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Elevate your Unity skills with advanced game projects, C# scripting tutorials, and social feature integration. This course covers monetization, leaderboard creation, and intricate game development for aspiring developers. Begin with monetization strategies, integrating Unity, AppLovin, and Chartboost ads, and learn to show ads at optimal times using PlayerPrefs.

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Elevate your Unity skills with advanced game projects, C# scripting tutorials, and social feature integration. This course covers monetization, leaderboard creation, and intricate game development for aspiring developers. Begin with monetization strategies, integrating Unity, AppLovin, and Chartboost ads, and learn to show ads at optimal times using PlayerPrefs.

Advance to social feature integration, mastering leaderboards and achievements to boost player engagement. Detailed lectures guide you through setting up leaderboards and achievements. The C# scripting crash course covers basics like variables and loops to complex topics like collision detection and coroutine handling. Practical projects, including 2D and 3D games, ensure hands-on experience.

By the end, you'll have a portfolio of advanced games with social features and monetization, ready for publication. Ideal for intermediate to advanced developers with basic Unity and C# knowledge, this course offers practical tutorials, hands-on projects, comprehensive resources, and community support.

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What's inside

Syllabus

Start Earning Money from Your Games - Monetize Your Games
In this module, we will cover techniques to monetize your games effectively. You will learn to integrate Unity, AppLovin, and Chartboost ads, and how to strategically display ads to maximize player engagement and revenue.
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Create Leader Boards and Achievements - Make Your Games Social
In this module, we will create social features for your games, such as leaderboards and achievements. You'll learn to set up and integrate these features, upload APKs, and link your game to services like Google Play for enhanced player engagement.
C# Scripting Crash Course for Complete Beginners
In this extensive module, we will dive into C# scripting for Unity, covering everything from basic syntax to advanced scripting techniques. You'll learn to create, manage, and manipulate game objects, implement game mechanics, and understand essential programming concepts like loops, arrays, and functions.
Unity Android Game Development Basics for Complete Beginners
In this module, we will explore the basics of Unity Android game development. You'll learn to build and run your first Android game, implement various input controls, and design responsive user interfaces for a seamless mobile gaming experience.
Create a 2D Brick Breaker Game
In this module, we will create a 2D Brick Breaker game from scratch. You'll set up the game environment, develop essential gameplay mechanics like paddle movement and ball bounce, and implement scoring and user interface elements.
Let's Create a 2D Racing Game
In this module, we will develop a 2D Racing game. You will design the game setup, create mechanics for car movement and control, and implement features like enemy cars, collision handling, and game UI elements for an engaging racing experience.

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Covers monetization strategies using Unity, AppLovin, and Chartboost, which are valuable for developers looking to generate revenue from their games
Teaches C# scripting from basic syntax to advanced techniques, which is essential for creating interactive game mechanics and managing game objects
Explores Unity Android game development basics, which is useful for developers aiming to build and deploy games on the Android platform
Requires basic Unity and C# knowledge, so learners without this foundation may need to acquire it before starting this course
Involves uploading APKs and linking the game to services like Google Play, which may require a Google Developer account and adherence to their policies
Focuses on creating 2D games, which may not fully address the needs of developers interested in 3D game development

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Advanced Game Projects, C# Scripting, and Social Features with these activities:
Review C# Fundamentals
Solidify your understanding of C# syntax, data types, and control flow to prepare for the scripting challenges in the course.
Browse courses on C# Scripting
Show steps
  • Review basic C# syntax and data types.
  • Practice writing simple C# programs.
  • Familiarize yourself with C# control flow statements.
Review 'C# 8.0 and .NET Core 3.0 – Modern Cross-Platform Development'
Deepen your understanding of C# and .NET Core to enhance your scripting abilities in Unity.
Show steps
  • Read the chapters on C# language features.
  • Study the sections on .NET Core fundamentals.
  • Experiment with the code examples provided in the book.
Follow Unity Monetization Tutorials
Learn how to implement ads and in-app purchases in Unity to monetize your games effectively.
Show steps
  • Find tutorials on integrating Unity Ads.
  • Implement rewarded video ads in a sample project.
  • Explore in-app purchase options and implementation.
Five other activities
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Implement a Basic Leaderboard
Gain hands-on experience with social feature integration by creating a simple leaderboard system in Unity.
Show steps
  • Set up a backend service for storing leaderboard data.
  • Write C# scripts to submit and retrieve scores.
  • Design a UI to display the leaderboard.
Practice C# Coding Challenges
Sharpen your C# scripting skills by solving coding challenges on platforms like HackerRank or LeetCode.
Show steps
  • Choose a coding challenge platform.
  • Solve C# coding problems related to game development.
  • Review and optimize your solutions.
Write a Blog Post on Game Monetization
Share your knowledge and insights on game monetization strategies by writing a blog post.
Show steps
  • Research different game monetization methods.
  • Outline the structure of your blog post.
  • Write and edit your blog post.
  • Publish your blog post on a relevant platform.
Contribute to a Unity Open Source Project
Enhance your skills and contribute to the community by participating in an open-source Unity project.
Show steps
  • Find an open-source Unity project on GitHub.
  • Review the project's documentation and code.
  • Identify a bug or feature to work on.
  • Submit a pull request with your changes.
Review 'Game Programming Patterns'
Learn and apply game programming patterns to improve the architecture and design of your Unity games.
Show steps
  • Read the chapters on specific game programming patterns.
  • Implement the patterns in your own Unity projects.
  • Analyze the benefits and drawbacks of each pattern.

Career center

Learners who complete Advanced Game Projects, C# Scripting, and Social Features will develop knowledge and skills that may be useful to these careers:
Indie Game Developer
An indie game developer works independently or in a small team to create and publish their own video games. This course will be very useful for an indie game developer given the course's hands-on approach to game development, including social feature integration and monetization strategies with Unity. Developing C# scripting skills, and creating games using Unity will be very useful to the indie game developer as it teaches the skills needed to function both as a programmer, and a designer. From building 2D brick breaker games, to a 2D racing game, this course specifically provides the skills needed by an indie developer who often works on all aspects of a game.
Unity Developer
A Unity developer uses the Unity engine to create interactive 2D and 3D experiences, often for games. This course directly focuses on elevating Unity skills, making it very useful for this role. This course helps you become a Unity developer because its hands-on approach to advanced game projects, alongside C# scripting tutorials, provides essential experience for working in Unity. A Unity developer will find the social feature integration with leaderboards and achievements to be quite valuable. This course also delves into the process of monetizing games via ads, which is useful knowledge for any Unity developer. Finally the multiple practical projects offered throughout the course will be very helpful.
Mobile Game Developer
A mobile game developer specializes in creating games for mobile platforms, often utilizing engines like Unity. This course directly addresses the needs of a mobile game developer by focusing on the development of games for the Android platform using Unity. The course's modules on Unity, C# scripting, and monetization techniques are particularly relevant for mobile game development. Additionally this course teaches how Unity integrates with services like Google Play for leaderboards and achievements. Learning about displaying ads at optimal times is also essential. Finally creating a portfolio of games, including a 2D racing game, in this course makes it a great way to get into mobile game development.
Game Developer
A game developer is involved in creating video games, including designing gameplay, writing code, and testing the final product. This course helps you become a game developer because it features a practical approach centered on building advanced games with social features and monetization strategies. The course's coverage of C# scripting, a fundamental language for Unity, provides a strong basis for creating game mechanics. Furthermore, learning to integrate monetization with Unity, AppLovin, and Chartboost will be useful for game developers looking to create commercially viable titles. Finally, working through the practical projects including 2D games, helps build a portfolio to show to potential employers.
Game Programmer
A game programmer writes the code that makes video games work, from visual effects to game logic and mechanics. This course is helpful for those interested in game programming because it teaches C# scripting for Unity, which is a crucial skill for a game programmer. It covers a range of concepts, from the basics of variables and loops, to more complex topics such as collision detection and coroutine handling all within the context of building multiple practical projects. This includes integration of monetization strategies using Unity, AppLovin, and Chartboost which are extremely useful skills for a game programmer. In particular the course provides hands on experience with multiple practical projects.
Gameplay Programmer
A gameplay programmer focuses on implementing the core mechanics and systems of a video game. A gameplay programmer would benefit from this course, which goes into developing practical game mechanics through extensive C# scripting. The course provides hands-on experience creating 2D games, which can translate into the skills of creating game mechanics for larger projects. Through this course, a gameplay programmer will gain experience with variables, loops, collision detection, and coroutine handling, which are essential aspects of game development using C# and Unity. A gameplay programmer may also find the course's content on user interface elements useful.
Technical Designer
A technical designer works closely with both programming and design teams in game development and is responsible for translating design ideas into technical specifications and assisting in implementing them. This course may be useful to a technical designer because it helps bridge the gap between design and programming by offering practical experience in creating games. A technical designer will find the combination of C# scripting and game project development to be particularly relevant. Specifically, the technical designer may find the sections on social feature design, monetization, and user interface design to be useful. The practical projects will be useful to them as well.
Technology Instructor
A technology instructor is involved in teaching technical skills, programming languages and software development with a focus on practical skills and hands-on experience. This course may be useful to a technology instructor, particularly one who teaches game development or Unity. Because the course offers extensive tutorials and guided projects, a technology instructor may find it helpful as a teaching resource. The course’s practical projects including 2D games, provide clear examples of concepts and can be used as teaching examples. The C# scripting module is also a useful resource for an instructor looking to teach C#.
Software Developer
A software developer creates applications and systems by writing code with programming languages like C#. This course may be useful for an aspiring software developer, especially one interested in the gaming industry, or one looking to improve their C# skills. This course provides a solid C# scripting crash course, which covers the basic syntax to advanced programming techniques. The course’s projects including creating 2D games, also offer practical experience and a portfolio that may be helpful for a software developer. Finally the course teaches general coding topics including loops, arrays, and functions which are applicable to many different technologies.
Application Developer
An application developer designs, codes, and tests software for various devices, including computers and mobile phones. An application developer may find this course useful, primarily due to the C# scripting crash course, which provides a strong foundation in programming. The course's projects and focus on game development which include UI design, user input, and other elements useful for general software development. Learning to build and run an Android game will also be useful for an application developer looking to develop for mobile. Knowledge of monetization strategies may also be valuable in a commercial context.
Game Designer
A game designer is responsible for the overall vision and mechanics of a video game, including its rules, levels, and challenges. This course may be helpful because it provides a practical perspective on game development with Unity. Although this course does not go into the design, the design of the projects and how they function offer a great way for a designer to learn about design. In particular a game designer may find the sections on social features, user interfaces, and gameplay mechanics extremely useful in their work. The course's practical projects provides game designers with a hands-on understanding of the implementation of their designs.
Software Engineer
A software engineer applies engineering principles to the design, development, and maintenance of software systems. This course may be helpful to a software engineer, especially one interested in learning more about C# and game development. The crash course in C# scripting will help a software engineer understand core programming concepts within the context of Unity. The course also covers a variety of topics relevant to general software engineering. While not directly related to all aspects of software engineering, this course might be helpful for an engineer looking to branch out into gaming or improve their coding portfolio with fun projects.
Systems Analyst
A systems analyst evaluates computer systems to determine their effectiveness and efficiency, offering recommendations for improvements. This course may be useful for a systems analyst looking to understand the software development process, especially within the gaming world. This is because the course offers hands on experience creating games, and covers a variety of processes, and systems that are necessary for a successful game. In particular, the course offers a view into the process from monetization to publishing. A systems analyst may also find the C# scripting examples helpful when looking at real world code.
IT Consultant
An IT consultant provides guidance to clients by assessing systems, recommending solutions, and assisting in implementation. This course may be useful to an IT consultant looking to expand their expertise into areas of game development. This course could help an IT consultant to better understand the technical challenges and process of game development. Although much of the course focuses on practical skills it may provide an IT consultant with a background to better advise clients in this space. The course could serve as an introduction to Unity, C# scripting, and a variety of other game development topics.
Project Manager
A project manager is responsible for planning, executing, and closing projects, ensuring they are completed on time and within budget. This course may be helpful for a project manager, particularly one who is interested in leading software or game development teams. The course provides an overview of the process of software development using Unity and the various technical aspects of building games. While not directly related to the day to day work of a project manager, having an understanding of the various parts of the project may be helpful, and could lead to more effective communication across teams.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Advanced Game Projects, C# Scripting, and Social Features.
Explores common design patterns used in game development, providing practical solutions to recurring problems. It's beneficial for improving code structure, maintainability, and performance in Unity projects. It useful reference for understanding the design patterns used in game development. It is commonly used by industry professionals.
Provides a comprehensive guide to C# and .NET Core, covering the fundamentals and advanced topics relevant to game development. It's useful for reinforcing C# concepts and understanding cross-platform development. While not strictly a Unity book, it provides a strong foundation in the underlying technologies. It useful reference for understanding the C# language.

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