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Brian Winn

Break into the video game industry with theoretical, technical, and practical knowledge from one of the world’s best programs.

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Break into the video game industry with theoretical, technical, and practical knowledge from one of the world’s best programs.

In this completely revised 2021 version of the Specialization, learners build the skills necessary to design and development games. The Specialization focuses on both the theory and practice of game making. From a technical standpoint, learners create four game projects in the latest Unity 2020 game engine, include a 2D Shooter, 2D Platformer, First-Person Shooter, and 3D Platformer. In the Capstone Project, learners create a completely original game of their own design from initial concept up to the first playable prototype. The Specialization comes from the Michigan State University game program which is ranked as one of the top programs in North America.

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What's inside

Five courses

Game Design and Development 1: 2D Shooter

(0 hours)
If you love games and want to learn how to make them, this course will start you down that path. You will familiarize yourself with the tools and practices of game development and well as the process. You will get started developing video games using industry standard game development tools, including the Unity 2020 game engine. At the end of the course you will have completed two hands-on projects, including an Intro to Unity project and a 2D Shooter game.

Game Design and Development 2: 2D Platformer

(0 hours)
If you love games and want to learn how to make them, then this course is your second step down that path. In this course you will learn the fundamentals of game design, including an understanding of the game world, storytelling, gameplay, user experience, and game technology. You will continue developing videogames using industry standard game development tools, including the Unity game engine.

Game Design and Development 3: 3D Shooter

(0 hours)
If you love games and want to learn how to make them, then this course is your third step down that path. In this course you will learn the fundamentals of game design, including an understanding of level design, game balancing, prototyping, and playtesting. You will continue developing video games using industry standard game development tools, including the Unity 2020 game engine.

Game Design and Development 4: 3D Platformer

(0 hours)
If you love games and want to learn how to make them, this course is your fourth step down that path. In this course you will learn the fundamentals of game design, including an understanding of game idea generation, design documentation, the business side of games, and social issues in games. You will continue developing video games using industry standard game development tools, including the Unity 2020 game engine.

Game Design and Development 5: Capstone Project

(0 hours)
In the game design and development capstone course, you will create an original game from concept to playable version. You will present your ideas to peers and receive feedback from industry professionals.

Learning objectives

  • T​he ability to design and develop 2d games.
  • T​he ability to design and develop 3d games.
  • T​he game design and development process.

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