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Laurentiu Raducu

Curious how to solve common problems in your code? Want to learn more about design patterns to prepare yourself for a technical interview?

Then you came to the right place :).The objective of this course is to introduce you with all the design patterns that can be implemented in Java.

In this course, you will learn everything about design patterns from each of the three main categories: creational, structural and behavioural.

Read more

Curious how to solve common problems in your code? Want to learn more about design patterns to prepare yourself for a technical interview?

Then you came to the right place :).The objective of this course is to introduce you with all the design patterns that can be implemented in Java.

In this course, you will learn everything about design patterns from each of the three main categories: creational, structural and behavioural.

The main target of this course are beginners which are making their first steps in learning Java programming language. The course is also targetting more advanced students which need to brush up their knowledge on the topic of design patterns.

What is a Design Pattern?

A design pattern is a reusable solution that can be applied to common programming scenarios. As a developer, you will encounter design patterns everywhere. The Java API alone solves most of its programming challenges with different design patterns.

The term has been introduced in the book called Design Patterns: Elements of Reusable Object-Oriented Software, a book published by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, a group of computer scientists known as the Gang of Four.  I hope you will find this course useful and you will use the knowledge gathered from this course in solving design issues in your code.

Enroll now

What's inside

Learning objectives

  • You will learn how to use design patterns on a day to day basis
  • You will learn how to manage the creation, the structure and the behaviour of complex objects
  • You will learn how to define any existing design pattern, and recognize situations where you can use each.
  • Through practical exercises, you will be prepared on how to answer interview questions related to design patterns.

Syllabus

Introduction

An introduction on the course objectives, and a description of the categories of design patterns that are studied in this series.

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Learning all the creational patterns used in Java

Learn why, how and when to use the builder pattern.

Learn how the builder pattern can be implemented in Java.

This is an introduction to the factory design pattern that shows the features, weaknesses and the UML diagram of this pattern.

This is a demo implementation of the factory pattern.

This video provides an example of how you can implement the abstract factory pattern.

This video provides an overview of the Singleton design pattern.

An example of implementing the Singleton pattern in Java. 

This video provides an introduction to the Prototype design pattern.

This video shows how the Prototype pattern can be implmeneting in Java code.

This video provides a short introduction over the Object Pool pattern.

This video proves how you can implementing the Object Pool pattern as a Java developer.

This is a short quiz that will test your knowledge of design patterns that fall in the category of creational patterns.

The Prototype Pattern Coding Exercise
Learning about all the structural design patterns in Java, and when to use each

In this video, we are going to define what a structural pattern is, and we will list the structural patterns that will be covered by this series.

This is a high-level overview of the Adapter pattern.

This is a potential idea for implementing the Adapter pattern. Make sure that you download the code and play with it to fully understand the concepts.

Test your knowledge on the adapter pattern principles.

This video is about introducing the Bridge pattern.

This video shows an idea of how to implement the Bridge pattern in Java.

This video explains the easy concept of the Filter pattern, and provides an idea of how the implementation could look like in Java.

This is a brief introduction to the Composite pattern.

In this video you are going to see a potential implementation for the Composite pattern.

This video introduces you to the concept of the Decorator.

This video covers the available options for implementing a decorator in Java. 

This video provides an introduction to the Facade pattern.

How to implement a Facade in your code? This video will answer to this question.

This video introduces you to the Flyweight pattern and its features.

This video shows you how to implement the Flyweight pattern in your Java code.

The Flyweight Pattern Exercise

This video introduces you to the particularities of the Proxy pattern.

Want to see how to implement the Proxy pattern in your Java code? This video will show you what you need to know. Additionally, you can download the source code used in this video.

This quiz is meant to evaluate your knowledge in the topic of Structural design patterns.

In this section, you will learn about all the behavioural design patterns and how to implement them in Java.

This video shortly describes the design patterns under the behavioural patterns category, which will be described in depth in this module.

This is an introductory video for the Chain of Responsibility pattern.

This is an implementation example of the CoR pattern, using Java.

This is an introduction to the Command design pattern.

In this video you will find an example of implementation for the Command pattern.

This is an introductory video for the concept of Interpreter pattern.

Curious on how to implement the Interpreter pattern in your Java code? This video will show you how to do just that.

This is an introduction to the Iterator design pattern.

This video will show you how to implement the Iterator pattern using Java code.

This video will introduce you to the concept of Mediator pattern.

This video will teach you how to implement the Mediator using Java code.

This video is an introduction to the Memento design pattern.

In this video, you will learn how to implement the Memento pattern.

Watch this video to learn about the Observer pattern.

Implementing the Observer Pattern

This introductory video describes you the concept of State pattern.

This video shows how to implement the State pattern in your code.

This video servers as an introduction to the Strategy pattern.

This video proposes an implementation for the Strategy pattern.

The Strategy Pattern Coding Exercise

This is an introduction to the Template Method pattern.

This video shows you how to implement the Template Method pattern.

This is an introductory video for the Visitor pattern.

In this video you will see an idea for implementing the Visitor pattern.

Test your knowledge of behavioral design patterns.

SOLID Principles
Design Patterns Practice Test

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Provides a practical understanding of design patterns, which are essential for writing maintainable and scalable code, especially as projects grow in complexity
Covers creational, structural, and behavioral patterns, offering a comprehensive overview of design patterns commonly used in Java development
Includes practical exercises and coding examples, which reinforces learning and prepares students for technical interviews focused on design patterns
Explores the Gang of Four design patterns, which are foundational concepts in object-oriented software design and widely recognized in the industry
Features quizzes to test knowledge of design patterns, which helps learners assess their understanding and identify areas for improvement
Includes a section on SOLID principles, which are fundamental to object-oriented design and complement the understanding and application of design patterns

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in 25 Design Patterns in Java for Beginners with these activities:
Review Object-Oriented Programming (OOP) Concepts
Reinforce your understanding of core OOP principles, which are fundamental to grasping design patterns.
Show steps
  • Review the definitions of classes, objects, inheritance, polymorphism, abstraction, and encapsulation.
  • Work through basic OOP exercises in Java.
  • Identify OOP concepts in existing Java code.
Read 'Head First Design Patterns'
Supplement the course material with a highly accessible and practical guide to design patterns.
Show steps
  • Read the introductory chapters on design principles.
  • Work through the examples for each design pattern covered in the book.
  • Relate the book's examples to the Java code examples in the course.
Create a Design Pattern Cheat Sheet
Consolidate your learning by creating a concise cheat sheet summarizing each design pattern.
Show steps
  • Choose a format for your cheat sheet (e.g., PDF, web page).
  • Summarize each design pattern in a few sentences.
  • Include a UML diagram for each pattern.
  • Provide a simple Java code example for each pattern.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Implement Design Patterns from Scratch
Solidify your understanding by implementing each design pattern covered in the course without referring to existing code.
Show steps
  • Choose a design pattern from the course.
  • Write the code for the pattern from memory.
  • Test your implementation thoroughly.
  • Compare your solution to the course examples.
Refactor Existing Code Using Design Patterns
Apply your knowledge by refactoring existing Java code to incorporate appropriate design patterns.
Show steps
  • Find a Java project on GitHub or create your own.
  • Identify areas where design patterns can improve the code.
  • Refactor the code to implement the chosen patterns.
  • Document the changes and the benefits of using the patterns.
Help Others on Design Pattern Forums
Reinforce your knowledge by answering questions and helping others understand design patterns on online forums.
Show steps
  • Find a Java design pattern forum (e.g., Stack Overflow).
  • Browse the forum for unanswered questions.
  • Provide clear and helpful answers to the questions.
Explore 'Design Patterns: Elements of Reusable Object-Oriented Software'
Deepen your understanding with the original and definitive guide to design patterns.
View Design Patterns on Amazon
Show steps
  • Read the introductory chapters on design principles and pattern classification.
  • Study the detailed descriptions of each design pattern.
  • Compare the book's descriptions to the course material.

Career center

Learners who complete 25 Design Patterns in Java for Beginners will develop knowledge and skills that may be useful to these careers:
Java Developer
A Java Developer specializes in developing applications using the Java programming language. This course on Java design patterns is essential for a Java Developer since design patterns are reusable solutions to common programming problems. Understanding creational, structural, and behavioral patterns, as covered in this course, enhances your ability to write clean, maintainable, and scalable Java code. Furthermore, the course's focus on practical implementation and interview preparation helps a Java Developer demonstrate their expertise in design patterns.
Software Developer
A Software Developer designs, develops, and tests software applications. This course on Java design patterns directly helps a Software Developer write more maintainable, reusable, and efficient code. By learning creational, structural, and behavioral patterns, you can tackle common programming problems with established solutions. Knowing when and how to apply patterns like Factory, Adapter, or Observer helps build a robust and scalable application. This course, with its practical exercises, helps prepare you for technical interviews focused on design pattern implementation.
Application Developer
An Application Developer designs and builds software applications for specific purposes. This course on Java design patterns directly benefits an Application Developer by teaching reusable solutions to common programming challenges. Learning about creational, structural, and behavioral patterns enables you to create more efficient, maintainable, and scalable applications. Knowing when to use patterns like Singleton, Decorator, or Strategy, as discussed in the course, improves the overall quality and architecture of your applications. The practical exercises help solidify your understanding.
Software Engineer
A Software Engineer is involved in the entire software development lifecycle, from design to implementation and testing. This course on Java design patterns directly benefits a Software Engineer by providing a toolkit of reusable solutions for common programming problems. Understanding creational, structural, and behavioral patterns, as taught in the course, enables you to write clean, maintainable, and efficient code. You can effectively apply patterns like Factory, Adapter, or Observer to build robust and scalable systems. This course helps prepare you for technical interviews.
Backend Developer
A Backend Developer focuses on the server-side logic and database interactions of a software application. This course on Java design patterns is particularly valuable for a Backend Developer as design patterns are frequently used in backend development to solve common architectural and implementation challenges. Understanding creational, structural, and behavioral patterns helps you develop more efficient, scalable, and maintainable backend systems. You can apply patterns like Facade, Proxy, or Template Method to build robust and well-structured backend applications.
Full-Stack Developer
A Full Stack Developer works on both the front-end and back-end aspects of web applications. This course on Java design patterns is beneficial for a Full Stack Developer, enhancing your ability to write clean and maintainable code on the backend. A solid grasp of creational, structural, and behavioral patterns, allows you to contribute effectively to the design and implementation of both the client-side and server-side components of a web application. You might find patterns such as Observer and Strategy very valuable.
Technical Lead
A Technical Lead guides a team of developers, providing technical expertise and overseeing code quality. This course may be useful to a Technical Lead because a strong understanding of Java design patterns is crucial for guiding development teams in building robust and maintainable software. You can mentor junior developers on how to apply patterns effectively and ensure code consistency across the project. The course's focus on practical implementation and interview preparation helps showcase your expertise and provide concrete examples to your team.
Software Architect
A Software Architect is responsible for making high-level design choices and setting technical standards for software projects. This course may be useful to a Software Architect as it provides a detailed understanding of Java design patterns and how to apply them. Knowing the trade-offs and benefits of different creational, structural, and behavioral patterns allows the architect to make informed decisions about system design. The course's focus on practical examples and interview preparation helps them communicate and justify design choices to development teams.
QA Engineer
A QA Engineer is responsible for testing software to ensure quality and identify defects. This course on Java design patterns is helpful for a QA Engineer in several ways. Understanding design patterns allows you to better comprehend the structure and logic of the code you are testing. This deeper understanding may help you create more effective test cases and identify potential weaknesses in the design. Knowing the intent behind patterns like Singleton, Observer, or Strategy can also help you anticipate potential failure points and design targeted tests.
DevOps Engineer
A DevOps Engineer focuses on automating and streamlining the software development and deployment process. A strong understanding of Java design patterns is useful for a DevOps Engineer, particularly when dealing with Java-based applications. You can contribute to building more robust and scalable deployment pipelines. The knowledge gained from this course can help you collaborate more effectively with development teams and ensure smooth and efficient software releases.
Performance Engineer
A Performance Engineer analyzes and optimizes the performance of software systems. This course may be useful to a Performance Engineer because understanding commonly used design patterns helps in identifying potential performance bottlenecks. The course may help in making recommendations for improvements. Furthermore, if you are involved in coding performance-related tools in Java, the course on design patterns helps write more efficient and maintainable code.
Systems Architect
A Systems Architect designs and implements complex computer systems. This course could be useful because a strong understanding of Java design patterns may contribute to building robust and scalable systems. Knowing the advantages and disadvantages of different creational, structural, and behavioral patterns enables you to make informed decisions about system architecture. The course's practical examples may help you communicate design choices to development teams and ensure consistency across different system components.
Technology Consultant
A Technology Consultant advises clients on how to best use technology to achieve their business goals. This course may be useful to a Technology Consultant to gain expertise in Java design patterns. You can recommend appropriate design patterns to clients based on their specific needs and technical context. The course's focus on practical implementation and interview preparation helps showcase your technical knowledge and build credibility with clients seeking guidance on Java-based solutions.
Software Development Manager
A Software Development Manager oversees the software development process and manages a team of developers. While not directly involved in coding, this course may be useful to a Software Development Manager to understand Java design patterns. You can make informed decisions about project architecture and resource allocation. The course's insight into coding principles can help you communicate with developers. The course provides you with insight into the design considerations.
Data Engineer
A Data Engineer designs, builds, and maintains data pipelines and infrastructure. While not directly focused on application development, this course may be useful to a Data Engineer who uses Java in their work. Certain data processing frameworks and tools leverage Java, and understanding design patterns may help you write more efficient and maintainable code for these systems. This course can help improve your data processing projects by better understanding the design concerns.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in 25 Design Patterns in Java for Beginners.
This is the seminal work on design patterns, often referred to as the "Gang of Four" (GoF) book. It provides a comprehensive catalog of design patterns with detailed explanations, UML diagrams, and examples. It's an essential resource for understanding the theory and application of design patterns in object-oriented software development and is frequently used as a textbook in university courses. provides a strong foundation for the course material.
Provides a visually engaging and practical introduction to design patterns. It uses a brain-friendly approach to explain complex concepts, making it easier to understand and remember the patterns. It is particularly helpful for beginners as it breaks down each pattern with real-world examples and interactive exercises. This book serves as an excellent companion to the course, offering a different perspective and reinforcing the learning material.

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