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Terry Poulton, Luke Woodham, Sheetal Kavia, Lindsay Germain, Despoina Mantziari, Martin Adler, Chara Balasubramaniam, Andrzej Kononowicz, Natalia Stathakarou, Dimitris Spachos, Panagiotis Antoniou, Klas Karlgren, and Inga Hege

Most FutureLearn courses run multiple times. Every run of a course has a set start date but you can join it and work through it after it starts. Find out more This course is for teachers and trainers in any discipline who wish to create their own virtual scenarios, or learn about this approach. The course will also be of value to those studying or interested in working in education disciplines or instructional design. You can use the hashtag #FLVirtualScenario to talk about this course on social media.

Topics Covered

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Most FutureLearn courses run multiple times. Every run of a course has a set start date but you can join it and work through it after it starts. Find out more This course is for teachers and trainers in any discipline who wish to create their own virtual scenarios, or learn about this approach. The course will also be of value to those studying or interested in working in education disciplines or instructional design. You can use the hashtag #FLVirtualScenario to talk about this course on social media.

Topics Covered

  • Scenario-Based Learning (SBL) and how it works
  • The science of decision-making and cognition
  • The importance of storytelling in learning
  • Technologies available to support Virtual Scenarios
  • Planning and developing a Virtual Scenario

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Reviews summary

Practical virtual scenario design for educators

According to learners, this course provides an incredibly insightful and practical approach to creating effective learning experiences through virtual scenarios. Students praise its clear structure and the engaging content, particularly the modules on the science of decision-making and the importance of storytelling. It offers a strong theoretical foundation and a clear roadmap for planning. While highly beneficial for educators and instructional designers, some feedback suggests a desire for more in-depth, hands-on technical guidance on specific software tools for implementation, indicating the course focuses more on strategy than technical execution.
Prioritizes strategic planning and educational principles over tool mastery.
"It feels like a good starting point, but you'll need to do more research on the 'how-to'."
"While it touched on technologies, I believe a deeper dive into practical implementation tools would elevate it from good to excellent."
"The course has good theoretical content regarding SBL, but I found it lacked sufficient practical application, especially for someone new to scenario design."
Provides a solid understanding of SBL principles and cognitive science.
"The module on the science of decision-making was particularly enlightening..."
"A very solid foundation in scenario-based learning. The content on storytelling was well-presented..."
"It provided a great framework for understanding SBL and its benefits."
Well-structured explanations make complex ideas easy to grasp.
"The examples provided made it easy to grasp complex ideas. I feel much more confident in planning and developing my own scenarios now."
"The instructors explained everything very clearly. A must-take for educators."
"The content is engaging, and the concepts are presented in a clear, concise manner."
Concepts are directly applicable to teaching and design roles.
"This course was incredibly insightful and practical for anyone looking to incorporate virtual scenarios into their teaching."
"It demystified virtual scenarios and provided a clear roadmap for creating engaging learning experiences."
"As a trainer, I found the methods for integrating storytelling and decision science directly applicable to my work."
"I learned how to use practical tools and strategies that I could apply immediately to my work."
Some learners desired more hands-on guidance for specific software.
"My only minor critique is that I wished for a bit more detail on specific advanced technologies beyond the general overview."
"Some of the suggested tools felt a little generic, and I would have liked more hands-on practice with specific software."
"I found it lacked sufficient practical application. It tells you 'what' but not always 'how' in enough detail..."
"My main suggestion would be to update or expand the section on available technologies as it felt a bit high-level."

Career center

Learners who complete Using Virtual Scenarios to Create Effective Learning will develop knowledge and skills that may be useful to these careers:

Reading list

We've selected 50 books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Using Virtual Scenarios to Create Effective Learning.
This comprehensive guide by award-winning professional storyteller Jamie Cat Callan covers a variety of topics essential to the craft, including story structure, character development, and performance techniques.
This classic collection of essays foundational text in the study of judgment and decision-making, outlining key heuristics and biases that affect human judgment. It is essential reading for graduate students and researchers in psychology, economics, and behavioral science.
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This contemporary book explores the concept of 'noise' – unwanted variability in judgments – and its detrimental effects on decision-making in various professional fields. It's essential for graduate students and professionals seeking to deepen their understanding of judgment and improve decision quality.
Considered a foundational text, this book delves into research-based principles for designing effective multimedia learning experiences, crucial for e-learning courses. It's valuable for undergraduates and graduate students seeking to deepen their understanding of the cognitive science behind instructional design. It serves as a key reference for practitioners designing online content.
Authored by a Nobel laureate, this seminal work introduces the concept of bounded rationality, arguing that individuals make decisions based on simplified models of the world due to cognitive limitations. It cornerstone text for advanced students and researchers in economics, psychology, and artificial intelligence.
Drawing on the world of poker, this book teaches readers how to make better decisions in uncertain environments by thinking in terms of probabilities and outcomes. It's highly relevant for understanding decision-making under uncertainty and is valuable for students and professionals in fields with inherent risk.
Based on a large-scale forecasting tournament, this book identifies the traits and techniques of highly accurate forecasters. It's relevant for anyone interested in improving their predictive abilities and making better decisions in uncertain environments, particularly valuable for professionals.
Explores the systematic ways in which people defy rational economic predictions, offering numerous examples of irrational behavior in decision-making. It's excellent for gaining a broad understanding of behavioral economics and its impact on choices. It serves as valuable additional reading to complement theoretical concepts.
Examines the impact of rare and unpredictable events (black swans) on decision-making and the limitations of relying on normal distributions. It's highly relevant for understanding risk and uncertainty in complex systems and is valuable for advanced students and professionals.
Argues that an excessive number of choices can lead to decreased satisfaction, anxiety, and decision paralysis. It's highly relevant for understanding the psychological impact of choice on well-being and valuable read for all audiences.
Offers a practical and realistic look at the instructional design process, particularly for those transitioning into the field. It's suitable for upper-level undergraduates, graduate students, and working professionals who may find themselves in an instructional design role without formal training. It provides sensible approaches to various aspects of learning design.
Offers a structured and systematic approach to decision-making, outlining a process for identifying objectives, alternatives, and consequences. It's a practical guide suitable for a broad audience, from high school to professionals, looking to improve their decision-making skills.
Considered a classic textbook in instructional design, this book provides a detailed introduction to the systematic process of designing instruction, covering analysis, design, development, implementation, and evaluation. It's a core text for many instructional design programs at the undergraduate and graduate levels.
Introduces the Naturalistic Decision Making (NDM) framework, focusing on how experienced individuals make decisions in complex, real-world settings. It offers a different perspective than traditional rational choice theory and is valuable for those interested in decision-making in high-stakes environments.
While not solely focused on personal decision-making, this book classic in understanding the factors that influence our decisions and compliance. It's highly relevant for understanding external factors that impact choices and is valuable for students and professionals in marketing, sales, and psychology.
Focuses on the use of simulation in nursing education, but many of the principles discussed are applicable to other disciplines.
Provides a practical guide to designing and developing immersive VR, AR, and MR experiences. It covers topics such as UX design, interaction design, and content creation.
This text covers the foundational principles, processes, and practices of instructional design without adhering to a single model. It's often used as a graduate-level textbook and provides a comprehensive overview suitable for students and those seeking a solid understanding of the field's basics.
Outlines the principles the author developed and used to achieve success in life and business, including his approach to decision-making. It provides a framework for developing personal and organizational decision-making processes and is particularly relevant for professionals and those in leadership roles.
This academic book explores the concept of bounded rationality and the use of heuristics in decision-making, offering an alternative perspective to purely rational models. It is more suitable for graduate-level students and researchers interested in the theoretical underpinnings of decision processes.
Provides a historical perspective on the understanding and management of risk, a critical element in decision-making under uncertainty. It's valuable for gaining a deeper appreciation of the evolution of decision theory and is particularly relevant for students of finance, economics, and history.
This textbook offers a comprehensive overview of designing effective instruction, covering various models and strategies. It's a solid resource for undergraduate and graduate students in instructional design programs.
While aimed at learners and teachers, this book provides valuable insights into the science of learning that are highly relevant for instructional designers. It explores effective learning strategies and debunks common myths about how we learn. Suitable for all levels, offering foundational knowledge on learning processes.
Provides a practical and straightforward approach to instructional design, focusing on real-world application. It's suitable for beginners and those looking for a less theoretical introduction to the ISD process.
Explores the concept of the metaverse and its potential to revolutionize the way we interact with the digital world. It covers topics such as the history of the metaverse, the different types of metaverses, and the challenges and opportunities of building a metaverse.
Presents the Successive Approximation Model (SAM) as an alternative to the traditional ADDIE model, emphasizing an agile approach to instructional design. It's valuable for experienced instructional designers and graduate students exploring different design methodologies. It offers insights into more iterative and flexible design processes.
Provides a thorough foundation in training design, suitable for those just starting in the field. It covers essential concepts and practices for developing effective training programs.
Explores the future of VR technology. It covers topics such as the potential of VR for social change, the challenges of developing VR technology, and the ethical implications of VR.
This guidebook by David Armitage, a professional storyteller and educator, emphasizes the power of storytelling for positive social change. It provides practical tips and techniques for using storytelling in education, conflict resolution, and community building.
Applies economic principles to understand decision-making in various unconventional contexts. While not a traditional decision-making textbook, it offers a unique perspective on incentives and choices, making it engaging additional reading for all levels.
Focuses on using scenario-based learning in engineering classes.
Focuses on learning experience design (LXD), a related field that emphasizes the learner's journey and interaction. It provides practical information and realistic examples for new instructional designers and those interested in LXD.
This guide focuses specifically on instructional design for e-learning, providing practical steps and considerations for creating effective online courses. It's a useful resource for those new to e-learning design and professionals looking for a focused guide.
Offers a practical and accelerated approach to instructional design, focusing on efficiency and effectiveness. It's a useful resource for instructional designers working under tight deadlines or in environments requiring quick turnaround.
Explores the application of game principles and mechanics to learning and instruction. It's highly relevant for instructional designers interested in creating more engaging and motivating learning experiences, particularly in e-learning. Suitable for professionals and graduate students.
Applies design thinking principles to the field of training and development. It offers a human-centered approach to creating learning experiences and is relevant for instructional designers looking for innovative design methodologies. Suitable for professionals and graduate students.
Focuses on designing effective training programs with limited resources. It offers practical tips and strategies for instructional designers working with constraints, applying the ADDIE model and a Build-Borrow-Buy approach.
Introduces agile project management methodologies specifically for instructional design projects. It's a valuable resource for instructional designers working in fast-paced environments and those looking to implement more flexible and iterative design processes. Relevant for professionals and graduate students.
Great introduction to the fundamentals of virtual reality. It covers topics such as the history of VR, the different types of VR headsets, and the development of VR applications.
This volume explores the shift towards a learner-centered paradigm in education and its implications for instructional design theories and models. It delves into contemporary topics and different perspectives on instructional theory, suitable for graduate students and researchers.
Focuses on simulations in medical education, but the vast majority of the instructional design principles discussed are applicable to other disciplines.
While primarily focused on fiction writing, this book by professor and writing instructor Janet Burroway provides valuable insights into the principles of storytelling, including character development, plot structure, and point of view.
This timeless guide to writing by William Strunk Jr. and E.B. White offers clear and concise advice on storytelling principles such as clarity, brevity, and simplicity.
By game designer Robin D. Laws delves into the techniques of storytelling in interactive media, providing insights into how to create engaging narratives for games and immersive experiences.
This guide by editor Shawn Coyne presents a systematic approach to analyzing and improving stories, addressing elements such as plot, character, and theme.

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