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Running Dedicated Game Servers in Google Kubernetes Engine

Google Cloud Training
This is a self-paced lab that takes place in the Google Cloud console. This lab will show you how to use an expandable architecture for running a real-time, session-based multiplayer dedicated game server using Kubernetes on Google Container Engine.
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Good to know

Know what's good
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Teaches how to build a real-time, session-based multiplayer dedicated game server using Kubernetes on Google Container Engine, which is standard in game development
Provides hands-on labs and interactive materials, which can enhance learning and retention
Instructors are Google Cloud Training, who are recognized for their work in cloud computing
May require some prior knowledge or experience with Kubernetes and game development, which could be a barrier for some learners

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Activities

Coming soon We're preparing activities for Running Dedicated Game Servers in Google Kubernetes Engine. These are activities you can do either before, during, or after a course.

Career center

Learners who complete Running Dedicated Game Servers in Google Kubernetes Engine will develop knowledge and skills that may be useful to these careers:
Game Developer
A Game Developer is responsible for designing, developing, and testing video games. This course may be useful for Game Developers who want to learn how to use Kubernetes Engine to run dedicated game servers. The course will teach Game Developers how to set up a Kubernetes cluster, deploy a game server, and manage the cluster. This knowledge will help Game Developers to build and manage scalable, reliable, and cost-effective game server systems.
Game Server Administrator
A Game Server Administrator is responsible for managing and maintaining game servers. This course may be useful for Game Server Administrators who want to learn how to use Kubernetes Engine to run dedicated game servers. The course will teach Game Server Administrators how to set up a Kubernetes cluster, deploy a game server, and manage the cluster. This knowledge will help Game Server Administrators to build and manage scalable, reliable, and cost-effective game server systems.
DevOps Engineer
A DevOps Engineer is responsible for bridging the gap between development and operations teams. This course may be useful for DevOps Engineers who want to learn how to use Kubernetes Engine to run dedicated game servers. The course will teach DevOps Engineers how to set up a Kubernetes cluster, deploy a game server, and manage the cluster. This knowledge will help DevOps Engineers to build and manage scalable, reliable, and cost-effective game server systems.
Systems Administrator
A Systems Administrator is responsible for managing and maintaining computer systems. This course may be useful for Systems Administrators who want to learn how to use Kubernetes Engine to run dedicated game servers. The course will teach Systems Administrators how to set up a Kubernetes cluster, deploy a game server, and manage the cluster. This knowledge will help Systems Administrators to build and manage scalable, reliable, and cost-effective game server systems.
Game Designer
A Game Designer is responsible for designing the gameplay, mechanics, and levels of video games. This course may be useful for Game Designers who want to learn how to use Kubernetes Engine to run dedicated game servers. The course will teach Game Designers how to set up a Kubernetes cluster, deploy a game server, and manage the cluster. This knowledge will help Game Designers to build and manage scalable, reliable, and cost-effective game server systems.
Cloud Network Engineer
A Cloud Network Engineer is responsible for designing and implementing network solutions for cloud computing systems. This course may be useful for Cloud Network Engineers who want to learn how to use Kubernetes Engine to run dedicated game servers. The course will teach Cloud Network Engineers how to set up a Kubernetes cluster, deploy a game server, and manage the cluster. This knowledge will help Cloud Network Engineers to build and manage scalable, reliable, and cost-effective game server systems.
Cloud Architect
A Cloud Architect is responsible for designing, building, and managing cloud computing systems. This course may be useful for Cloud Architects who want to learn how to use Kubernetes Engine to run dedicated game servers. The course will teach Cloud Architects how to set up a Kubernetes cluster, deploy a game server, and manage the cluster. This knowledge will help Cloud Architects to build and manage scalable, reliable, and cost-effective game server systems.
Network Engineer
A Network Engineer is responsible for designing, implementing, and maintaining computer networks. This course may be useful for Network Engineers who want to learn how to use Kubernetes Engine to run dedicated game servers. The course will teach Network Engineers how to set up a Kubernetes cluster, deploy a game server, and manage the cluster. This knowledge will help Network Engineers to build and manage scalable, reliable, and cost-effective game server systems.
Security Engineer
A Security Engineer is responsible for protecting computer systems from unauthorized access, use, disclosure, disruption, modification, or destruction. This course may be useful for Security Engineers who want to learn how to use Kubernetes Engine to run dedicated game servers. The course will teach Security Engineers how to set up a Kubernetes cluster, deploy a game server, and manage the cluster. This knowledge will help Security Engineers to build and manage scalable, reliable, and cost-effective game server systems.
IT Project Manager
An IT Project Manager is responsible for planning, executing, and completing IT projects. This course may be useful for IT Project Managers who want to learn how to use Kubernetes Engine to run dedicated game servers. The course will teach IT Project Managers how to set up a Kubernetes cluster, deploy a game server, and manage the cluster. This knowledge will help IT Project Managers to build and manage scalable, reliable, and cost-effective game server systems.
Cloud Security Engineer
A Cloud Security Engineer is responsible for designing and implementing security solutions for cloud computing systems. This course may be useful for Cloud Security Engineers who want to learn how to use Kubernetes Engine to run dedicated game servers. The course will teach Cloud Security Engineers how to set up a Kubernetes cluster, deploy a game server, and manage the cluster. This knowledge will help Cloud Security Engineers to build and manage scalable, reliable, and cost-effective game server systems.
Cloud Security Architect
A Cloud Security Architect is responsible for designing and implementing security measures for cloud computing systems. This course may be useful for Cloud Security Architects who want to learn how to use Kubernetes Engine to run dedicated game servers. The course will teach Cloud Security Architects how to set up a Kubernetes cluster, deploy a game server, and manage the cluster. This knowledge will help Cloud Security Architects to build and manage scalable, reliable, and cost-effective game server systems.
Cloud Data Engineer
A Cloud Data Engineer is responsible for designing and implementing data solutions for cloud computing systems. This course may be useful for Cloud Data Engineers who want to learn how to use Kubernetes Engine to run dedicated game servers. The course will teach Cloud Data Engineers how to set up a Kubernetes cluster, deploy a game server, and manage the cluster. This knowledge will help Cloud Data Engineers to build and manage scalable, reliable, and cost-effective game server systems.
Data Engineer
A Data Engineer is responsible for designing, building, and maintaining data pipelines. This course may be useful for Data Engineers who want to learn how to use Kubernetes Engine to run dedicated game servers. The course will teach Data Engineers how to set up a Kubernetes cluster, deploy a game server, and manage the cluster. This knowledge will help Data Engineers to build and manage scalable, reliable, and cost-effective game server systems.
Software Engineer
A Software Engineer is responsible for designing, developing, and testing software applications. This course may be useful for Software Engineers who want to learn how to use Kubernetes Engine to run dedicated game servers. The course will teach Software Engineers how to set up a Kubernetes cluster, deploy a game server, and manage the cluster. This knowledge will help Software Engineers to build and manage scalable, reliable, and cost-effective game server systems.

Reading list

We've selected seven books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Running Dedicated Game Servers in Google Kubernetes Engine.
This practical guide to building multiplayer games using Unity. It covers topics such as networking, matchmaking, and server-side development.
Presents common design patterns used in game programming, providing a structured approach to solving development challenges. By covering topics like entity-component-system architecture, state machines, and object pools, it helps readers improve their game server code organization and maintainability.
Provides a foundational understanding of game engine architecture and design patterns. By covering topics like entity-component-system architecture, rendering pipelines, and physics engines, it helps readers gain insight into the underlying technical concepts behind game server development.
Provides a comprehensive introduction to Kubernetes, covering concepts such as container orchestration, cluster management, and advanced features like storage and networking. It serves as a useful resource for gaining a broader understanding of the platform used to run dedicated game servers.
Provides a practical guide to Kubernetes. It covers topics such as cluster architecture, deployment, networking, and storage. This book would be very useful for anyone who is new to Kubernetes or who wants to learn more about how to use it.
Provides a comprehensive overview of Kubernetes. It covers topics such as cluster architecture, deployment, networking, and storage. This book would be very useful for anyone who wants to learn more about Kubernetes.

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