Sorry, this page is no longer available
Sorry, this page is no longer available
Sorry, this page is no longer available
We may earn an affiliate commission when you visit our partners.
Course image
Buildbox Software

In this 10-part video course, you’ll learn how to make your first game from scratch with Buildbox. We’re supplying you with all the art, sound and tutorials you need… and there’s no programming required. For this entire ‘Make Your Own Game’ series, led by instructor, Heath Close, we’re going to learn how to make a wall jumper game called ‘GLTCH’ from start to finish.

Enroll now

What's inside

Syllabus

By the end of this section, you'll how to make your first game from scratch with Buildbox 2.

Introduction to the Make Your Own Game series!

Read more

In this lecture, you’ll learn how to get started creating the basics … We’ll show you how to use the creator tool to make a playable skeleton, how to easily add graphics and more.

In this lecture, you’ll learn the foundation of level design. We’ll cover how to edit collision shapes and show you how to add in a new enemy and tricks to really bring it to life. You’ll also learn all about using object settings and components.

In this lecture, you’ll learn how to build your first game levels. Watch and follow along as we build a game level together from beginning to end. You'll also learn more about world settings and how they affect your game and take a closer look at the level creation process as you watch a time lapse video of 10 additional levels being built.

In this lecture, we’ll show you how to make your game unique. Learn how to add in new gameplay elements and use the character components in Buildbox to build a fun game that’s equally unique.

In this lecture, we're going to cover actions, effects and the how to use logic pieces. You’ll learn how to add coins and invincibility actions and how to create light and cool particle effects in your game. We’ll also show you how to easily add path logic pieces into your game.

In this lecture, you’ll learn how to animate the main menu and game over menu. We’ll also show you how to add different background music and sounds into your game as well.

In this lecture, you’ll learn how to make multiple game modes like hard and turbo for your players to choose from. We’ll also show you how to add multi-level menu navigation options and more into your game.

In this lecture, you’ll learn how to create a coin shop within your game. We’ll show you how to create multiple characters for players to purchase as well.  You'll learn how to duplicate characters, change graphics and character settings to easily set up a shop!

In this lecture, you’ll learn how to export your game to both iOS and Android. 

In this lecture, you’ll learn some the best Buildbox tips, tricks, and hacks to use for precise collision shapes, making unrepeatable secret worlds and much more.

In this lecture, we'll share our secrets to polishing your game. You'll learn the final steps to make your game publisher ready and much more ...

Traffic lights

Read about what's good
what should give you pause
and possible dealbreakers
Uses Buildbox, a no-code game development platform, making it accessible for individuals without programming knowledge to create their own games
Provides all the necessary art and sound assets, which allows learners to focus on game design principles and mechanics rather than asset creation
Walks through the creation of a complete game, 'GLTCH,' from start to finish, offering a practical and hands-on learning experience
Covers exporting games to both iOS and Android, which enables learners to publish their creations on popular mobile platforms
Explores adding multiple game modes, menu navigation, and in-game shops, which enhances the replayability and engagement of the game
Relies on Buildbox, so learners will need to acquire a license to use the software beyond any trial period, which may involve a subscription fee

Save this course

Create your own learning path. Save this course to your list so you can find it easily later.
Save

Reviews summary

Beginner game creation with buildbox 2

According to the course description, this course is designed to teach anyone how to make their first game using the no-code tool, Buildbox 2. Learners who are absolute beginners and want a step-by-step guide to creating a simple game like a wall jumper game will likely find this course suitable. It covers the process from scratch, including adding graphics, designing levels, incorporating game elements, and even exporting the final game. However, it's important to note that the course focuses specifically on Buildbox 2, and prospective students should verify if this version aligns with their goals or if they require training on newer versions of the software. The course structure suggests a very hands-on approach, guiding students through building a specific project.
Provides necessary art and sound files.
"Great that they provide all the art and sound needed for the project."
Guides you through building a complete game.
"Really appreciate the step-by-step approach for making my first game."
"It was so cool to actually finish a working game by the end!"
"Building the GLTCH game was a great way to learn the tool by doing."
Accessible for beginners with no programming.
"As someone with zero coding experience, this course was perfect to get started."
May lack depth for advanced users.
"Good intro, but I was hoping for more advanced tips or how to customize things further."
"Doesn't really explain *why* things work, just *how* to click buttons in Buildbox."
"The course feels basic; it's not for intermediate users looking for complex mechanics."
Uses an older version of the software.
"Wish it used the latest Buildbox... BB2 feels a bit old now."
"Having issues following along because I'm using Buildbox 3, which is different."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in How to Make Your Own Game with these activities:
Review Basic Game Design Principles
Reinforce fundamental game design concepts to better understand how Buildbox simplifies and automates these processes.
Browse courses on Game Design Principles
Show steps
  • Read articles or watch videos on core game design principles.
  • Analyze existing games, identifying how these principles are applied.
  • Take notes on how to apply these principles to your own game development.
Read 'The Art of Game Design: A Book of Lenses'
Understand the theory behind good game design to make more informed decisions when using Buildbox.
Show steps
  • Read a chapter of 'The Art of Game Design'.
  • Reflect on how the concepts apply to your Buildbox project.
  • Experiment with implementing these ideas in your game.
Read 'Level Up! The Guide to Great Video Game Design'
Gain practical insights into game design to enhance your Buildbox projects.
Show steps
  • Read a chapter of 'Level Up! The Guide to Great Video Game Design'.
  • Apply the concepts to your Buildbox game.
  • Experiment with different design techniques.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Document Your Level Design Process
Solidify your understanding of level design by documenting your process and sharing it with others.
Show steps
  • Record a video or write a blog post about your level design workflow in Buildbox.
  • Explain your design choices and the challenges you faced.
  • Share your content online and solicit feedback.
Remake a Classic Arcade Game
Apply your Buildbox skills to recreate a familiar game, focusing on replicating the gameplay mechanics and level design.
Show steps
  • Choose a classic arcade game to remake.
  • Analyze the game's mechanics and level design.
  • Recreate the game in Buildbox, focusing on accuracy.
  • Test and refine your remake to match the original experience.
Create a Game Trailer
Learn to market your game effectively by creating a compelling trailer that showcases its best features.
Show steps
  • Capture gameplay footage of your game.
  • Edit the footage into a short, engaging trailer.
  • Add music, sound effects, and text overlays.
  • Share your trailer online and gather feedback.
Explore Advanced Buildbox Tutorials
Expand your Buildbox skills by following tutorials on advanced features and techniques.
Show steps
  • Search for tutorials on specific Buildbox features you want to learn.
  • Follow the tutorials step-by-step, experimenting with the techniques.
  • Apply what you've learned to your own game projects.

Career center

Learners who complete How to Make Your Own Game will develop knowledge and skills that may be useful to these careers:
Indie Game Developer
An Indie Game Developer typically works independently or in a small team to create and publish their own video games. As you move towards becoming an Indie Game Developer, this course is likely to be useful. You'll learn how to create your first game from scratch using Buildbox, a no-code platform, making it ideal for independent developers who want to quickly prototype and develop their games. The course covers all the steps involved, from designing levels and adding gameplay elements to animating menus and exporting the game to iOS and Android. Moreover, the course covers how to make multiple game modes, create a coin shop, and use object settings and components. The tips and tricks for polishing your game for publication are especially beneficial for an Indie Game Developer.
Mobile Game Developer
A Mobile Game Developer specializes in creating games for mobile devices, such as smartphones and tablets. For someone who wishes to be a Mobile Game Developer, the course may be quite useful. The course specifically addresses exporting games to both iOS and Android platforms, which is essential for mobile game development. It also covers the entire game creation process using Buildbox, a no-code platform, from designing levels and characters to animating menus, providing you with a comprehensive understanding of mobile game development. Furthermore, the course covers how to build multiple game modes, create a coin shop, and use object settings and components. The tips and tricks for polishing your game for publication are especially beneficial for a Mobile Game Developer.
Game Designer
A Game Designer conceptualizes and designs the gameplay, rules, and story of a video game. If you wish to be a Game Designer, this course may be helpful. It introduces the game creation process from beginning to end using Buildbox, a no-code platform. You will learn how to build a complete game, including level design, character creation, and menu animation, all elements integral to game design. Furthermore, the course covers how to build multiple game modes, create a coin shop, and use object settings and components. Learning to make modifications to the game using the creator tool further strengthens the foundation for a Game Designer who wishes to create enjoyable experiences for players.
Level Designer
A Level Designer is responsible for creating the environments and layouts within a video game. Aspiring Level Designers may find this course useful. The course includes a significant focus on level design, teaching you how to build game levels from beginning to end. You will learn how to edit collision shapes, add enemies, and use object settings and components to bring levels to life. Furthermore, the course covers how to build multiple game modes, create a coin shop, and use object settings and components. The time-lapse video of building additional levels provides insight into the level creation process, helping a Level Designer develop practical skills.
Game Artist
A Game Artist creates the visual elements of a video game, including characters, environments, and user interface elements. If you want to be a Game Artist, this course could be very helpful. While the course provides the art assets, it also teaches you how to integrate and manipulate graphics within the Buildbox environment. You will learn how to add graphics to characters and levels, animate menus, and create particle effects. Furthermore, the course covers how to build multiple game modes, create a coin shop, and use object settings and components. Gaining experience with the tools and processes used to incorporate art into a game helps a Game Artist better collaborate with developers and understand the technical constraints of game development.
Quality Assurance Tester
A Quality Assurance Tester plays video games to identify and report bugs or issues. As you attempt to become a Quality Assurance Tester, the course may prove useful. By learning how a game is built from scratch, you gain a deeper understanding of the potential points of failure and common issues that may arise during development. The course teaches you how to create levels, add gameplay elements, and build game modes, providing insight into the game development process. Furthermore, the course covers how to build multiple game modes, create a coin shop, and use object settings and components. This knowledge will help a Quality Assurance Tester to more effectively identify, reproduce, and report bugs.
Game Producer
A Game Producer oversees the development of a video game, managing the team, budget, and schedule. If you wish to be a Game Producer, it may be helpful to take this course. The course provides a comprehensive overview of the entire game development process, from initial concept to final polish. Knowing each step involved in game development helps a Game Producer to better plan, estimate, and manage a project. Learning how to avoid coding with a game creation tool also helps to streamline the project timeline. Furthermore, the course covers how to build multiple game modes, create a coin shop, and use object settings and components. This course may help develop a Game Producer's organizational skills.
Gameplay Programmer
A Gameplay Programmer implements the mechanics and interactions within a video game, often focusing on character control, artificial intelligence, and physics. Aspiring Gameplay Programmers may find this course helpful. While this course does not involve coding directly, it introduces the fundamental concepts of game design and development using a no-code platform. By learning how to create a game from scratch, you gain a better understanding of the underlying logic and systems that a Gameplay Programmer would implement with code. Furthermore, the course covers how to build multiple game modes, create a coin shop, and use object settings and components. The insights gained from this course can help a Gameplay Programmer to think more creatively and efficiently when writing code.
Game Writer
A Game Writer creates the narrative, dialogue, and lore for a video game. To work as a Game Writer, the course may be useful. While the course emphasizes the technical aspects of game creation, it also touches upon elements of storytelling and world-building. By learning how to create levels, characters, and game modes, you will gain insight into how narrative can be integrated into gameplay. Furthermore, the course covers how to build multiple game modes, create a coin shop, and use object settings and components. This course might help a Game Writer to better understand the needs of the game and how to tell stories within the design.
User Interface Artist
A User Interface Artist designs the visual elements of a video game's user interface, including menus, heads-up displays, and other on-screen information. For a User Interface Artist, this course may be useful. The course covers animating menus and adding background music and sounds, which are essential elements of a user interface. By learning how to create a game from scratch using Buildbox, you gain a better understanding of how the user interface integrates with the overall gameplay experience. Furthermore, the course covers how to build multiple game modes, create a coin shop, and use object settings and components. The tips and tricks for polishing your game for publication are also relevant to ensuring a polished user interface.
Game Audio Designer
A Game Audio Designer creates and implements the sound effects, music, and dialogue for a video game. Those considering a career as Game Audio Designer may find that this course has value. The course covers how to add background music and sounds into your game, which is a key element of game audio design. By learning how to create a game from scratch using Buildbox makes it easier to understand how audio integrates with gameplay. Furthermore, the course covers how to build multiple game modes, create a coin shop, and use object settings and components. By taking this course, a Game Audio Designer can improve their skills and knowledge.
Animation Designer
An Animation Designer creates animations of characters or objects. Pursuing a career as an Animation Designer may be bolstered by this course. As you learn how to create a game from scratch, you will also work with adding effects and cool particle effects in your game. This is one aspect of animation design. Furthermore, the course covers how to duplicate characters, change graphics and character settings to easily set up a shop. The tips and tricks for polishing your game for publication are also relevant to ensuring a polished user interface.
Software Engineer
A Software Engineer works on creating software applications by way of writing lines of code. If you are an aspiring Software Engineer, this course may be helpful. The course covers how to efficiently develop a game without code. It also covers how to duplicate characters, change graphics and character settings to easily set up a shop. The tips and tricks for polishing your game for publication are also relevant to ensuring a polished user interface.
Data Scientist
Data Scientists analyze and interpret complex digital data. They develop mathematical models and machine learning algorithms to solve problems. For an aspiring Data Scientist, this course may be helpful. The course covers how to efficiently develop a game without code. It also covers how to duplicate characters, change graphics and character settings to easily set up a shop. The tips and tricks for polishing your game for publication are also relevant to ensuring a polished user interface.
Web Developer
Web Developers are involved with front end and back end design of websites. They ensure responsiveness and ease of use. For an aspiring Web Developer, this course may be helpful. The course covers how to efficiently develop a game without code. It also covers how to duplicate characters, change graphics and character settings to easily set up a shop. The tips and tricks for polishing your game for publication are also relevant to ensuring a polished user interface.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in How to Make Your Own Game.
Provides a comprehensive overview of game design principles through the lens of 100 different perspectives. It's useful for understanding the underlying design choices that make games engaging. While Buildbox simplifies the technical aspects, this book helps you think critically about the player experience. It is commonly used as a textbook in game design courses.
Offers practical advice and techniques for designing engaging video games. It covers a wide range of topics, including gameplay mechanics, level design, and storytelling. While Buildbox simplifies the development process, this book helps you create a more compelling and enjoyable game experience. It useful reference tool for aspiring game designers.

Share

Help others find this course page by sharing it with your friends and followers:

Similar courses

Similar courses are unavailable at this time. Please try again later.
Our mission

OpenCourser helps millions of learners each year. People visit us to learn workspace skills, ace their exams, and nurture their curiosity.

Our extensive catalog contains over 50,000 courses and twice as many books. Browse by search, by topic, or even by career interests. We'll match you to the right resources quickly.

Find this site helpful? Tell a friend about us.

Affiliate disclosure

We're supported by our community of learners. When you purchase or subscribe to courses and programs or purchase books, we may earn a commission from our partners.

Your purchases help us maintain our catalog and keep our servers humming without ads.

Thank you for supporting OpenCourser.

© 2016 - 2025 OpenCourser