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Kurt Anderson

Master the Techniques of Software Engineering.  

If you are looking to learn the invaluable ideas behind software engineering, you have come to the right place. This course is perfect for anyone who is currently in, or looking to get into the highly profitable programming field.

No Previous Experience Necessary.

This course was designed to be a standalone course. This means it can be taken with or without knowledge of computer programming. It is both a great course to get started with, and a great course for that next step in your career.

Why is the Software Engineering Important? 

Read more

Master the Techniques of Software Engineering.  

If you are looking to learn the invaluable ideas behind software engineering, you have come to the right place. This course is perfect for anyone who is currently in, or looking to get into the highly profitable programming field.

No Previous Experience Necessary.

This course was designed to be a standalone course. This means it can be taken with or without knowledge of computer programming. It is both a great course to get started with, and a great course for that next step in your career.

Why is the Software Engineering Important? 

Computer programming is more than just knowing how to code. It is also an engineering process. Large scale systems must be planned out long before coding actually begins. Due to this, most companies are looking for programmers with knowledge in software engineering.

In this course we will learn the core techniques and ideas behind software engineering. Knowing this will help set you apart in the field.

Enroll Now and You'll Learn:

  • Software Development Life-cycle

  • Requirements

  • Specifications

  • WRSPM Model

  • Architecture

  • Design

  • Client-server Pattern

  • Master-Slave Pattern

  • Modularity

  • Coupling & Cohesion

  • Buy vs Build

  • Testing

  • Verification and Validation

  • Software Models

  • Agile

  • Scrum

  • Kanban

Along with this, there is an in-depth guide on the SCRUM Framework. This framework is one of the most popular frameworks in companies. It allows for quick organized develpment. On top of this, it's a framework which allows for products to quickly pivot to new challenges and directions. This course offers an in-depth 1 hour+ overview on this great framework.  

My Guarantee

I am so confident you will enjoy this course, I offer a 100% 30-day money-back guarantee through Udemy. If you are not happy with your purchase, I have no problem with giving your money back.  

Are You Ready to Get Started? 

I will be waiting for you inside the course.  

Remember, this is an online course, so you can take it at your own pace. Are you busy right now? That's okay. Enroll today, and take the course at your own pace.

Thanks so much for your interest in this Software Engineering 101 Course.  

See you inside.

Kurt

Enroll now

What's inside

Learning objectives

  • Software engineering principles
  • Requirements definitions
  • Software architecture planning
  • Modularity
  • Computer science models
  • Agile methodology

Syllabus

Learn about what this course entials, and the best way to participate in this Software Engineering Course.

Welcome to the software engineering course!

Read more

We learn about the importance of models and planning in the software engineering world.

We learn about the software development lifecycle, and how it's important for the entirety of software engineering.

We go over an example of the software development lifecycle to better cement our understanding of it. This is crucial for software engineering as a whole.

Let's test our understanding of the software development lifecycle.

Let's define what requirements are, and how they relate to software engineering.

We go over the difference between requirements and specifications in respect to Software Engineering.

We go over the difference between functional and non-functional requirements in respect to software engineering.

Notes on the various parts of requirements in software engineering.

Let's now go over how we can represent this WRSPM model visually in software engineering.

Let's now go over the variables in this model, and how they can be used to further describe the problem.

Let's take a look at a real world example, starting with the W, or world.

Let's now move on to the R or requirements of the WRSPM model.

Finally let's tie the world and the requirements together to make some specifications.

Notes on the WRSPM Model and how it applies to software engineering.

A quick look at where we are at in this software engineering course.

We go over how architecure works and how it applies to software engineering.

We dig deeper into software architecture and go over an example.

Let's go over an example with breaking apart architecture.

We go over the pipe-and-filter pattern in software engineering.

We go over the client-server relationship in software engineering.

We go over the master-slave pattern in software engineering.

We go over the layered pattern in software engineering.

Let's recap architecutre in software engineering.

We go over the software architecture process as a whole in software engineering.

Let's go over the software design process in software engineering.

Let's go over the stages of design in software engineering.

Let's discuss modularity in software engineering.

Let's go over information hiding and data encapsulation in software engineering.

Let's go over coupling and how it applies to software engineering.

Let's go over the worst form of coupling in software engineering, tight coupling.

Let's go over the basics of implementation and how it applies to software engineering.

Let's go in-depth with the principal of buy vs build in computer science.

Let's go over what we have learned about implementation in software engineering.

Let's cover deployment and how we should plan for it.

Let's talk about deployment planing in computer science.

Let's talk about deployment rollback in software engineering.

Some notes on deployment of programming code and how it applies to software engineering.

An overview of testing and how it applies to software engineering.

What bugs are in software engineering.

The difference between verification and validation in software engineering.

Notes on testing up to this point.

What unit testing is in software testing.

What integration testing is in software development and software engineering.

The idea of incremental testing within software engineering.

The principle of back to back testing in software engineering.

Who should test our program in software engineering.

The idea of automatic vs manual testing in software engineering.

The difference between black box and white box testing in software engineering.

The current issues with testing in software engineering.

Notes on the different types of testing in software engineering.

The software development process in software engineering.

The waterfall model in software engineering.

The v-model of building software.

The sashimi model of building software.

The iterative model of software development.

The incremental model of software development.

The unified process framework in software development.

The spiral model of development in software development.

What Agile is in software engineering.

The key tenants of agile in software engineering.

The idea of scrum in software engineering.

The idea of the kanban system in software engineering.

The idea of lean startup in software engineering.

Traffic lights

Read about what's good
what should give you pause
and possible dealbreakers
Covers the software development lifecycle, which is essential for understanding how software projects are planned, executed, and maintained from start to finish
Explores various software models like Waterfall, V-Model, and Spiral, providing a broad understanding of different approaches to software development
Examines modularity, coupling, and cohesion, which are core principles for designing maintainable and scalable software systems
Includes an in-depth guide on the Scrum framework, a popular agile methodology used in many companies for quick and organized development
Discusses the 'buy vs build' decision, which is a practical consideration for software projects involving implementation and resource allocation
Introduces the WRSPM model, which may not be widely known or used in the industry, potentially limiting its practical application for some learners

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Reviews summary

Foundational software engineering concepts overview

According to learners, this course serves as a good introduction for those new to the field. It covers the core concepts of software engineering, including the Software Development Lifecycle, requirements, architecture, design, and testing. Many students found the sections on Agile and Scrum particularly helpful as an overview. While providing a solid theoretical foundation, some reviewers noted a lack of practical, hands-on examples and felt it stayed at a high level. It is best suited for absolute beginners looking for a broad understanding rather than experienced professionals seeking deep dives or practical implementation skills.
Concepts explained clearly, easy to follow.
"Instructor explains things very well and makes complex ideas approachable."
"Pace is good, making it easy to grasp the concepts presented."
"Found the lectures clear and concise, good for understanding the basics."
"The explanations were easy to follow even without prior experience."
Good introduction to Agile and Scrum.
"The section on Scrum was very clear and easy to understand."
"Appreciated the dive into Agile methodology towards the end."
"Explained Scrum and Kanban concepts well for beginners."
"The overview of Agile frameworks was a highlight for me."
Covers many fundamental SE areas.
"Liked how it touched on SDLC, testing, agile, requirements, and design."
"Offers a comprehensive overview of the software engineering process."
"Touched on requirements, design, architecture, testing, and various models."
"A good sweep of the key areas involved in software engineering."
Great starting point for beginners.
"This is a great course for getting started with the fundamentals of software engineering."
"Provided a solid overview of the basics for someone with no prior SE knowledge."
"Perfect if you have no prior SE knowledge and want an introductory course."
"I found this to be a good stepping stone into understanding software engineering principles."
Quizzes are basic, lack challenge.
"The quizzes were very simple and didn't test understanding deeply."
"Wish there were more challenging exercises or quizzes."
"Quizzes felt like basic recall rather than application of concepts."
"The assessment parts could be improved for better learning reinforcement."
Mostly theoretical, minimal hands-on.
"Could use more real-world coding examples or practical exercises."
"Found it too theoretical, needed more hands-on application."
"Good overview but doesn't show *how* to apply concepts in practice."
"Wish there were more assignments requiring actual software design or analysis."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Software Engineering 101: Plan and Execute Better Software. with these activities:
Review Object-Oriented Programming Concepts
Reinforce understanding of OOP concepts, which are foundational for software design patterns and modularity discussed in the course.
Show steps
  • Review the core principles of OOP.
  • Practice implementing classes and objects in a language of your choice.
  • Work through examples of inheritance and polymorphism.
Design a Simple System Architecture
Apply architectural patterns learned in the course by designing a system for a familiar application, such as a blog or a to-do list.
Show steps
  • Define the requirements for your system.
  • Choose appropriate architectural patterns (e.g., client-server, layered).
  • Create a diagram illustrating the system architecture.
  • Document your design decisions.
Practice Writing Unit Tests
Improve testing skills by writing unit tests for existing code snippets or small functions, reinforcing the importance of verification and validation.
Show steps
  • Select a code snippet or function to test.
  • Identify the different scenarios to test.
  • Write unit tests for each scenario using a testing framework.
  • Run the tests and fix any failures.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Create a Presentation on Agile Methodologies
Deepen understanding of Agile, Scrum, and Kanban by creating a presentation summarizing their key principles and practices.
Show steps
  • Research Agile methodologies, Scrum, and Kanban.
  • Outline the key principles and practices of each methodology.
  • Create slides with clear and concise information.
  • Practice delivering the presentation.
Review 'Clean Code: A Handbook of Agile Software Craftsmanship'
Improve coding practices by reading and applying the principles outlined in 'Clean Code,' focusing on modularity, cohesion, and coupling.
View CLEAN CODE on Amazon
Show steps
  • Read selected chapters focusing on code structure and design.
  • Identify areas in your own code that could be improved.
  • Refactor your code based on the book's recommendations.
Review 'Design Patterns: Elements of Reusable Object-Oriented Software'
Expand knowledge of software architecture by studying common design patterns and their applications.
View Design Patterns on Amazon
Show steps
  • Choose a few design patterns to study in detail.
  • Understand the problem each pattern solves.
  • Implement the pattern in a small project.
Contribute to an Open Source Project
Gain practical experience by contributing to an open-source project, applying software engineering principles in a real-world setting.
Show steps
  • Find an open-source project that interests you.
  • Understand the project's codebase and contribution guidelines.
  • Identify a bug or feature to work on.
  • Submit a pull request with your changes.

Career center

Learners who complete Software Engineering 101: Plan and Execute Better Software. will develop knowledge and skills that may be useful to these careers:
Software Architect
A software architect makes high-level design choices and dictates technical standards, including software coding standards, tools, and platforms. This course, *Software Engineering 101*, helps build a foundation for this career. Software architecture involves understanding requirements, specifications, and design patterns, all of which are covered in the course. The modules on architecture, design, modularity, and client-server patterns are particularly relevant to a software architect. By learning about the software development lifecycle and various software models, a prospective software architect strengthens their ability to plan and oversee complex projects. Someone interested in becoming a software architect would benefit from this course, especially the lessons on high-level design, software design processes, and modularity.
Quality Assurance Engineer
A quality assurance engineer is responsible for testing software to ensure it meets quality standards. *Software Engineering 101* is applicable to this role, because it covers testing, verification, and validation in detail. This course introduces different testing methods and strategies, including unit testing, integration testing, and black box versus white box testing. The modules on testing, verification, and validation are particularly valuable for establishing a strong foundation. Someone who wishes to become a quality assurance engineer may find this course helpful as it provides a broad view of testing within the software development lifecycle.
Software Development Manager
A software development manager oversees software development projects, ensuring they are completed on time and within budget. *Software Engineering 101* may be useful for this career as it provides insights into the software development lifecycle, requirements gathering, and project planning. This course includes topics such as the waterfall model, agile methodologies, and the SCRUM framework, all of which are essential for effective project management. Aspiring development managers strengthen their understanding of the development process and are better equipped to lead teams. The sections on requirements, specifications, testing, and agile are particularly pertinent for anyone seeking a career as a software development manager.
Business Analyst
A business analyst identifies the business needs of their clients and stakeholders to help determine solutions to business problems. The course *Software Engineering 101* may prove useful, as it covers requirements definitions and specifications. This course emphasizes understanding and documenting requirements, which is a core skill for business analysts. The modules on requirements, specifications, and the WRSPM model are particularly relevant for honing these skills. By learning how to define and analyze requirements, prospective business analysts better translate business needs into actionable plans. This may be helpful in improving communication between technical teams and business stakeholders.
Systems Analyst
A systems analyst researches problems and plans solutions, recommends software and systems, and coordinates development between business and technical teams. This course, *Software Engineering 101*, may be useful as it includes the software development lifecycle and various software models. This course covers topics such as requirements gathering, system design, and testing, all of which are critical for systems analysts. The systems analyst benefits from the modules on software development lifecycles, requirements, specifications, architecture, and testing. By understanding the intricacies of software development, a systems analyst is better equipped to bridge the gap between business needs and technical solutions.
Software Consultant
A software consultant advises clients on software solutions and strategies. *Software Engineering 101* may be useful for this career, as well as helpful in understanding software development principles, models, and methodologies. The consultant benefits from the course's coverage of various software models, agile methodologies, and design patterns. The modules on requirements gathering, system design, and testing are particularly pertinent for software consultants, as they often guide clients through these processes. By grasping software engineering fundamentals, consultants are able to provide informed recommendations and guidance.
DevOps Engineer
A DevOps engineer focuses on automating and streamlining the software development process. *Software Engineering 101* may be useful for this career because it covers topics such as the software development lifecycle, testing, and deployment. This course introduces concepts like agile methodologies and continuous integration, which are essential for DevOps practices. The modules on software models, agile, scrum, and testing, are particularly applicable to a DevOps engineer's role. By learning about software engineering principles and methodologies, a prospective DevOps engineer is able to optimize and improve the efficiency of software delivery pipelines.
Technical Project Manager
A technical project manager oversees technical projects, ensuring they are completed on time and within budget. *Software Engineering 101* may be useful for this career as it provides an introduction to the software development lifecycle, project planning, agile methodologies, and scrum implementation. You will also learn about requirements, specifications, and design. The lessons on modularity and buy versus build are insightful. Technical project managers benefit from an understanding of the software development process, along with its inherent challenges. This enables the project manager to properly support their team.
Release Manager
A release manager oversees the software release process, coordinating efforts to ensure timely and successful deployments. *Software Engineering 101* may be useful, particularly the modules covering the software development lifecycle, testing, and deployment strategies. This course helps release managers to understand the importance of planning, testing, verification, and validation in the release process. The sections on deployment planning, rollback strategies, and testing methods are particularly applicable to release management. By understanding software engineering principles, a release manager is able to manage releases more effectively.
Full-Stack Developer
A full stack developer works on both the frontend and backend of web applications. *Software Engineering 101* may be useful as it provides an overview of software architecture and design. Topics such as client-server patterns and testing methodologies, relate to full stack development. The lessons on software architecture and design, are applicable to someone who wishes to strengthen their versatility in web development. By understanding core software engineering principles, full stack developers improve the overall quality of their work.
Frontend Developer
A frontend developer implements visual elements and user interactions in web applications. *Software Engineering 101* may be useful as it covers software architecture and design principles applicable to frontend development. Topics such as modularity, client-server patterns, and testing methodologies, help frontend developers to create robust and maintainable code. The lessons on modularity and testing may be particularly applicable to someone who wishes to ensure high-quality deliverables. By understanding these concepts, front end developers improve the performance of web applications.
Backend Developer
A backend developer is responsible for server-side logic and database management. *Software Engineering 101* may be useful as it includes software architecture and design principles that enhance backend development. Topics like client-server patterns, modularity, and database design, covered in this course, help the backend developer to build scalable and efficient systems. The modules on software architecture, design patterns, and testing methodologies are particularly relevant. By understanding these elements, backend developers strengthen the design of robust and reliable server-side components.
Mobile Application Developer
A mobile application developer creates applications for mobile devices. This course, *Software Engineering 101*, may be useful as it covers software architecture and design principles applicable to mobile app development. The course may address modularity, client-server patterns, and testing methodologies, teaching prospective developers to create robust and maintainable code. The lessons on software design and testing, are particularly applicable to the process of building mobile applications. By understanding these concepts, mobile application developers produce improve code quality and application performance.
Database Administrator
A database administrator manages and maintains databases, ensuring data integrity and availability. *Software Engineering 101* may be useful by providing insights into software development processes and system design. Understanding software requirements, design principles, and testing methodologies can help database administrators, who often work closely with software development teams. Gaining exposure to the software development lifecycle could benefit a database administrator in optimizing database performance and availability.
Network Engineer
A network engineer designs, implements, and manages computer networks. This course, *Software Engineering 101*, may be useful as it covers client-server architecture and system design principles. By understanding how software interacts within a network, network engineers better optimize network performance and security. Gaining some exposure to software development processes may benefit a network engineer, especially within a highly integrated environment.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Software Engineering 101: Plan and Execute Better Software..
Provides practical advice on writing clean, maintainable code, which is essential for software engineering. It reinforces the concepts of modularity, cohesion, and coupling discussed in the course. 'Clean Code' is commonly used by industry professionals and in academic settings. It serves as a valuable reference for improving code quality and adhering to best practices.
Introduces fundamental design patterns used in software engineering. It expands on the architecture and design principles covered in the course. 'Design Patterns' useful reference for understanding common solutions to recurring design problems. It is often used as a textbook in software engineering courses and is highly regarded by software architects and developers.

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