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Eric Keller

This course is an introduction to the fundamental skills and tools jewelry designers need to know in order to get started using Maxon's ZBrush.  ZBrush has long been the industry standard in digital sculpting software, and it is quickly being embraced by jewelry artists because of its powerful capabilities. ZBrush's interface and approach can be a little daunting at first so I created a course that specifically addresses your needs as a jewelry designer so you understand what is useful to you and what you can safely ignore. The uniqueness of ZBrush is often the first hurdle artist face when they dive into digital sculpitng, however you'll quickly learn to embrace ZBrush's toolset and use it to your own creative advantage. The course consists of 15 video chapters averaging 12 to 18 minutes each. They address specific topics such as navigating the interface, importing and exporting 3D files, sculpting geometry, importing reference imagery, customizing brushes, customizing the interface, and more. I use my 20 years of experience as a professional ZBrush artist and teacher to guide you and help you build a solid foundation so that you can sculpt with confidence and allow your artist vision to be fully realized with this incredible software.

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What's inside

Learning objectives

  • Understand the fundamentals of digital jewelry sculpting using zbrush.
  • Understand zbrush interface navigation and use the settings to create a custom interface.
  • Create custom sculpting brushes using the brush settings
  • Apply the zbrush zplug-ins to import and export 3d files for 3d printing
  • Use reference imagery on the grid to create a guide for your jewelry designs
  • Use the preferences to create and save customized interfaces
  • Apply symmetry settings to create elegant and engaging designs to your sculpts
  • Understand the power of subtools to create complex pieces and apply boolean operations

Syllabus

Introduction

A brief description of what the course covers and a short bio about me. The second half of this video is an overview of the anatomy of the standard ZBrush interface and the ZBrush UI preferences. How to activate Edit mode to sculpt a 3D model and how to arrange the menus/palettes using shelves.

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How to manipulate a 3D model on the canvas, some tips on starting a project, using "Lightbox" to load a starter project, using hotkeys for navigation, using the gizmo to move the model, locking the canvas, storing camera views, store interface configuration.

File formats used by ZBrush, how to use import common 3d file formats, using the 3D Print Hub Zplug-in, using the Tool palette, understanding ZBrush "tools", saving and loading  ZBrush Projects.

A deeper dive into the ZBrush Lightbox file browser. Learn how to load models, textures, alphas, and other elements. Edit Quicksave settings, delete Quicksave files and save preferences. Add folders and customize the Lightbox display.

Understand tools and subtools. A very brief history of ZBrush tools and Edit mode. Make a polymesh 3D model. Organize models using the Subtool Subpalette. Subtool visibility and transparency settings.

A deeper dive into the Subtool Subpalette. Append a model to a tool. Use the Gizmo to scale and move subtools. Subtool visibility presets. Using Boolean operations. Using folders to create Boolean variations.

Enable the grid, adjust visibility, the Draw palette settings, snap settings, grid fill mode, grid colors and opacity, snapshot to grid, load grid presets, project on mesh, prepare reference images, import images into Zbrush, load images on the grid, save grid presets.

Subdivide a mesh, use the sculpting brush library, sculpting brush settings, undo history, dynamic draw size, stroke type settings, use polypaint settings, use alphas to change brush nozzle, use textures to paint with images, find custom brushes online.

Load a custom grid preset, activate symmetry, adjust transparency settings. Understand the difference between the Move Gizmo and the Move Brush. Use hotkeys to select brushes from the library. Understand the difference between Move and Move Infinite Depth brushes. Use the Smooth Brush. Tips for using Move, Smooth, and Subdivision levels. Use the Clay brush. Use Masking brushes.

Hide parts of a polygon mesh using the selection brushes. Use selection with masking. Move selection areas. Use Select Lasso brush. Use Display setting to toggle backface visibility. Use different stroke types with the Selection Brushes. Use selection brushes to create polygroups.  Use the AutoGroup option in the Polygroups subpalette.

Using the Polymesh Star, use the Gizmo to translate, rotate, and scale, use the Gizmo icon/menus, use Gizmo to create 3D primitives, reposition Gizmo, manipulate multiple subtools at once, create topology masks, use Gizmo deformers, use focal shift with Gizmo to create a fall off.

Create a ring mesh, activate symmetry, symmetry settings in the Transform palette, use radial symmetry, use the Dam Standard Brush, use local and dynamic symmetry, use Mirror and Weld.

Use the Brush palette to create custom brushes, clone brushes, Brush base types, buildup settings, Dam Standard brush, reset brushes, brush depth, Gravity settings, Backface Masking, tablet pressure, edit graphs, lazy mouse settings.

Understand ZPlug-ins, download free Zplug-ins, install Z-plug-ins, download and install free materials, download alphas, grids, and textures.

Load Standard UI, load interface layout and color presets, remove background gradient, set background color, move buttons and sliders in the interface, remove buttons from the interface, save and load custom interfaces, cusomize interface colors,

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Career center

Learners who complete ZBrush for Jewelry Designers will develop knowledge and skills that may be useful to these careers:

Reading list

We've selected 50 books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in ZBrush for Jewelry Designers.
Offers a masterclass in digital sculpting, covering advanced techniques and workflows used to create highly detailed and realistic character models.
Provides a comprehensive overview of custom brushes, covering everything from their history to their use in contemporary digital art.
Offers a comprehensive overview of the major 3D printing technologies, their benefits, limitations, and applications. It provides practical advice on selecting the right technology and designing for 3D printing, making it an excellent resource for gaining a broad understanding. It is valuable as both an introductory text and a reference tool for various audiences, including designers and engineers.
Explores the concept of symmetry from a philosophical and mathematical perspective, providing a comprehensive overview of the subject. It discusses the historical development of symmetry concepts and their applications in various fields.
Focusing on the crucial aspect of designing parts specifically for additive manufacturing, this book covers design tools and methodologies. It is essential for engineers and designers seeking to leverage the full potential of 3D printing. is highly relevant for advanced undergraduate and graduate students, as well as working professionals.
Comprehensive guide to creating and using custom brushes for digital artists. It covers everything from the basics of brush creation to advanced techniques.
Comprehensive guide to using ZBrush in a production environment, and great resource for learning the techniques used to create models for games and movies.
Provides a comprehensive guide to digital sculpting using Mudbox, covering all the essential tools and techniques needed to create realistic 3D models for games, movies and other applications.
Considered a foundational text in the field, this book provides a detailed overview of additive manufacturing technologies, including their fundamentals and emerging applications. It covers supporting technologies and includes technical questions for comprehensive understanding, making it suitable for undergraduate and graduate programs. commonly used textbook in academic institutions.
Offers a detailed guide to the additive manufacturing of metals, covering technology, materials, design, and production. It delves into various aspects of metal AM processes, making it a key resource for those specializing in this area. This book is suitable for graduate students and professionals in metallurgy and manufacturing.
Provides a comprehensive overview of Boolean algebra, including its history, applications, and mathematical foundations. It valuable resource for anyone interested in learning more about this fundamental topic in computer science.
Provides a comprehensive introduction to discrete mathematics, with a focus on its applications in computer science. It covers a wide range of topics, including Boolean algebra, graph theory, and combinatorics.
Provides a comprehensive overview of logic for computer science. It covers both classical and modern logic, and it includes a number of exercises and examples to help students learn the material.
This guide provides practical advice on designing parts to maximize the benefits of additive manufacturing. It focuses on methodologies and tools for effective design in AM. is valuable for designers and engineers at all levels looking to optimize their AM designs.
Provides a technical introduction to additive manufacturing with a specific focus on metal powder bed fusion processes. It covers materials, processing methods, testing, and standards, making it highly relevant for those interested in metal 3D printing. It is suitable for graduate students and professionals in materials science and engineering.
Is an excellent reference for artists focusing on character and creature modeling. It provides detailed anatomical information specifically tailored for sculpting, with clear illustrations and explanations of muscle and bone structures. It must-have resource for digital sculptors aiming for anatomical accuracy.
This comprehensive guide provides a step-by-step introduction to Blender, a widely used open-source 3D creation suite. It covers modeling, animation, rendering, and more, making it suitable for beginners to gain a broad understanding of the 3D pipeline within a specific software. It practical, project-based book that can serve as a textbook for introductory courses on Blender.
Discusses the latest trends and advanced applications in additive manufacturing, including topics like 4D printing and topological optimization. It covers materials and showcases applications in diverse fields with case studies. This book is relevant for graduate students and professionals seeking to understand the forefront of AM technology.
Explores the fundamentals of 3D printing technologies and their applications in various sectors like energy, biomedicine, and sensors. It addresses current challenges and potential solutions, making it relevant for understanding contemporary uses of 3D printing. This book is useful for advanced undergraduate students, graduate students, and researchers.
Covers the entire process of creating a character in ZBrush, from concept to production, and great resource for learning the fundamentals of character creation.
Focuses on Physically Based Rendering (PBR) texturing using Substance Painter, a key tool in modern 3D workflows for creating realistic materials. It covers essential concepts and techniques for creating high-quality textures. This book is valuable for anyone looking to deepen their understanding of texturing, a crucial aspect of creating convincing 3D models.
A classic introductory guide, this book covers the fundamentals of 3D printing in an accessible manner. It's ideal for absolute beginners looking to understand the basics of the technology, different printer types, and modeling methods. is particularly useful for high school students and those just starting out.
Is considered a foundational text in the field of computer graphics, providing a comprehensive overview of the principles behind 3D modeling, rendering, and animation. While it theoretical book, the concepts covered are essential for a deep understanding of how 3D graphics software works. It is often used as a textbook in undergraduate and graduate computer graphics programs. This book is more valuable as a foundational reference than a hands-on software guide.
Explores the artistic aspects of digital sculpting, providing insights into the techniques and processes used by professional artists to create stunning digital sculptures.
Explores various applications and innovations in additive manufacturing, including hybrid processes and real-world case studies. It is beneficial for those looking to see how 3D printing is being used in practice and to deepen their understanding of specific applications. This book is suitable for advanced undergraduate and graduate students.
Reviews techniques and applications of additive manufacturing specifically for metals. It is based on numerous resources and provides a detailed look at an increasingly important area of AM. This book is suitable for researchers and professionals in materials science and engineering focusing on metals.
Dives into creating realistic materials and textures within Blender's Cycles render engine. It's a practical guide for artists wanting to enhance the visual quality of their 3D models through advanced texturing and shading techniques. It covers procedural texturing and leveraging look development concepts.
Focused on the design side of 3D printing, this book covers the process from scanning to creating and editing 3D models. It's valuable for those interested in the digital design aspects of additive manufacturing. is relevant for students and professionals in design and engineering.
Introduces the powerful procedural workflow of Houdini, a software heavily used in visual effects and animation. It covers procedural modeling, simulations, and rendering. This book is valuable for those interested in contemporary 3D topics like procedural content generation and complex visual effects. It is suitable for beginner to intermediate users of Houdini.
Provides a comprehensive overview of Boolean models of computation. It valuable resource for researchers and graduate students in computer science.
Step-by-step guide to creating and using your own custom brushes in Photoshop. It covers a wide range of topics, from the basics of brush creation to advanced techniques.
Published by SideFX, the creators of Houdini, this book provides a foundational understanding of Houdini's node-based procedural workflow. It's an excellent starting point for artists new to Houdini and interested in procedural modeling and its applications in games and film. It includes lessons for building simple projects.
Introduces models and techniques for complex construction and manufacturing using multi-material 3D printing. It specialized topic within AM, relevant for those looking to explore advanced printing capabilities. This book is suitable for graduate students and researchers in materials science and advanced manufacturing.
Provides a comprehensive overview of Boolean algebras and their applications. It valuable resource for researchers and graduate students in mathematics and computer science.
Provides a broad overview of additive manufacturing processes, materials, and applications. It can serve as a solid introduction for students and professionals seeking to understand the diverse landscape of AM technologies. This book is suitable for undergraduate students and those seeking a general technical overview.
Widely recommended guide for understanding and applying lighting and rendering techniques in 3D. It covers essential concepts for creating visually compelling images from 3D scenes. It valuable resource for artists looking to improve the presentation of their 3D models.
Offers a solid theoretical foundation in 3D computer graphics, covering essential mathematical concepts and algorithms. It provides the necessary background knowledge for understanding how 3D models are represented and manipulated digitally. This good resource for students seeking to solidify their understanding of the core principles before diving into specific software applications.
Focuses on the practical aspects of creating 3D models specifically for 3D printing. It covers design considerations, software tools, and techniques relevant to additive manufacturing. It's a valuable resource for makers, hobbyists, and designers interested in physical output of their 3D models.
This workbook focuses specifically on 3D modeling topology, a critical concept for creating clean and efficient 3D models, particularly for animation and visual effects. It provides exercises and examples to help users develop a strong understanding of polygonal modeling principles. It valuable resource for those looking to refine their modeling skills.
Provides a broader perspective on the impact of 3D printing across various industries and its potential to revolutionize manufacturing and business models. It good read for gaining a general understanding of the disruptive nature of 3D printing and its future implications. This book is accessible to a wide audience, including those in high school and undergraduate programs, as well as working professionals interested in the business aspects.
Offers a gentle introduction to ZBrush, focusing on the fundamentals of digital sculpting and the user interface. It includes project-based tutorials to ease beginners into the ZBrush workflow. It's a good starting point for those new to digital sculpting.
Investigates the role of symmetry in architectural design. It examines the historical and cultural significance of symmetry in buildings, as well as its practical implications for aesthetics, functionality, and sustainability.
This beginner-friendly book provides a step-by-step introduction to digital sculpting with ZBrush, covering the basics of the software and guiding users through the process of creating their own 3D models.
Provides a practical introduction to Boolean algebra and its applications in computer science. It covers both the theoretical foundations of Boolean algebra and its use in digital circuits, computer architecture, and software engineering.
While not strictly a 3D modeling book, this resource is invaluable for 3D artists as it focuses on the fundamental principles of light and shadow. Understanding how light interacts with objects is crucial for creating realistic renders and visually appealing 3D scenes. provides foundational knowledge that complements technical 3D skills.
Explores the principles of symmetry in art, tracing its evolution from ancient times to contemporary works. It features numerous examples of symmetry in paintings, sculptures, architecture, and other art forms.
Considered a classic in the animation field, this book covers fundamental animation principles that are highly relevant to 3D animation, which often follows 3D modeling. While not directly about modeling, understanding animation principles can inform modeling choices, especially for character rigging and movement. It's a foundational text for anyone interested in bringing their 3D models to life.
Provides a gentle introduction to Boolean algebra. It valuable resource for students and professionals who need to learn the basics of Boolean algebra.

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