Want to make a game that ends when you "catch" an object by clicking on it? Or maybe you get points based on how close you came? You'll do that in this class!
Want to make a game that ends when you "catch" an object by clicking on it? Or maybe you get points based on how close you came? You'll do that in this class!
This class teaches the concepts of conditional loops and if/else statements. For each concept, we'll start by helping you connect real-world experiences you are already familiar with to the programming concept you are about to learn. Next, through a cognitively scaffolded process we'll engage you in developing your fluency with problem solving with repeat until loops, while loops, and if/else statements in a way that keeps frustration at a minimum.
Along the way you will learn about the common challenges or "bugs" students have with these concepts as well as ways to help them find and fix those concepts. You'll also be guided in running classroom discussions to help students develop deeper understanding of these concepts.
Finally, you'll learn how to support interactive learning experiences among your students with Peer Instruction.
Additionally, you will create a resource for your classroom to support an equitable classroom.
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