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Mac Bowley, Michael Conterio, Martin O'Hanlon, Mark Calleja, Ross Exton, and Alex Parry

Topics Covered

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Topics Covered

  • The difference between embedded systems and general-purpose systems
  • How to decompose a product into features, tasks, and components using a block diagram
  • What is real-time computing and why is it important?
  • How to apply an iterative design process
  • Prototyping
  • Designing a finished physical product
  • Connecting a device to the internet to provide functionality

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Provides a comprehensive and practical introduction to embedded system design. It covers the entire design process, from hardware selection to software development.
Provides a comprehensive and practical introduction to embedded system design. It covers the entire design process, from hardware selection to software development.
Provides a comprehensive overview of embedded systems, covering both hardware and software aspects. It is suitable for both students and engineers.
Provides a practical introduction to embedded systems using the 8051 microcontroller. It covers hardware, software, and real-time interfacing.
Provides a unique and integrated approach to embedded system design. It covers both hardware and software aspects, and focuses on the design process.
Provides a practical and hands-on introduction to embedded system design. It covers hardware, software, and design techniques.
Provides a comprehensive and practical guide to embedded system design using FPGAs. It covers the entire design process, from hardware selection to software development.
Provides a comprehensive and practical introduction to embedded system design. It covers the entire design process, from hardware selection to software development.
Provides a comprehensive and practical guide to Arm Cortex-M0+ processor-based embedded system design. It covers the entire design process, from hardware selection to software development.
A comprehensive guide to rapid prototyping techniques, materials, and applications.
A book that focuses on prototyping as a tool for designers, providing a comprehensive overview of the principles, techniques, and tools involved.
A book that focuses on the role of digital prototyping in the design process, providing practical advice on how to use digital tools to create and test prototypes.
A book that covers the principles of prototyping and modelmaking for product design, providing a comprehensive overview of the techniques and materials used in the process.
A book that focuses on rapid prototyping using SolidWorks, providing detailed instructions on how to use SolidWorks to create and test prototypes.

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