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Substance Painter Essential Training

Master Substance Designer and Substance Painter,

These days, nearly every AAA game studio uses Substance Painter, making it the industry standard for physically-based rendering material authoring. In this course, Wes McDermott takes a beginner's look at Substance Painter by walking you through a basic project—texturing a weapon asset. He starts with the basics, showing you how to create a project and import assets, as well as use the integrated baking system. Next, Wes shows you how to work with materials and layers, and provides a primer on the brush tool set. After you finish tackling the fundamentals, Wes shows you how to fully texturize a weapon asset, step-by-step. He wraps up by showing you how to create portfolio renders using Iray, the integrated path-tracing renderer in Substance Painter.
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    Rating Not enough ratings
    Length 5h 55m
    Starts On Demand (Start anytime)
    Cost $29/month (Access to entire library- free trial available)
    From LinkedIn Learning
    Instructor Wes McDermott
    Download Videos Only via the LinkedIn Learning mobile app
    Language English
    Subjects Programming Art & Design
    Tags Game Development 3D + Animation

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    Rating Not enough ratings
    Length 5h 55m
    Starts On Demand (Start anytime)
    Cost $29/month (Access to entire library- free trial available)
    From LinkedIn Learning
    Instructor Wes McDermott
    Download Videos Only via the LinkedIn Learning mobile app
    Language English
    Subjects Programming Art & Design
    Tags Game Development 3D + Animation

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