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Alex Cordebard

This course has been completely remade for Blender 4.2+

Learn the A-Z's that you need to be able to create amazing 3D art and animations with the popular 3D art program, "Blender."

Beginner to the world of 3D? No problem.  In this course we go from A-Z, from the basics to the more advanced of 3D creation. This course is project based so we will be using the skills we learn along the way to create some awesome artwork and animations. On top of that, we're going to have fun with it.

Learn 3D Art from the Ground Up

Read more

This course has been completely remade for Blender 4.2+

Learn the A-Z's that you need to be able to create amazing 3D art and animations with the popular 3D art program, "Blender."

Beginner to the world of 3D? No problem.  In this course we go from A-Z, from the basics to the more advanced of 3D creation. This course is project based so we will be using the skills we learn along the way to create some awesome artwork and animations. On top of that, we're going to have fun with it.

Learn 3D Art from the Ground Up

We start with the fundamentals of 3D modeling and animation, guiding you step-by-step through Blender's features. You'll gain confidence in navigating and utilizing Blender's powerful tools, creating projects as you go.

Course Breakdown

The course is structured to ensure a thorough understanding of both the theoretical and practical aspects of 3D art:

Foundational Skills: Begin with the essential tools and techniques for 3D creation, including understanding the Blender interface, navigation, and basic modeling.

Project-Based Learning: Apply your knowledge immediately by working on practical projects. This hands-on approach reinforces learning and helps you gain confidence.

Basic Modeling: Learn the foundational techniques for creating 3D models, including shape creation, manipulation, and texturing.

Basic Animation: Learn how to animate some basic things such as a car, ball bouncing & other simple motions.

Sculpting: Learn all about sculpting, the different brushes, settings & create an awesome creature bust.

Particles, Physics & Simulations: Learn about all the different physics, particles & simulations & create a cool scene incorporating all of these.

Character Design: Follow a step-by-step guide to design, model, and rig a cartoon character, preparing it for animation.

Animation Fundamentals: Understand the principles of animation, including keyframing, timing, and movement.

Animation Workflow: Learn the full animation process, from setting up a scene and animating your character to rendering the final product.

& MUCH MORE.

Key Course Features and Benefits

Beginner-Friendly Approach: No prior experience in 3D art is required. The course is structured to guide you step-by-step, ensuring you build a strong foundation before tackling more advanced projects.

Engaging Projects: The course is project-based, meaning you'll be actively creating and animating throughout. These projects help solidify your understanding and provide tangible results.

Comprehensive Content: With over 100 lectures and 26 hours of content, you’ll receive detailed instruction and ample practice.

Lifetime Access: Gain lifetime access to all course materials, allowing you to revisit and review content at your own pace. 

Unlock Your Potential with Blender

Blender is a free and powerful tool for creating stunning 3D art. This course provides you with the knowledge and skills to harness its full potential, setting you up for success in the growing field of 3D graphics.

Join us and transform your creative ideas into reality with Blender 4.2+.

Enroll now

What's inside

Learning objectives

  • At the end of my course, you will know the basics and the more advanced skills to masterfully navigate and create your own works of 3d art
  • At the end of my course, you will feel confident navigating around blender and the different tools to use and what they do
  • At the end of my course, you will be able to create your own characters and animation scenes and know all the steps that it takes to create an animation
  • At the end of my course you will be able to take the skills you've learned and create your own blender projects & have the confidence to do so
  • At the end of this course you will have a good understanding of animation, sculpting, physics, particles, simulations, modeling, modifiers & more!
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Syllabus

By the end of this section you will have learned all about the basics of Blender, how to navigate the scene, add objects, manipulate those objects, add materials, render out & much more!
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Downloading & Installing Blender
Blender's Interface
Navigating In Blender
Manipulating Objects
Origin Points
Object & Edit Mode
Free Textures For Course
Blender Shortcut Keys Cheatsheet
Edit Mode Functions
Add Menu
Shading Modes
Selection Methods
Modeling Ice Cream Shop
Adding Simple Materials
Different Shading Modes
Lighting In Blender
Blender’s Camera
Rendering In Blender
Text In Blender
Emission Shader
Array Modifier
Different Render Engines
By the end of this section you will have learned about animation, parent-child relationships, drivers, video sequencer, adding sound & rendering out animations!
Mirror Modifier Modeling A Car
Link Duplicating & Instancing
Parent Child Relationship
How to Make Metals
Curves in Blender
Follow Path Constraint
Using Drivers In Blender
Lighting Using An HDRI
Animating The Camera
Rendering Out An Animation
Video Sequencer
Adding Sound
Section Assignment
By the end of this section you will have learned how to animate a bouncing ball & learned about things such as lattices, shapekeys, graph editor, empties & more!
Keyframing In Blender
Lattices
Shapekeys
Empties In Blender
Graph Editor
Animating Squash & Stretch
Compositing In Blender
By the end of this section you will have learned how to model using curves in Blender & learned different things such as screw modifiers, adding seams, normal maps, texture painting & much mor
Screw Modifier
Turning Curves To Meshes
Transform Orientations & Normals
Subdivision Surface Modifier
Adding Creases
Pivot Points In Blender
Using Images To Texture
Adding Seams & Unwrapping
Roughness Maps
Normal Maps
What Are Vectors
Mapping & Texture Coordinate Node
Node Wrangler Texture Setup
Mix Shader Node
Texture Painting
Using Sky Texture To Light Our Scene
Using Cryptomattes
Be Able to Sculpt and Be Confident With All the Sculpt Brushes, What They Do and How to Use Them
Sculpting Dyntopo & Draw Brush
Using Snakehook In Sculpting
Adding Eyes to Our Sculpt
Detail Sculpting
Sculpting With Textures
Vertex Painting
Vertex Painting The Details
Texturing The Eyes
Ambient Occlusion Node
Rendering Out Our Sculpt
By the end of this section you will have learned about all the different simulations & physics from cloth, particles, fire, fluid, force fields, soft bodies & more!
Particle System Emitter
Force Fields
Graph Editor Modifiers
Bump Node
Particle System Hair
Alpha Images & Transparency
Vertex Groups
Cloth Physics
Collections In Blender
Rigid Body Physics
Proportional Editing
Using Cloth Pressure For Pillows
Dynamic Paint
Dynamic Paint 2
Fire Simulation
Fluid Simulation
Soft Body Simulation
Baking Simulations & Lighting
Texturing Our Scene
Texturing Our Scene Part 2
Rendering Out
Adding Sound To Final Movie

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Learn 3D Animation - The Ultimate Blender 4.3+ A-Z Guide with these activities:
Review Basic 3D Concepts
Reinforce your understanding of fundamental 3D concepts before diving into Blender. This will make learning the software and its specific workflows much easier.
Browse courses on 3D Graphics
Show steps
  • Review the coordinate system used in 3D graphics.
  • Familiarize yourself with basic geometric shapes and their properties.
  • Understand the concepts of vertices, edges, and faces.
Read 'Understanding 3D Animation'
Gain a broader understanding of 3D animation principles and techniques. This book will provide a theoretical foundation to complement the practical skills learned in the course.
View Alter Ego on Amazon
Show steps
  • Obtain a copy of 'Understanding 3D Animation'.
  • Read the chapters relevant to the course topics.
  • Take notes on key concepts and techniques.
Practice Basic Modeling Exercises
Improve your modeling skills through repetitive exercises. This will help you become more comfortable with Blender's modeling tools and techniques.
Show steps
  • Model simple objects like a cube, sphere, and cylinder.
  • Practice extruding, insetting, and beveling faces.
  • Experiment with different modifiers like subdivision surface and mirror.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Read 'The Animator's Survival Kit'
Master the fundamental principles of animation. This book will provide you with a deep understanding of animation techniques that can be applied to any 3D animation software.
Show steps
  • Obtain a copy of 'The Animator's Survival Kit'.
  • Study the chapters on timing, spacing, and weight.
  • Apply the principles learned to your animation projects.
Create a Short Animated Scene
Apply your knowledge by creating a short animated scene. This will help you solidify your understanding of the animation workflow and identify areas for improvement.
Show steps
  • Plan a simple scene with a clear beginning, middle, and end.
  • Model the necessary assets for your scene.
  • Animate the characters or objects in your scene.
  • Add lighting, textures, and sound effects.
  • Render and share your animation.
Follow Advanced Blender Tutorials
Refine your skills by following advanced Blender tutorials. This will expose you to new techniques and workflows that you may not have encountered in the course.
Show steps
  • Search for tutorials on specific topics like character rigging or fluid simulation.
  • Follow the tutorial step-by-step, paying attention to the instructor's explanations.
  • Experiment with the techniques learned in the tutorial.
Contribute to a Blender Add-on
Deepen your understanding of Blender by contributing to an open-source add-on. This will give you valuable experience working with the Blender API and collaborating with other developers.
Show steps
  • Find an open-source Blender add-on project on GitHub or GitLab.
  • Review the project's documentation and code.
  • Identify a bug or feature that you can contribute to.
  • Submit a pull request with your changes.

Career center

Learners who complete Learn 3D Animation - The Ultimate Blender 4.3+ A-Z Guide will develop knowledge and skills that may be useful to these careers:

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Learn 3D Animation - The Ultimate Blender 4.3+ A-Z Guide.
Is considered the bible of animation principles. It covers everything from timing and spacing to weight and flexibility. While not specific to Blender, the principles taught in this book are essential for creating believable and engaging animations. This book is best used as a reference to improve the quality of your animations.
Provides a comprehensive overview of 3D animation principles and techniques. It covers topics such as modeling, rigging, animation, and rendering. It's a great resource for understanding the theory behind the practical application of Blender. This book is best used as additional reading to supplement the course.

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