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Shreyas Varma

Are you ready to dive into the world of UI/UX design and bring your creative ideas to life ?

Well Hi. If you’ve ever wondered how to create beautiful, user-friendly websites and apps, you’re in the right place. As this course is perfect for beginners who want to start a career in UI/UX design or refine their web design skills. Whether you're new to design or want to master Figma, this step-by-step guide will take you from the basics to advanced techniques.

We’ll start by understanding UI/UX design—what it is, why it matters, and how it affects user experience. Then, you’ll dive into practical skills like:

Read more

Are you ready to dive into the world of UI/UX design and bring your creative ideas to life ?

Well Hi. If you’ve ever wondered how to create beautiful, user-friendly websites and apps, you’re in the right place. As this course is perfect for beginners who want to start a career in UI/UX design or refine their web design skills. Whether you're new to design or want to master Figma, this step-by-step guide will take you from the basics to advanced techniques.

We’ll start by understanding UI/UX design—what it is, why it matters, and how it affects user experience. Then, you’ll dive into practical skills like:

  • Wireframing and prototyping: Learn how to plan, create, and visualize your designs.

  • Autolayout: Build responsive designs with ease.

  • Components & Variants: Create reusable design elements to streamline your workflow.

  • Micro-interactions: Add delightful, small animations to enhance user experience.

  • Design Systems: Organize your design process for consistency and efficiency.

  • Color Palettes & Typography: Choose the right colors and fonts to make your designs stand out.

  • Custom Icons & UI Components: Craft unique elements that reflect your design style.

  • Plugins: Use free tools to boost your design workflow.

  • Collaboration: Learn how to share designs with clients and developers effectively.

  • Exporting Files: Prepare your designs for development and client handoff.

Throughout the course, you'll work on assignments to build your skills and create a portfolio-ready design. You'll gain confidence in creating UI/UX projects, share your work with developers, and collaborate with others. By the end of the course, you’ll have practical knowledge of Figma and a deep understanding of UI/UX design principles to help you take on real-world design challenges.

No prior experience is needed—just bring your enthusiasm to learn. You’ll also have access to downloadable resources, Figma files, and helpful tips along the way. Start your UI/UX design journey with Figma today and take the first step towards your design career.

Enroll now

What's inside

Learning objectives

  • Start designing amazing websites with figma from scratch
  • Learn essential ui/ux tools and techniques in figma
  • Create fully interactive prototypes and micro-interactions
  • Build moodboards, color palettes, and choose the right typography
  • Learn to design wireframes, responsive layouts, and style guides
  • Craft custom icons, buttons, and other ui elements
  • Dive into components, autolayouts, constraints, and variants
  • Create amazing animations, micro-interactions, and page transitions
  • Export assets professionally and share designs with clients or developers
  • Complete a design project from briefing to final handoff
  • Discover plugins and resources to speed up your workflow
  • Learn how to pitch your work and land your first design client or job
  • Access downloadable figma files, shortcuts, and helpful resources
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Syllabus

By the end of this section, you'll have a clear understanding of UI/UX design and the journey you're about to take. You'll be excited to dive into the world of design!
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Activities

Coming soon We're preparing activities for Designing with Figma: Your Start to UI/UX. These are activities you can do either before, during, or after a course.

Career center

Learners who complete Designing with Figma: Your Start to UI/UX will develop knowledge and skills that may be useful to these careers:

Reading list

We've selected 23 books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Designing with Figma: Your Start to UI/UX.
Provides the theoretical 'why' behind the UI/UX principles introduced in the course's first section. It highly popular industry resource that explains how human psychology dictates effective design patterns. Reading this adds significant depth to the course's lessons on user flow and interface structure.
Is an essential supplement for the course sections on sharing designs with clients and collaborating with developers. It teaches designers how to communicate the value of their work and handle feedback professionally. It is widely used by industry professionals to bridge the gap between design execution and business communication.
As the course covers typography basics, this recently updated classic provides a much more exhaustive look at how to use fonts effectively in digital layouts. It is frequently used as a textbook in academic design programs and offers a professional-level deep dive into visual hierarchy. It perfect reference tool for the 'Typography' assignment in the syllabus.
Serves as a comprehensive technical guide that mirrors the course's focus on Figma's core features like Auto Layout, components, and variants. It is an excellent current reference for students who want to deepen their mastery of the tool beyond the video lessons. The text is particularly valuable for understanding the transition from wireframes to high-fidelity interactive prototypes.
Specifically targeting the 'Design Systems' and 'Libraries' portion of the syllabus, this book explains how to organize and scale design work. It is particularly useful for learners who want to understand the professional workflow of large design teams. It provides a more structured academic approach to managing Figma assets.
Acts as a massive pattern library that supplements the course's sections on UI components and responsive design. It provides a breadth of real-world examples for standard interface elements like navigation menus and data tables. It is more valuable as a long-term reference tool than a quick introductory read.
Is helpful in providing prerequisite knowledge for absolute beginners who have no prior experience with visual design principles like proximity and alignment. It simplifies complex design concepts into actionable rules that can be immediately applied in Figma. It is best used as a preparatory read before starting the 'Project 01' phase of the course.
This recently published book focuses on the aesthetic side of web design, aligning perfectly with the course's 'Moodboards' and 'Color Palette' sections. it helps students bridge the gap between technical Figma skills and artistic visual execution. It useful tool for students looking to refine their web design skills as stated in the course description.
While the course focuses on the mechanics of Figma, this book adds necessary breadth regarding accessibility and inclusive design. It ensures that the websites and apps students build are usable by everyone, a critical requirement in modern UI/UX roles. It is highly recommended for students looking to make their portfolio projects industry-standard.
Is commonly used by industry professionals to understand how design fits into the broader product development lifecycle. It supplements the course's 'Sharing to Developers' and 'Teams' sections by explaining the Agile environment. It is more valuable for professional development than for learning the Figma tool itself.
The course mentions 'Custom Briefs' and 'User Flows,' and this book provides the research methodology needed to inform those designs. It highly reputable guide for the 'UX' part of the UI/UX title. It helps students understand how to gather the data they need before they ever open Figma.
Supplements the course by focusing on the 'UX' side of the 'Task Flow' and 'User Flow' lessons. It teaches students how to write clear, helpful text for buttons, menus, and error messages within their Figma designs. This vital skill for creating the 'interactive prototypes' mentioned in the course objectives.
Perfect companion for the course's 'Columns vs Rows' and 'Responsive Designing' modules. It offers visual examples of how to use grids to create balanced and professional layouts. It useful reference tool to have on hand while working on the 'Assignment 09' responsive design task.
This book's short, punchy lessons make it a great companion for the fast-paced modules of the online course. It covers the basics of user research, content strategy, and visual design in a very accessible way. It is helpful for providing background knowledge for students who feel overwhelmed by the technicality of Figma.
This standard academic textbook that provides a rigorous foundation for the course's practical lessons. It covers the full spectrum of interaction design, from theory to evaluation, providing immense depth for serious students. It is significantly more challenging than the course but offers a complete professional framework.
Offers a deep look at how exclusionary design happens and how to avoid it, adding breadth to the course's design philosophy. It is highly regarded in the industry for its modern take on accessibility. Reading this helps students create more thoughtful and ethical projects for their final handoff.
Foundational text for the course's 'What are Design Systems?' and 'Libraries' sections. It explores the patterns and practices used by companies like Airbnb and Atlassian. While slightly older, its focus on 'Design Languages' is perfectly aligned with the course's goal of consistent and efficient design.
Focuses on the strategy behind product design, helping students understand the 'Custom Brief' and 'Project' assignments from a business perspective. It encourages designers to think about user needs and business goals simultaneously. It adds significant breadth to the course's practical Figma training by introducing product management concepts.
Although published over five years ago, this remains the most famous 'common sense' guide to web usability and prerequisite for any UI/UX student. It provides the foundational mindset needed to approach the wireframing and prototyping tasks in the course. Every design professional is expected to be familiar with its core concepts.
This is the seminal text of the design field, essential for understanding the concept of 'affordances' and 'user-centered design.' While older, it provides the philosophical background for the course's 'What is UI/UX?' section. It must-read for anyone intending to pursue a career in design beyond just learning Figma.
This massive, comprehensive textbook that covers almost every aspect of interaction design mentioned in the course syllabus. It is widely used in both academic and professional circles as a 'bible' of design. It provides a level of detail on goal-directed design that the course only has time to touch upon briefly.
The course specifically features a section on 'Micro Interactions' and 'Loading Animations.' is the definitive authority on that subject, explaining how small design moments can improve the overall user experience. It valuable additional reading for the 'Prototyping Level 02' portion of the syllabus.

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