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Edward Falzon

In this one-hour, project-based course, you'll learn how to precalculate, or "bake" lights for better performance. You'll learn how to configure lightmapping and other light-related settings that can greatly improve the frame-rate of any game.

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In this one-hour, project-based course, you'll learn how to precalculate, or "bake" lights for better performance. You'll learn how to configure lightmapping and other light-related settings that can greatly improve the frame-rate of any game.

The guided project will introduce you to the following Unity concepts:

- Lightmapping

- Light Modes

- UV Overlap

This series makes use of the medieval-themed Unity project created in Light Up Your World in Unity (Introduction to Lighting). It compliments this guided project and, although not a prerequisite, is recommended for a more well-rounded understanding of the concepts presented herein.

Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

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What's inside

Syllabus

Project Overview
In this one-hour, project-based course, you'll learn how to precalculate, or "bake" lights for better performance. You'll learn how to configure lightmapping and other light-related settings that can greatly improve the frame-rate of any game.

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Ideal for beginners seeking to enhance game performance by optimizing lighting
Teaches lightmapping and related settings for improved gameplay smoothness
Builds on the ‘Light Up Your World in Unity’ project for a more comprehensive understanding of lighting concepts

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Reviews summary

Baking technicalities made manageable

Learners say Baking Lights for Better Performance in Unity is a good course for lighting, game development, and rendering because it transforms technical subjects into easy-to-understand topics.
Clears up confusion around game lighting and rendering.
"Wise"

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Baking Lights for Better Performance in Unity with these activities:
Read The Art of Game Design
Understand the foundational elements of game design.
Show steps
  • Read the introduction and first chapter.
  • Summarize the key concepts of game design.
Attend a Unity Lighting Workshop
Learn from experts and engage with other developers.
Show steps
  • Find a Unity lighting workshop in your area.
  • Register for the workshop.
  • Attend the workshop and actively participate.
Follow Lighting Tutorials
Reinforce understanding of lightmapping techniques.
Show steps
  • Find online tutorials on lightmapping for Unity.
  • Follow the tutorials step-by-step to create your own lightmapped scene.
Six other activities
Expand to see all activities and additional details
Show all nine activities
Adjust Lightmap Settings
Develop proficiency in configuring lightmapping settings.
Show steps
  • Experiment with different lightmapping settings.
  • Observe how the changes impact the quality and performance of your lightmaps.
  • Optimize your settings for different scenarios.
Design Your Own Game
Apply principles of game design through hands-on experience.
Show steps
  • Identify the core mechanics of your game.
  • Create a prototype to test your ideas.
  • Get feedback from others and iterate on your design.
Read Lighting in Unity
Deepen knowledge on lighting techniques in Unity.
Show steps
  • Read the chapters on lightmapping.
  • Apply the techniques in your own Unity projects.
Host a Lighting Q&A Session
Share your knowledge and engage with fellow students.
Show steps
  • Set up a time and platform for the Q&A session.
  • Prepare to answer questions related to lightmapping and lighting modes.
  • Host the session and facilitate discussions.
Create a Lighting Guide
Sharpen your understanding by teaching others.
Show steps
  • Write a detailed guide on lightmapping techniques.
  • Include screenshots and examples to illustrate your explanations.
  • Share your guide with the Unity community.
Develop a Lighting Demo
Showcase your skills by creating a fully lit scene.
Show steps
  • Design a scene with a specific lighting concept.
  • Configure the lighting according to your concept.
  • Publish your demo online for others to experience.

Career center

Learners who complete Baking Lights for Better Performance in Unity will develop knowledge and skills that may be useful to these careers:
Game Programmer
Game Programmers are responsible for the programming, coding, and overall development of computer, console, and mobile games. They are in charge of everything from the gameplay and mechanics to the graphics and sound, working with a team of designers, artists, and other engineers to create a cohesive and engaging gaming experience. This course has something for every portion of the game development pipeline, and would help Programmers explore new tools, technology, and techniques in lighting and world-building.
Lighting Designer
Lighting Designers use their knowledge of lighting techniques and technology to design and implement lighting systems for various applications, including stage productions, concerts, film and television productions, and architectural projects. By learning the fundamentals of lighting and how to maximize its effects, Lighting Designers can use this course to practice their craft and expand their repertoire of lighting techniques.
Technical Director
Technical Directors oversee the technical aspects of theatrical and live event productions, including the design, installation, and operation of lighting, sound, and other technical systems. Lighting and system design are key aspects of a Technical Director's job, and this course can help learners develop a foundational knowledge of lighting principles, which can lead to more effective and engaging productions.
Lighting Engineer
Lighting Engineers design, install, and maintain lighting systems for various applications, including commercial, industrial, and residential settings. They must be knowledgeable about the latest lighting technologies and techniques to ensure efficient and effective lighting systems. This course can help Lighting Engineers understand some of the principles and practices of lighting and system design, including lightmapping and light modes.
Environmental Artist
Environmental Artists are responsible for creating the environments and worlds that players interact with in video games. They use their knowledge of art and design to create realistic and immersive environments, including lighting, textures, and objects. This course can help Environmental Artists understand the fundamentals of lighting and how it can be used to create more realistic and immersive environments.
Lighting Technician
Lighting Technicians set up and operate lighting systems for various events and productions, such as concerts, plays, and television shows. They work closely with Lighting Designers and other technical staff to ensure that the lighting meets the needs of the production. This course can help Lighting Technicians develop the skills and knowledge they need to create effective and engaging lighting systems.
Light Designer
Light Designers work closely with Lighting Directors, Lighting Programmers, and Lighting Technicians to design and implement lighting systems for theatrical productions. They use a variety of techniques to create dramatic and evocative lighting that enhances the performance. This course can supplement a Light Designer's knowledge with advanced techniques and strategies in lighting and system design, leading to more creative and innovative lighting solutions.
Lighting Control Programmer
Lighting Control Programmers are responsible for programming and operating lighting control systems for various applications, including commercial, industrial, and residential settings. They work closely with Lighting Engineers and other technical staff to ensure that the lighting system meets the needs of the client. This course can help Lighting Control Programmers understand the fundamentals of lighting and how it can be used to create more efficient and effective lighting systems.
Architectural Lighting Designer
Architectural Lighting Designers design and implement lighting systems for buildings and other structures. They work closely with architects and interior designers to create lighting that is both functional and aesthetically pleasing. This course can help Architectural Lighting Designers understand the fundamentals of lighting and how it can be used to create more effective and sustainable lighting systems.
Lighting Director
Lighting Directors oversee the lighting design and implementation for theatrical productions. They work closely with Lighting Designers, Lighting Programmers, and Lighting Technicians to ensure that the lighting meets the needs of the production. This course can help Lighting Directors develop the skills and knowledge they need to create effective and engaging lighting systems.
Lighting Programmer
Lighting Programmers work closely with Lighting Directors and Lighting Technicians to program and operate lighting control systems for theatrical productions. They use a variety of programming techniques to create lighting cues and effects that enhance the performance. This course can help Lighting Programmers develop the skills and knowledge they need to create more effective and innovative lighting systems.
Lighting Consultant
Lighting Consultants provide advice and guidance to clients on lighting design and implementation for various applications. They work with clients to develop lighting solutions that meet their specific needs and requirements. This course can help Lighting Consultants develop the skills and knowledge they need to provide more effective and informed advice to their clients.
Lighting Sales Representative
Lighting Sales Representatives sell lighting products and services to businesses and consumers. They work with clients to identify their lighting needs and develop solutions that meet their specific requirements. This course can help Lighting Sales Representatives develop the knowledge and skills they need to provide more effective and informed sales presentations to their clients.
Lighting Distributor
Lighting Distributors sell lighting products and services to businesses and consumers. They work with manufacturers and suppliers to ensure that their clients have access to the latest lighting products and technologies. This course can help Lighting Distributors develop the knowledge and skills they need to provide more effective and informed service to their clients.
Lighting Manufacturer
Lighting Manufacturers design and manufacture lighting products and systems for various applications. They work with engineers, designers, and other professionals to develop innovative and efficient lighting solutions. This course can help Lighting Manufacturers develop the knowledge and skills they need to create more effective and sustainable lighting products.

Reading list

We've selected nine books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Baking Lights for Better Performance in Unity.
A classic textbook on computer graphics, covering a wide range of topics, including lighting, shading, and rendering. Provides a strong theoretical foundation for game development.
An in-depth look at the architecture of game engines. Provides a high-level understanding of how game engines work and how to design and implement them.
A comprehensive reference on the theory and practice of real-time rendering technology. While not specific to game development, it provides a deep understanding of the underlying concepts.
A comprehensive guide to physically based rendering (PBR), a technique used in gaming to create realistic materials and lighting. Provides a deep understanding of the underlying physics and algorithms.
A valuable resource for game programmers, covering common design patterns and best practices. It provides insights into efficient and effective game code.
A beginner-friendly introduction to Unity, covering the basics of game development. It's a great place to start for those with no prior experience.

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