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Jayson Wall

Do you want to start 3D printing your own ideas?

This step-by-step beginner course teaches you how to use Blender's FREE 3D software to turn ideas into 3D printable objects.

You'll learn by doing. I'll lead you through a couple of 3D Printing projects that will help you understand the techniques that you can use to start becoming a 3D print designer.

You learn 3D Design Workflow & Theory with these projects :

- Suzanne The Monkey (with Effects)

- A Simple Door Wedge

Read more

Do you want to start 3D printing your own ideas?

This step-by-step beginner course teaches you how to use Blender's FREE 3D software to turn ideas into 3D printable objects.

You'll learn by doing. I'll lead you through a couple of 3D Printing projects that will help you understand the techniques that you can use to start becoming a 3D print designer.

You learn 3D Design Workflow & Theory with these projects :

- Suzanne The Monkey (with Effects)

- A Simple Door Wedge

By the end of this course, you will be able to easily 3D design, fix common design issues, and export for 3D printing. You will have new ideas flying through your mind then start turning them into reality.

Print That Thing is where we share, inspire, and challenge people to get into 3D printing design.

In this course your will learn the Blender basics so you can start boosting your creativity now. You'll learn how to do easy, yet helpful effects that will keep your design workflow flexible. We will also show you a few different slicers so you can see how to 3D print your designs using different software.

Can't wait to see what you 3D print design with your new super power.

keep creating,

Jwall

Enroll now

What's inside

Learning objectives

  • Design fundamentals for 3d printing
  • Basics of 3d modeling for 3d printer
  • Beginner prototyping for 3d printed products
  • Theory of 3d designing for a 3d print
  • Blender overview
  • 3d printing tool box - blender add on
  • Bool tool - blender add on
  • How to design for no rafts & no supports
  • How to build "flexible" design projects
  • Blender introduction & 3d printing workflow
  • Basics to box modeling
  • Basics to adaptive & flexible design
  • Basics to practical designing
  • Show more
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Syllabus

BLENDER 100 - Overview & Instructor
01 - Beginner 100 - 3D Print Design Workflow
02 - Blender for 3D Printing
03 - Setup Blender for YOUR 3D printer DO NOT SKIP
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We learn the basics of box modeling & subtraction booleans.

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Activities

Coming soon We're preparing activities for Blender for 3D Printing - Beginner Basics & Effects (101). These are activities you can do either before, during, or after a course.

Career center

Learners who complete Blender for 3D Printing - Beginner Basics & Effects (101) will develop knowledge and skills that may be useful to these careers:
Three Dimensional Print Designer
A three dimensional print designer specializes in creating digital models optimized for additive manufacturing, turning conceptual ideas into physical realities. This course, "Blender for 3D Printing," directly aligns with the core competencies of this role, teaching how to utilize free 3D software to create "3D printable objects." Learners gain hands-on experience by working through projects like "Suzanne The Monkey" and "A Simple Door Wedge," developing expertise in "Design Fundamentals for 3D Printing." The course provides specific knowledge on the "3D Printing Workflow," including how to "design, fix common design issues, and export for 3D printing." Furthermore, it delves into practical strategies like "How to Design for No Rafts & No Supports" and "How to build 'Flexible' Design Projects," which are crucial for a successful three dimensional print designer. Understanding various slicers such as Cura and Prusa Slicer further refines the skills needed to produce high-quality prints.
Computer Aided Design Designer
A computer aided design designer creates precise two-dimensional drawings and three-dimensional models using computer-aided design software for various industries. This course provides a comprehensive introduction to a powerful 3D modeling environment, making it highly relevant for a computer aided design designer. Learners gain expertise in "Blender's FREE 3D software" to "turn ideas into 3D printable objects," which inherently requires meticulous measurement and geometric accuracy. The course covers crucial Blender tools and techniques such as "Bool Tool," "Measure It," "Edit Mode" for vertices, edges, and faces, and "Snapping," all of which are essential for creating accurate and manufacturable digital designs. The "3D Printing Workflow" section, including "STLs" and "GCODE," also offers valuable insight into digital file preparation common in computer aided design.
Toy Designer
A toy designer conceptualizes, develops, and refines new toys and play experiences, moving from initial sketches to functional prototypes. This course, "Blender for 3D Printing," is highly relevant for a toy designer as it directly addresses the need to rapidly prototype and visualize new products. Learners develop the ability to "turn ideas into 3D printable objects" using Blender, making it possible to create physical models of figures, accessories, or game pieces. The course emphasizes "Beginner Prototyping for 3D Printed Products" and teaches practical skills like "Basics to Box Modeling" and "Adaptive & Flexible Design," which are crucial for iterative design and testing in the toy industry. This hands-on experience helps designers bring their imaginative concepts to life.
Product Designer
A product designer is crucial in shaping the form and function of new goods, guiding them from initial concept to tangible item. This course helps build a foundation for a product designer by focusing on "Beginner Prototyping for 3D Printed Products," a vital step in the product development cycle. Learners discover how to "turn ideas into 3D printable objects" using Blender, allowing for rapid iteration and physical evaluation of designs. The course covers "3D Design Workflow & Theory," including "Basics to Box Modeling" and "Adaptive & Flexible Design," which are essential for creating functional and aesthetically pleasing prototypes. This practical experience in 3D design and understanding of printing limitations is relevant for accelerating the visualization and testing phases inherent in product design.
Prop Designer
A prop designer creates physical objects and set pieces for film, television, theater, and video games, often necessitating custom fabrication for unique items. This course provides foundational skills for a prop designer by teaching how to use Blender to "turn ideas into 3D printable objects." The curriculum's focus on "3D Design Workflow & Theory," "Basics of 3D Modeling for 3D Printer," and practical tools like "Bool Tool" and various modifiers enables the creation of detailed and production-ready prototypes or final props. Learning to "export for 3D printing" and understanding "Slicing" with various software also helps streamline the fabrication process, providing a prop designer with efficient methods for realizing complex designs.
Jewelry Designer
A jewelry designer creates unique pieces of adornment, often using sophisticated designs that benefit from digital modeling and rapid prototyping. This course in "Blender for 3D Printing" provides foundational skills invaluable for a jewelry designer. Learners gain proficiency in "3D design" using Blender, specifically learning how to "turn ideas into 3D printable objects," which is essential for creating intricate wax models for casting or direct 3D printed pieces. The course's emphasis on "Design Fundamentals for 3D Printing," including details like "Manifold" geometry and "Modifier Effects" such as Bevel and Solidify, enables the precise creation of complex forms. This expertise in digital modeling and preparation for fabrication is highly relevant in contemporary jewelry design.
Industrial Designer
An industrial designer combines artistry with engineering to create products, focusing on aesthetics, ergonomics, and overall user experience. This course helps build a foundation for an industrial designer by emphasizing the critical skill of translating abstract concepts into physical forms through "Beginner Prototyping for 3D Printed Products." Learners master Blender to "turn ideas into 3D printable objects," a fundamental ability for creating design mock-ups and testing models. The curriculum's focus on "Design Fundamentals for 3D Printing," "3D Design Workflow & Theory," and practical modeling techniques like "Basics to Box Modeling" equips designers with the means to efficiently visualize and iterate on product concepts. This proficiency in digital fabrication is useful in the early stages of industrial design development.
Visual Effects Artist
A visual effects artist creates computer-generated imagery and digital enhancements for film, television, and other media, bringing imaginative worlds to life. While this course focuses on physical output, the comprehensive "Blender basics" are highly relevant for a visual effects artist. Learners gain a deep understanding of the "Blender User Interface Overview," master various "Blender Tools" for object manipulation, and become proficient in "Edit Mode" for detailed polygon modeling. Modifier effects such as "Subdivision Surface Smooth" and "Wireframe" are crucial for creating high-quality, render-ready assets. The course also includes workflows for "Render High Definition Photos" and "360 Product Video," which are directly applicable to presenting digital assets within a visual effects pipeline.
Game Asset Modeler
A game asset modeler creates the three-dimensional art assets, such as characters, environments, and props, that populate video game worlds. While the course highlights 3D printing, the fundamental "Blender basics" taught are highly transferable and helpful for a game asset modeler. Learners gain extensive experience with the "Blender UI Overview," mastering essential "Blender Tools" like Grab, Rotate, and Scale, and working in "Edit Mode" with vertices, edges, and faces to construct detailed models. Furthermore, modifier effects such as "Decimate Low Poly" are directly relevant for optimizing assets for game engines, and even the "Render High Definition Photos Workflow" is useful for presenting work, making this course a practical asset for foundational 3D modeling skills.
Custom Furniture Designer
A custom furniture designer crafts unique furniture pieces tailored to specific client needs or design visions, often involving bespoke shapes and innovative materials. This course, "Blender for 3D Printing," helps build a foundation for a custom furniture designer by empowering them to translate their creative concepts into tangible forms. Learners acquire the skill to "turn ideas into 3D printable objects" using Blender, allowing for the rapid prototyping of furniture components, joint designs, or scale models. The course's focus on "Practical Designing," "Basics to Box Modeling," and "Adaptive & Flexible Design" provides valuable techniques for visualizing and testing complex forms and structures before committing to full-scale production, enhancing the iterative creative process.
Exhibit Designer
An exhibit designer creates engaging and immersive environments for museums, trade shows, and events, often requiring custom-fabricated elements. This course may be useful for an exhibit designer by helping them build a foundation in digitally crafting bespoke components. The ability to use Blender to "turn ideas into 3D printable objects" allows designers to quickly prototype unique display elements or architectural models for exhibitions. The course's focus on "Design Fundamentals for 3D Printing," "Practical Designing," and "Basics to Box Modeling" provides relevant skills for visualizing and producing custom shapes and structures crucial for dynamic exhibit spaces. This practical approach to digital fabrication can enhance creative problem-solving in exhibit development.
Medical Device Designer
A medical device designer conceptualizes and develops instruments and equipment for healthcare, a role that typically requires an an advanced degree. This course helps build a foundation for a medical device designer by focusing on "Beginner Prototyping for 3D Printed Products." The ability to use Blender to "turn ideas into 3D printable objects" is highly relevant for rapidly creating models of devices, custom surgical guides, or patient-specific implants. The course's exploration of "3D Printing Tool Box Blender Add On" and techniques like "How to Design for No Rafts & No Supports" offers practical knowledge for developing functional and precise prototypes. This expertise in digital fabrication provides a tangible way to test and refine innovative medical solutions.
Reverse Engineer
A reverse engineer analyzes existing physical objects to understand their design, function, and manufacturing, often creating digital models for reproduction or modification. This course, "Blender for 3D Printing," may be useful for a reverse engineer by helping them build a foundation in manipulating and refining 3D geometry. While the course does not cover 3D scanning, the comprehensive training in Blender's "Edit Mode" (Vertices, Edges, Faces), "Blender Tools" for precise manipulation, and "Modifier Effects" like Remesh and Solidify are directly applicable to cleaning up, modifying, and preparing scanned data or rebuilding models from scratch. Understanding the "3D Printing Workflow" and manifold geometry is also relevant for ensuring model integrity for future reproduction.
Footwear Designer
A footwear designer is responsible for imagining and developing new shoe styles, balancing aesthetics, comfort, and manufacturing considerations. This course, "Blender for 3D Printing," may be useful for a footwear designer by helping them build a foundation in rapid prototyping techniques. The ability to "turn ideas into 3D printable objects" using Blender can be applied to creating physical models of soles, components, or even full shoe lasts. The course's focus on "Beginner Prototyping for 3D Printed Products" and "Adaptive & Flexible Design" is relevant for testing new concepts and iterating on design elements quickly, providing a practical method for visualizing and refining innovative footwear designs before mass production.
Architectural Visualizer
An architectural visualizer translates two-dimensional blueprints and concepts into realistic three-dimensional renderings and animations of buildings and urban spaces. This course, "Blender for 3D Printing," may be useful for an architectural visualizer by helping them build a foundation in 3D modeling using Blender, a versatile software widely used in visualization. Learners gain proficiency in "Basics to Box Modeling" and manipulating geometry with "Blender Tools" and "Edit Mode," which are fundamental for constructing architectural elements and entire structures. The "3D Design Workflow & Theory" and skills in creating manifold geometry are also applicable, providing a solid entry point into digital environment creation and visual presentation techniques relevant to the field.

Reading list

We haven't picked any books for this reading list yet.
Is the official manual for Blender, written by the Blender Foundation. It comprehensive resource that covers everything from the basics to advanced techniques.
Project-based guide to Blender, covering a wide range of topics from modeling to animation to rendering. It great resource for beginners who want to learn Blender by working on real-world projects.
Comprehensive guide to Blender animation, covering everything from the basics to advanced techniques. It great resource for anyone who wants to learn how to create amazing animations in Blender.
Project-based guide to the Blender Game Engine, covering a wide range of topics from creating game assets to scripting and gameplay. It great resource for anyone who wants to learn how to create games in Blender.
Comprehensive guide to Blender, covering everything from the basics to advanced techniques. It great resource for both beginners and experienced users who want to learn more about Blender.
A classic introductory guide, this book covers the fundamentals of 3D printing in an accessible manner. It's ideal for absolute beginners looking to understand the basics of the technology, different printer types, and modeling methods. is particularly useful for high school students and those just starting out.
Offers a comprehensive overview of the major 3D printing technologies, their benefits, limitations, and applications. It provides practical advice on selecting the right technology and designing for 3D printing, making it an excellent resource for gaining a broad understanding. It is valuable as both an introductory text and a reference tool for various audiences, including designers and engineers.
Comprehensive guide to 3D printing for the home user, covering everything from choosing a printer to designing and printing your own models.
Provides a comprehensive overview of rapid prototyping, covering its principles, technologies, and applications.
Provides a comprehensive overview of additive manufacturing technologies, covering their history, principles, and applications.
Provides a comprehensive overview of 3D printing in art and design, covering its history, technologies, and applications.
Considered a foundational text in the field, this book provides a detailed overview of additive manufacturing technologies, including their fundamentals and emerging applications. It covers supporting technologies and includes technical questions for comprehensive understanding, making it suitable for undergraduate and graduate programs. commonly used textbook in academic institutions.
Focusing on the crucial aspect of designing parts specifically for additive manufacturing, this book covers design tools and methodologies. It is essential for engineers and designers seeking to leverage the full potential of 3D printing. is highly relevant for advanced undergraduate and graduate students, as well as working professionals.
Provides a technical introduction to additive manufacturing with a specific focus on metal powder bed fusion processes. It covers materials, processing methods, testing, and standards, making it highly relevant for those interested in metal 3D printing. It is suitable for graduate students and professionals in materials science and engineering.
Explores the fundamentals of 3D printing technologies and their applications in various sectors like energy, biomedicine, and sensors. It addresses current challenges and potential solutions, making it relevant for understanding contemporary uses of 3D printing. This book is useful for advanced undergraduate students, graduate students, and researchers.
Provides a broader perspective on the impact of 3D printing across various industries and its potential to revolutionize manufacturing and business models. It good read for gaining a general understanding of the disruptive nature of 3D printing and its future implications. This book is accessible to a wide audience, including those in high school and undergraduate programs, as well as working professionals interested in the business aspects.
Offers an engaging introduction to 3D printing technology, its history, and potential applications. It discusses the implications of 3D printing for the future, making it a valuable read for those seeking a broad understanding and historical context. It is suitable for high school and undergraduate students, as well as a general audience.
Explores various applications and innovations in additive manufacturing, including hybrid processes and real-world case studies. It is beneficial for those looking to see how 3D printing is being used in practice and to deepen their understanding of specific applications. This book is suitable for advanced undergraduate and graduate students.
Comprehensive guide to Blender, covering everything from the basics to advanced techniques. It great resource for both beginners and experienced users who want to learn more about Blender.

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