordinator $53k
Instructor, Video Game Art and Animation $58k
Game Management $59k
Game Coordinator $61k
Professor of Art and Art History $73k
Art Director, Art Coordinator $83k
Online Game Artist / Marketing Art $84k
Game Developer 1 $92k
Assistant Game Analyst $93k
Game Engineer 2 $97k
Game Designer and Integrator $107k
Similar Courses
Sorted by relevance