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Elmira Kassymova
  1. if you are passionate about embedded systems and you want to go deep with creating GUIs for displays with different sensors, then enroll to my course to get life-time access to different display projects that will be continiously updated and added to the course. You will know how to combine LVGL with freertos, how to add GUI to your project. It is not the course for designers, however, you will get the main concepts how to create powerfull images.

  2. The course is divided into sections, each section contains several lectures to the topic. At the end you will be able to get final project.

  3. You will not need the deep knowledge of stm32, simple knowledge of how to connect STM32 with sensors and the display are enough. All the connections will be provided for your understanding. In addition, the step-by-step creation of driver and actions will be shown.

  4. Finally, by enrolling to my course you will definitely save time to get information quickly and be able to apply your knowledge to further development of different projects. You will be able to ask questions if needed.

Read more
  1. if you are passionate about embedded systems and you want to go deep with creating GUIs for displays with different sensors, then enroll to my course to get life-time access to different display projects that will be continiously updated and added to the course. You will know how to combine LVGL with freertos, how to add GUI to your project. It is not the course for designers, however, you will get the main concepts how to create powerfull images.

  2. The course is divided into sections, each section contains several lectures to the topic. At the end you will be able to get final project.

  3. You will not need the deep knowledge of stm32, simple knowledge of how to connect STM32 with sensors and the display are enough. All the connections will be provided for your understanding. In addition, the step-by-step creation of driver and actions will be shown.

  4. Finally, by enrolling to my course you will definitely save time to get information quickly and be able to apply your knowledge to further development of different projects. You will be able to ask questions if needed.

Practice with me and use your imagination and knowledge to create GUIs on STM32 using displays

Enroll now

What's inside

Learning objectives

  • Be able to write lcd driver
  • Be able to connect to stm32
  • Be able to draw impressive designs for display
  • Be able to combine lvgl library with freertos

Syllabus

Introduction
Introduction. Download CubeIDE, CubeMX
Be able to integrate LVGL library
Creating project
Read more

Please download the file to see the right connections

Adding TFT files to project
Understanding TFT functions. Part 1
Understanding TFT functions. Part 2
Running LVGL example
Freertos+LVGL
Adding Freertos
Testing with Freertos
Creating UI
Let's draw image.Part 1
Drawing. Part 2
Adding image to SLS
Drawing in SLS
Adding Gui files to the project
Some settings
Demonstration of final project
Final project
Lets"s create project on ST7789 with LVGL on STM32 with CAN protocol
Adding files and explainig main.c
Drawing powerful design
Let's look at final project
Download project. Let's look how it works)

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Combines LVGL with FreeRTOS, which are valuable skills for creating embedded systems with graphical user interfaces
Covers the integration of the LVGL library, which is essential for developing modern graphical interfaces on embedded systems
Teaches how to create drivers for LCDs, which is a fundamental skill in embedded systems development and display technology
Focuses on using STM32 microcontrollers, which are widely used in embedded systems for their versatility and performance
Requires only simple knowledge of STM32, making it accessible to those with some familiarity but not deep expertise
Uses CubeIDE and CubeMX, which are essential tools for STM32 development, but may require some initial setup and configuration

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in STM32F4 LVGL FREERTOS Display courseNEW +CAN protocol with these activities:
Review Embedded Systems Fundamentals
Reinforce your understanding of embedded systems concepts to better grasp the course material.
Browse courses on Embedded Systems
Show steps
  • Review microcontroller architecture and peripherals.
  • Study basic concepts of real-time operating systems.
  • Practice writing simple embedded C programs.
Brush up on C Programming
Sharpen your C programming skills, as it's essential for STM32 development.
Browse courses on C Programming
Show steps
  • Review C syntax, pointers, and memory management.
  • Practice writing functions and working with data structures.
  • Work through C programming exercises.
Follow LVGL Tutorials
Explore online tutorials to deepen your understanding of the LVGL library.
Show steps
  • Search for LVGL tutorials on YouTube and documentation.
  • Follow tutorials on creating basic UI elements.
  • Experiment with different LVGL widgets and styles.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Practice FreeRTOS Task Management
Practice creating and managing tasks in FreeRTOS to solidify your understanding.
Show steps
  • Create multiple tasks with different priorities.
  • Implement task synchronization using mutexes and semaphores.
  • Debug task scheduling and resource contention issues.
Develop a Simple GUI Application
Start a small project to apply your knowledge of STM32, LVGL, and FreeRTOS.
Show steps
  • Design a simple GUI with a few interactive elements.
  • Implement the GUI using LVGL and integrate it with FreeRTOS.
  • Test the application on an STM32F4 Discovery board.
Mastering STM32
Study this book to gain a deeper understanding of STM32 microcontrollers.
View Melania on Amazon
Show steps
  • Read chapters related to STM32 peripherals and programming.
  • Experiment with the code examples provided in the book.
  • Apply the knowledge gained to your own projects.
Real-Time Operating Systems, The Book
Study this book to gain a deeper understanding of real-time operating systems.
Show steps
  • Read chapters related to RTOS concepts and implementation.
  • Experiment with the code examples provided in the book.
  • Apply the knowledge gained to your own projects.

Career center

Learners who complete STM32F4 LVGL FREERTOS Display courseNEW +CAN protocol will develop knowledge and skills that may be useful to these careers:
Embedded Systems Engineer
An Embedded Systems Engineer often works with microcontrollers, such as the STM32, to develop and implement software and firmware for a variety of devices. This course is particularly helpful for an embedded systems engineer because it explores how to combine LVGL with FreeRTOS, crucial for creating graphical user interfaces on embedded systems. The course's emphasis on connecting the STM32 to sensors and displays to create powerful images is highly relevant. Learning how to build drivers will be beneficial for those looking to create complex embedded systems with display interactions. Furthermore, you will gain practice in real-world applications with the final project, a key part of this role. This is especially valuable as it is designed to aid in the rapid application of knowledge to different projects.
Firmware Engineer
A Firmware Engineer is responsible for developing low-level software that controls the hardware of a computing system, often working with microcontrollers. This course is useful for a firmware engineer, as it provides hands-on experience with the STM32 microcontroller and the creation of graphical user interfaces with LVGL and FreeRTOS. The course's focus on writing LCD drivers and connecting to the STM32 microcontrollers is perfect for building a solid base knowledge of the low-level system. The practice in creating user interfaces will also aid in the development of firmware for devices with displays. The practical, step-by-step approach to building drivers and actions will allow a firmware engineer to quickly adapt and learn new skills.
Device Driver Developer
A Device Driver Developer creates the low-level software that allows hardware to communicate with the operating system. This course is useful for a device driver developer because it focuses on practical experience writing drivers for LCD displays, which are crucial for many embedded systems. The course shows the process of connecting STM32 to displays and how to implement LVGL with FreeRTOS to create graphical interfaces. The step-by-step approach will help a device driver developer understand the practical side of creating drivers. The course's final project also helps solidify the concepts through a hands-on approach.
Internet of Things Developer
An Internet of Things Developer creates systems that connect various devices to the internet, often involving embedded systems. This course helps an internet of things developer because it provides the hands-on skills needed to integrate graphical user interfaces into embedded systems. The ability to apply LVGL with FreeRTOS is significant when working with devices that require user interaction via displays. This course shows how to connect sensors to the microcontroller, creating displays, and managing real-time operations with FreeRTOS. The final project allows an internet of things developer to apply concepts practically and will speed up the development process.
Product Developer
A Product Developer works through the lifecycle of a product, from concept to market, often involving the integration of hardware and software. This course helps a product developer as it provides direct practice with the design of user interfaces on embedded systems using the STM32. The course's focus on the creation of GUI systems with LVGL and FreeRTOS is especially important for many technology products. The work on drivers and connections is essential for developing many devices with embedded systems. The final project allows a product developer to practice hands-on implementation of a concept.
Applications Engineer
An Applications Engineer provides technical support and solutions to clients using specific products. This course is helpful for an applications engineer as it provides hands-on experience with microcontrollers, specifically with an STM32 and graphical interfaces. The engineer can learn to implement projects that uses LVGL with FreeRTOS, which is useful when providing technical support of the devices. Learning to create LCD drivers, and developing powerful designs for displays will be useful for an applications engineer when assisting clients. The practical, step-by-step approach aids a rapid understanding of the material.
Hardware Engineer
A Hardware Engineer designs and develops physical components of computer systems, and understanding how software interacts with hardware is essential. This course helps a hardware engineer as it directly addresses the link between hardware, specifically the STM32, and graphical interfaces. The course's emphasis on creating drivers, connecting hardware components, and designing displays all form part of the work of a hardware engineer. The ability to combine LVGL and FreeRTOS for implementing GUIs on displays is directly relevant to work with embedded systems. Gaining the ability to create powerful images on the devices will also be useful when assessing their impact.
Control Engineer
A Control Engineer designs and implements control systems for various applications. This course is useful for a control engineer as it covers the creation of GUIs on embedded systems using LVGL with FreeRTOS. Learning to write LCD drivers, connect to STM32, and implement graphical interfaces is directly relevant to the kinds of projects a control engineer works on. The course, which includes a final project, provides practical skills that are highly useful. The knowledge gained can then be applied directly to the design of control systems that require a display interface. The hands-on approach will also improve skills for practical work.
Automation Engineer
An Automation Engineer designs automated systems for various industries, often requiring embedded systems with human-machine interfaces. This course helps an automation engineer by showing them how to integrate user-friendly graphical interfaces, especially with the use of displays. Using LVGL with FreeRTOS is a key skill for creating responsive and real-time displays that are beneficial in automated systems. The course's coverage of display drivers and STM32 connections directly addresses the skills needed for automation projects. A strong understanding of these components will lead to more efficient design and implementation.
Test Engineer
A Test Engineer is responsible for testing hardware and software systems. This course helps a test engineer as it provides hands-on experience with embedded systems and graphical user interfaces, which are important components of many tested systems. The ability to write LCD drivers, connect to the STM32, and combine LVGL with FreeRTOS, are directly applicable when testing devices that employ these technologies. This course can be used to understand the internal workings of the device, leading to more effective testing. The final project aids a test engineer by providing a practical understanding of real-world implementation.
Technical Consultant
A Technical Consultant provides specialized knowledge to clients, often involving the use of specific technologies. This course helps a technical consultant by providing practical experience in embedded systems, particularly using the STM32, enabling them to advise clients on the use of these systems. The ability to integrate graphical interfaces using LVGL and FreeRTOS will be key when working with clients in this space. The final project provides a concrete example of practical work for demonstrating knowledge with a client. Understanding how to create display drivers will further help implement best practices for clients. The practical experience in this course allows a technical consultant to offer more informed advice.
Robotics Engineer
A Robotics Engineer designs, builds, and programs robots, and often works with embedded systems for control and sensing. This course may be useful for a robotics engineer because the concepts covered in the course will be extremely valuable in creating interactive user interfaces for robotic systems, with displays for robot controls. The course's focus on connecting various sensors to the STM32 and the use of FreeRTOS for real-time operations are important. Learning to construct functional drivers and designs will help make the display of data from sensors more powerful for a robotics engineer. Furthermore, the course includes a final project to build practical skills in design and implementation.
Research Engineer
A Research Engineer works on cutting-edge technical projects, often involving the development of new hardware and software. This course may be useful for a research engineer as it provides hands-on experience with the STM32 platform and graphical user interface design. Skills developed in the course, such as LCD driver programming and using LVGL with FREERTOS are extremely valuable for prototyping devices. The hands-on exercises and final project can give an engineer the practical skills to advance the prototype. The course's instruction on connecting sensors and displaying information can also be applied to research in various fields.
Control Systems Engineer
A Control Systems Engineer designs and develops systems that control various processes, often involving microcontrollers and embedded systems. This course may be helpful for a control systems engineer as the concepts covered in the course can be applied to a vast range of control systems with graphical displays. Combining LVGL with FreeRTOS to generate a display of real-time data is a useful skill. The course explores the creation of drivers for LCD functionality, adding to an engineer’s skills set. Furthermore, the course's hands-on, step-by-step approach provides a practical training experience that can be directly applied to real-world control systems.
Systems Engineer
A Systems Engineer works with complex systems, integrating various components and ensuring they work together effectively. This course may be useful for a systems engineer as the skills to combine various technologies such as FreeRTOS and LVGL within the same project on the STM32, are key. The practical design and development of GUI interfaces is valuable. The course will give an engineer experience in display drivers and the core functionality of embedded systems, helping in integration. A systems engineer will benefit from the hands-on experience, with the ability to apply the concepts to real-world projects.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in STM32F4 LVGL FREERTOS Display courseNEW +CAN protocol.
Provides a comprehensive guide to real-time operating systems (RTOS). It covers various aspects of RTOS development, including task scheduling, memory management, and inter-process communication. It valuable resource for understanding the RTOS architecture and its capabilities. This book can be used as a reference to add more depth to the course.

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