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Edouard Reny

This video course shows you step by step how to produce music using Propellerhead Reason. It is packed with goodies that both beginner and intermediate level users will find extremely useful in all steps of the music production process: theoretical presentations, demos, screencasts, activities and invaluable tips and tricks dispersed all around the course.

This course was produced using Reason 9.5. What is taught here is valid from version 7 up to version 11.

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This video course shows you step by step how to produce music using Propellerhead Reason. It is packed with goodies that both beginner and intermediate level users will find extremely useful in all steps of the music production process: theoretical presentations, demos, screencasts, activities and invaluable tips and tricks dispersed all around the course.

This course was produced using Reason 9.5. What is taught here is valid from version 7 up to version 11.

The first section is to get beginners started: you will understand how Reason works, create your first devices, play and record your first notes, and apply your first effects.   

The second section is the core of the course. Everything you need to know to produce your first music track in Reason. Together, we will produce a short music piece with beat, bass, pad, piano, effects and we will even design our own ear candy. We will also extensively look into mixing theory and apply what we learn on our little creation. This exercise will give you the tools to fly with your own creative wings. 

The third section compiles videos on how to install and set up reason, so that you can enjoy music making without any technical difficulties. 

The last section contains bonus videos tips to help you explore Reason further. For example a video contains a compilation of really indispensable keyboard shortcuts. Another will explain what are Rack Extensions and how to explore them (We will explore one together to show you). This section is aimed at being dynamic, more videos will be added with time depending on your feedback and your requests. 

This course is aimed at beginners and intermediate level users. In addition, it only requires the Reason package: throughout this course, we will only use the devices part of the base package (except some videos in section 4). 

This course will show you fantastic tools to explore your own musicality, so have a lot of fun following it.  

Enjoy.

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What's inside

Learning objectives

  • Understand how propellerhead reason works and thus feel comfortable navigating it.
  • Produce and export full compositions in reason with a professional sound quality.
  • Create musical devices (synth, effects, samplers, drum machines), play and record them.
  • Edit midi and audio data.
  • Apply effects to individual tracks, mix music effectively and process the resultant master bus.

Syllabus

Presentation of the objective of course, of its content and of the presenter

This introduction video describes who can benefit most from this course, and what they can get out of it. The aims of the course are presented as well as its structure and a brief description of its content.

Read more
Q&A session with the instructor followed with examples of music created with Reason:
  • What is Reason?
  • What version of Reason are you Teaching in this course?
  • Is this course for beginners or advanced users?
  • How hard is it to learn how to produce music in Reason?
  • Who is the instructor, Edouard Reny?
  • What do you like most about Reason?

This video is a detailed description of the structure and content of this course. It will also give you tips on how to follow this course in order to make the most of it.

After viewing this section, students will be able to understand how data flows in Reason , navigate in the software, create devices, play and record MIDI notes and apply effects.

First steps in Reason! This video is a theoretical description of the structure of the software. Understanding how Reason is organised allows us to master the flow of sound and music data within it.Reason is composed of three main modules: The sequencer, the Rack and the Mixer. We will describes these and look together at how the sound flows between them.
Level: Beginner.

This episode shows the 4 ways to start up the beast, and how it presents itself on your computer. You will get familiar with the three main windows and learn how to navigate between them (using the mouse or keyboard shortcuts).
Level: Beginner.

In this video, you will learn how to create a synthesizer in the rack and play a few notes. This will allow you to observe where the sound goes in the software and give you a perfect opportunity to learn what is meant by "the rack" and by "device". You will also record a few notes in the sequencer as well as some MIDI parameter data. This will give you the opportunity to learn a few basic editing techniques as well as how to hook up a knob of your midi controller to a midi parameter in the rack, and record its real time motion!
Level: Beginner.

In this video, you will start having a glimpse of Reason's musical power. In this episode, we will edit the MIDI clips we created in the previous video to adjust them to our liking. Then you will learn how to connect effects to the synth created in the previous video and how to set them up to get the sound we want. This will give you the opportunity to discover two of Reason's effects modules: The Echo and The Rev7000. We will record variations of these effects with time by assigning some of their parameters to knobs on our MIDI controller.
Level: Beginner.

A challenge for you! From what you have learned in the videos up to now in the course, you should be able to create from scratch a spacey piano sound. Try it, seriously! that effort will allow you to get familiar with the basics and prepare you for the second section of the course.
Level: Beginner.

After viewing this section, students will be able to produce a music track from scratch: creating a beat, a bassline, a pad, a piano, ear candy and then mix all these together harmoniously.
This episode is an introduction to the Core of the Course, Section 2, in which we will produce from scratch a mini music track together (You can hear the final result in this video) . Note that the objective here is not to produce a smash hit, but to give you the know-how and show you the tools to make one yourself! This is what you will learn in this section :
  • Navigate across the windows and manipulate editing tools,
  • Get familiar with the rack structure,
  • Create instruments in the Rack, and apply effects to them,
  • Record and edit in the sequencer MIDI notes and parameter automations.
  • Basics of a synth and how to manipulate some of the synth parameters while knowing what you are actually doing,
  • Basics of drum machine programming,
  • Using and editing audio samples in the sequencer,
  • Basics in mixing and how to spot problems in a mix as well as correcting them.
  • And many other useful things, like shortcuts and tips which are spread around this section.

This episode will show you the different options Reason offers you to create beats (audio loops, sliced Rex loops, Kong Drum machine and Redrum drum machine).
We will focus on one specific option to create a basic beat (programming a drum machine, The Redrum) and record it in the sequencer via the Pads of our MIDI controller. Our MIDI recording will allow us to go a little deeper in the editing process and learn some cool editing tips.
Level: Beginner.

Note: This video is not an extensive list of ways to create beats in Reason. There is another powerful option that is not mentioned here but it uses Refills (for example BFD with MIDI clip importation).

In this video, we will create a bass line using the Subtractor synthesizer. This will give us the opportunity to get introduced to synthesizers. We will briefly describes the basic functions of a synth so that we can generate a sound. We will also do a little theory here by describing how sound can be described as waveforms. We will listen to various waveforms and understand why some can be used for a purpose and some others for another. I will exemplify this by improvising the creation of a jazzy pad. We will then go back to playing, recording and editing a bass line for our music track.
Level: Beginner and intermediate level user.

This video will show you how to create a background Pad in Reason. We will explore how to browse and load a preset in the Rack. This will give us the opportunity to discover what is a Combinator. This will also allow us to explore functionalities of the rack. We will see how to learn about sound design in the rack from these presets. Moreover, we will learn how to change the sound on the fly in order to suit it to our needs. We will conclude by playing, recording and editing a pad for our little music track.
Level: Beginner and intermediate level user.

We have now a beat, a bass-line and a background pad. Time to play, record and edit a little melody using the spacey piano sound we created in the first section! During the creative process, it is important to stay organised in order not to hinder the workflow while composing. The second part of this video will share with you some clean-up tips and a few best practices.
Level: Beginner.

This video and the next introduces you to sound design by creating a rising whoosh sound from scratch. Such sound is often used to announce a change or transition in a song, especially in electro and techno. We will use for this a Thor synthesiser. This first part will share with you the basics of the Thor synthesiser by going through its architecture. We will learn how the sound is generated in the Thor and how it flows in its various modules, as well as what these modules do to it.
We will then learn how to generate a white noise that will be the base of our sound and sculpt it with time to make it rise. In addition, to make it sound flashy and spread across the stereo field we will create a chain of effects by connecting various devices to the channel strip containing the Thor synthesiser.
Level: Intermediate level user.

In this video, we will insert our Whoosh sound in our mini music track. For that, we will sculpt it to our liking by recording in real time synths parameters and the motion of the channel strip fader in the sequencer.
In the process, we will realise that our whoosh doesn't sound that good, so we will troubleshoot to analyse what is missing and correct it by modifying some synth parameters. We will also add an EQ and a maximiser to the effect chain we created in the previous video.
Level: Intermediate level user.

In this video, we will import an external audio sample that we will use as final hit for the ending of our music composition. First, we will discuss how and where to find these samples, and the legal implications of using them in a composition. Then we will import an audio sample of a hit, using this example as a good opportunity to get introduced to the basic audio editing tools that are offered in Reason's sequencer. We will explore this a little further by importing an audio loop of a beat, and replacing our current beat with it, just to hear what it sounds like. This is a great way to explore alternatives and change the feel of a composition drastically.
Level: Beginners and intermediate level user.

Mixing is a crucial step when it comes to making a music track sound professional. Do not count too much on the mastering which is just the final polishing: your track should sound already amazing before the mastering phase! This video presents a step by step technique to mix your music. You will also learn fundamental theoretical concepts that will allow you to make wise choices when carrying out the three mixing processes (Volume, Pan and Frequency). This video ends with golden tips!
Level: Intermediate level user.

In this video we will clean up and organise our little music track in order to prepare it for the mixing phase. On the fly, we will carry out a few sonic adjustments to make sure we are satisfied with the individual sounds (EQuing, Reverbing, sonic sculpting). This episode will demonstrate how you can do these adjustments easily in Reason.
Level: Intermediate level user.

This episode focuses on a special mixing technique that can be referred as frequency selective side chain compression (FSSCC). The first section of the video is a presentation showing the details of spectral mixing, and the problems due to frequency overlapping between instruments which can occur during that process. You will learn how side chain compression (SSC) can be a great tool to solve this issue. However, this can be at the cost of the timber of your sounds. This is when frequency selective side chain compression enters the game. After a demonstration on an electro track of what SSC can do for you in terms of being creative with electronic music, we will learn how to set up FSSCC in Reason and apply it to our music composition.
Level: Intermediate and Advanced.

In this video, we will go through the various adjustments I carried out in Studio on our little music: spectral mixing the piano and the pad, light compression applied on the kick, final volume and pan mix, inserting some EQ on the master bus and applying some general reverb on most of the tracks and finally applying light compression on the master bus using the mixers compressor. This video concludes this section by exporting our little music track.
Level: Beginners and intermediate level user.

After viewing this section, students will know how to install and set-up propellerhead Reason on their computer for trouble-free music making.

This video shows you a step by step process on how to install Reason on your computer!
Level: Beginner.

This episode describes the main set-up options in Reason. We will explore and then set up the editing and appearance options. We will also learn how to build a template (the song format in which Reason opens when launched). We will end this video by setting up some other miscellaneous software parameters.
Level: Beginner.

This video aims at guiding you to set up Audio in Reason for trouble-free use. It explains what is an audio driver and how Reason interacts with your audio card. You will also learn how to choose wisely some audio setup parameters.
Level: Beginner.

In this episode, you will learn how to make Reason detect and set up your MIDI controller. The example used here is the setting up the MPK Mini MIDI controller. This video concludes with a brief description and recommendations concerning other parameters (Sync, Advanced and Language).
Level: Beginner.

This section contains videos with tips and trick for creative music producing in Reason. This is a dynamic section where future videos will be added depending on the request from students

Nothing can be more frustrating than losing inspiration just because of a struggle in carrying out a simple operation! It is definitely super useful to know a few shortcuts to improve workflow and not let technical issues hinder the creative process. This video teaches you just that by teaching you the must-know shortcuts in Propellerhead Reason. It does that by showing you also how to use them effectively using examples.
Level: beginner and intermediate.

Rack extensions (RE) are additional modules that can be used in Reason. These can be seen as plugins exclusive to Reason. Some of these Rack extensions are amazing and boost Reason to another creative dimension! This video presents what is out there for you to play with. First, we download a free RE (A control voltage meter) and show how to install it in Reason. Then, I improvise for a few minutes by producing a little electro piece and at the same time show you how this new RE integrates in the rack.

Setting up VST drums in Reason using NI Kontakt

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Producing Music with Reason with these activities:
Review Basic Music Theory
Reviewing music theory will provide a solid foundation for understanding the concepts taught in the course, especially regarding melody creation, harmony, and arrangement.
Browse courses on Music Theory
Show steps
  • Study scales and chords.
  • Practice identifying intervals and rhythms.
  • Review basic song structure.
Read 'The Complete Idiot's Guide to Music Theory, 2nd Edition'
Reading this book will help you understand the underlying principles of music, which will make it easier to create compelling compositions in Reason.
Show steps
  • Read the chapters on scales and chords.
  • Study the sections on rhythm and harmony.
  • Complete the exercises at the end of each chapter.
Practice MIDI Editing Techniques
Practicing MIDI editing will improve your ability to manipulate notes and parameters within Reason, leading to more precise and expressive musical performances.
Show steps
  • Record a simple MIDI sequence.
  • Edit the notes' timing and velocity.
  • Experiment with different quantization settings.
  • Automate parameters like volume and pan.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Design a Synth Patch
Designing your own synth patch will deepen your understanding of synthesis and sound design within Reason, allowing you to create unique and personalized sounds.
Show steps
  • Choose a synthesizer in Reason.
  • Adjust the oscillator settings.
  • Modify the filter and amplifier envelopes.
  • Add effects like reverb and delay.
  • Save the patch for later use.
Remix a Simple Song
Remixing a song will provide practical experience in arranging, mixing, and mastering within Reason, helping you develop your production skills.
Show steps
  • Obtain the stems of a song.
  • Import the stems into Reason.
  • Rearrange the song's structure.
  • Add your own instruments and effects.
  • Mix and master the remix.
Read 'Mixing Secrets for the Small Studio' by Mike Senior
Reading this book will improve your mixing skills, allowing you to create professional-sounding tracks in Reason.
Show steps
  • Study the sections on spatial effects.
  • Read the chapters on EQ and compression.
  • Apply the techniques to your own mixes.
Create a Demo Reel
Creating a demo reel will showcase your best work and provide a tangible representation of your skills in Reason, which can be used for networking and career advancement.
Show steps
  • Select your best tracks produced in Reason.
  • Create short excerpts of each track.
  • Arrange the excerpts in a compelling order.
  • Add transitions and visual elements.
  • Export the demo reel in a suitable format.

Career center

Learners who complete Producing Music with Reason will develop knowledge and skills that may be useful to these careers:
Music Producer
A music producer oversees and guides the creation of a music track, from initial concept to final master. This includes tasks such as composing, arranging, recording, mixing, and mastering. A course covering music production using Propellerhead Reason may help you become a music producer by teaching you how to navigate the software, create musical devices, edit audio data, and apply effects to individual tracks. You'll also learn about mixing techniques and how to achieve a professional sound quality. This course may be particularly helpful because it will teach you how to produce and export full compositions.
Electronic Musician
An electronic musician creates and performs music using electronic instruments and technologies. This course may help an electronic musician to understand how Propellerhead Reason works, and to feel comfortable navigating it. You can also learn how to create musical devices, play them, and record them. This course also provides instruction on applying effects to individual tracks. Overall, this course may provide you with the skills and knowledge to create and perform electronic music using Reason.
Audio Engineer
An audio engineer works with the technical aspects of sound, including recording, mixing, and mastering audio. They may work in a recording studio, live venue, or post production facility. This course may help an aspiring audio engineer by delving into techniques for applying effects to individual tracks, mixing music effectively, and processing the resultant master bus. It may be particularly helpful thanks to its discussion of mixing theory and how to apply skills on a creation, giving you the tools to fly with your own creative wings.
Audio Editor
An audio editor uses software to manipulate audio files, whether for music production, podcasting, or other applications. This course may help you learn about audio editing by teaching you to edit MIDI and audio data in Reason. In addition, you may learn how to apply effects to individual tracks. The course may be especially useful for aspiring audio editors who want to become familiar with Reason.
Sound Designer
A sound designer creates and manipulates sound effects for various media such as film, television, video games, and theater. This course may help you become a sound designer, showing you how to create musical devices, play and record them, and how to edit MIDI and audio data. If you want to explore your musicality, this course may show you fantastic tools. It can be especially valuable by providing instruction on using Reason's rack extensions to boost its creative dimension.
Composer
A composer creates original musical pieces for various purposes, such as film scores, video game soundtracks, or concert performances. This course may help a composer gain familiarity with Reason. It can also teach you how to produce and export full compositions in Reason with a professional sound quality. In particular, this course may be helpful for those who want to learn how to use Reason as a tool for composing electronic music.
Mastering Engineer
A mastering engineer specializes in the final stage of audio production, optimizing the overall sound of a song or album. This course may help you learn how to process the resultant master bus to ensure a high quality final product. The course will show you how to mix your music effectively. With the skills taught here, you may be able to take your mixes to the next level.
Remixer
A remixer takes existing audio tracks and rearranges, adds to, or alters them to create a new version of the song. Learning how to edit audio data from this course may teach you to take existing music and transform it. In addition, skills in applying effects to individual tracks may further assist you to produce a completely new and unique sound. The course can be useful in exploring Reason's features for manipulating audio and creating remixes.
Podcast Producer
A podcast producer oversees the creation of a podcast, handling tasks such as recording, editing, and sound design. This course may help with editing audio and applying sound effects to enhance the listening experience. Through this course, you will gain knowledge on how to create musical devices to incorporate into your podcast. In addition, it will help you to produce and export full compositions in Reason with a professional sound quality.
DJ
A disc jockey selects and plays music for an audience, either live at events or on the radio. This course may help you learn how to create your own original tracks and remixes to incorporate into your sets. This course may be helpful for learning how to produce and export full compositions in Reason with a professional sound quality. You can also learn how to edit MIDI and audio data, which can be useful for creating custom edits and transitions.
Game Audio Designer
A game audio designer creates and implements sound effects, music, and dialogue for video games. This course may help you learn how to produce and export compositions in Reason with professional sound quality. This course may be useful for those interested in creating music and sound effects for video games, and for those who want to learn how to use Reason as a tool for game audio design.
YouTube Content Creator
A YouTube content creator produces videos for the YouTube platform and can benefit from high quality audio production. This course may help you create original music and sound effects for your videos to enhance the production value. YouTube content creators can use skills on creating musical devices, playing and recording them, and editing MIDI and Audio data, which can be useful for creating custom intros, outros, and background music.
Post Production Specialist
A post production specialist works on audio and video after the initial recording or filming has taken place. This may include tasks such as editing, mixing, and mastering. Taking this course may help you create your own sound effects and music to use in post production projects. If you are a post production specialist, you may find the information on how to apply effects to individual tracks, mix music effectively, and process the resultant master bus particularly useful.
Multimedia Artist
Multimedia artists create animations and special effects for television, movies, video games, and other visual media. The course may help multimedia artists learn how to create unique soundscapes using effects. The course's focus on producing and exporting full musical compositions in Reason with a professional sound quality may be useful for anyone looking to add high quality audio to their multimedia projects.
Arranger
An arranger adapts an existing musical composition for a different ensemble or style. This course may help you learn how to use Reason to create new arrangements of existing songs. This may teach you to edit MIDI and audio data, which can be useful for creating new instrumental parts. With this course, you may be able to create unique arrangements that showcase your creativity.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Producing Music with Reason.
Practical guide to mixing music in a home studio environment. It provides valuable insights into mixing techniques, EQ, compression, and spatial effects. The book is particularly useful for understanding how to achieve a professional sound in Reason. It's a great resource for improving your mixing skills and creating polished tracks.
Provides a comprehensive overview of music theory concepts in an accessible format. It's particularly useful for beginners who need a solid foundation before diving into music production. The book covers topics such as scales, chords, rhythm, and harmony, which are essential for creating music in Reason. It serves as a valuable reference for understanding the theoretical aspects of music production.

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