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Dr. David A. McMeekin and Tristan W. Reed

In this Professional Certificate program you will learn the tools, techniques and concepts needed to build a basic iOS app, from scratch.

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In this Professional Certificate program you will learn the tools, techniques and concepts needed to build a basic iOS app, from scratch.

Find out how to program in Swift and utilise the iOS Software Development Kit (SDK) and Apple developer tools (Xcode, debugger, analyzer and iOS Simulator) to create mobile apps which can be sold via the App Store.

In each course you will work through a range of lessons and projects which will focus on Swift programming and teach you about various aspects of app development. These lessons will provide you with the practical, hands-on skills needed to embark on a career in app development.

In addition, a number of app development companies will share their experiences in building and developing apps so you can find out what it really takes to turn your brilliant idea into a functioning product.

What you'll learn

  • How to get started with app development and create your very first iOS app
  • How to utilise the Apple developer tools (Xcode, Instruments, debugger, analyzer, and iOS Simulator) to build your app
  • How to implement a range of features using the Swift programming language
  • How to distinguish well-written code from poorly-written code and follow programming best practices in Swift
  • The process and steps required to get your app on the App Store

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What's inside

Three courses

Build your very first iOS app

(72 hours)
In this course, you will learn the basics of iOS app development, including the Swift programming language and the Apple developer tools. You will be able to design, develop, and build your own simple iOS apps.

Project: Create an iOS app from start to finish

(54 hours)
In this course, you will design and prototype your very own iOS app. You will learn how to incorporate effective design principles and Human Interface Guidelines, and how to utilize brainstorming, planning, prototyping, and testing in your app concept. You will also learn how to test and evaluate your app with an audience to gain feedback, and how to explain the steps involved in getting an app onto the App Store.

Work with augmented reality (AR) and the web

(72 hours)
In this course, you'll learn how to build AR apps with Xcode and integrate web content into your iOS apps.

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