Introduction to Game Design

An introduction to the basic methods of game design, this course includes defining and analyzing games and their mechanics, and understanding how mechanics affect gameplay and player experiences. Practical assignments include creating both paper and digital prototypes, using user testing to find points of failure and iterative design processes to revise and improve overall gameplay.

Week 0 of this course is a 'ramp-up' week for participants to introduce themselves to one another and become familiar with the forums and other course platform features.

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From edX
Institution Massachusetts Institute of Technology
Instructors Philp Tan, Sara Verrilli, Eric Klopfer
Length 7 weeks
Effort 8-10 hours per week
Availability Archived
Price Free, or get a Verified Certificate for $99
Language English (English)
Subjects Education & Teacher Training Design
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$96,000

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