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Anthropometry, Biomechanics, and Motor Skills in User Design

Robert Gray

Course 5 examines the role of anthropometrics, biomechanics and motor skills in human performance as well as key factors that influence how humans produce and sense motion, and how these can be applied to training and testing performance.

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Syllabus

Course Introduction
This course explores anthropometry, biomechanics, and motor skills. You will learn about measuring human body dimensions and characteristics, known as anthropometrics, and how these measurements are used in design. The course covers factors influencing motion production and perception, including open- and closed-loop control and stimulus-response compatibility. You will also explore the applications of motion-tracking technologies in training and testing human performance.
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Module 1: Anthropometry & Ergonomics
Module 1 explores anthropometry and ergonomics, covering the measurement of human body dimensions and the importance of anthropometric data in fields like product design and workspace layout. The module also focuses on ergonomics, the science of designing products and environments to fit human capabilities and enhance safety and efficiency. You will learn about the principles and goals of ergonomics, as well as ergonomic design considerations for creating user-centered products and workspaces.
Module 2: Ergonomics Research 1 - Office Design and Exercise
In Module 2, we dive into the realm of ergonomics research, exploring various applications in different settings. We begin with Lesson 1, focusing on office design and exercise, aiming to create the perfect ergonomic workspace. Moving on to Lesson 2, we shift our attention to factories and industrial settings. In Lesson 3, we turn our focus to the healthcare sector.
Module 3: Intro to Biomechanics
In this module, we explore the field of biomechanics, which focuses on studying the mechanics and movement of the human body. We will cover various aspects of biomechanics, including its definition, applications in different domains, and methods for analyzing human movement. By the end of this module, you will have a solid understanding of biomechanics principles and how they are used to study and analyze human motion.
Module 4: Biomechanics Applications
Module 4 focuses on the practical applications of biomechanics in various fields. It explores how biomechanics can be utilized to optimize performance, prevent injuries, and enhance movement in sports, rehabilitation, ergonomics, and other contexts.

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Explores anthropometry and biomechanics, which are standard in design and human factors
Covers factors influencing motion production and perception, which is fundamental to understanding human behavior
Explores applications of motion-tracking technologies in training and testing human performance, which is highly relevant to fitness and sports
Taught by Robert Gray, who is a recognized expert in human performance

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Anthropometry, Biomechanics, and Motor Skills in User Design with these activities:
Review human body basics
Prepares you with the foundational knowledge needed before the course begins.
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  • Study the major organ systems and their functions.
  • Review the skeletal and muscular systems.
  • Understand the principles of biomechanics.
Review Newton's Laws of Motion
Reviewing Newton's Laws of Motion will strengthen your foundational understanding of biomechanics and enhance your ability to analyze human movement.
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  • Explore introductory videos and articles on Newton's Laws of Motion.
  • Practice solving problems related to motion and forces.
Review how to calculate angles and measures of body segments
This will prepare you to learn about the detailed applications of anthropometrics and ergonomics in the course.
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  • Review the basics of geometry, specifically angle measurements and how to calculate them.
  • Examine the use of protractors and goniometers.
  • Practice measuring angles on different objects.
Four other activities
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Practice measuring body dimensions
Develops your ability to accurately measure human body dimensions, which is essential for applying anthropometric data in design.
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  • Use anthropometric tools to measure height, weight, and body circumferences.
  • Practice taking body measurements on different individuals.
  • Analyze and interpret anthropometric data.
Design an Ergonomic Office Workspace
Creating an ergonomic office workspace will not only enhance your understanding of ergonomic principles but also provide you with a more comfortable and efficient work environment.
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  • Research ergonomic guidelines and best practices.
  • Assess your existing workspace and identify areas for improvement.
  • Design a new workspace layout that incorporates ergonomic principles.
  • Implement the new workspace design.
Design an ergonomic workspace
Provides hands-on experience in applying ergonomic principles to optimize a workspace, enhancing your understanding of human-computer interaction and safety.
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  • Assess the current workspace and identify ergonomic issues.
  • Research and select appropriate ergonomic equipment.
  • Design a new workspace layout that addresses ergonomic concerns.
  • Implement the new workspace design and evaluate its effectiveness.
Analyze Motion-Tracking Data
By practicing the analysis of motion-tracking data, you'll develop proficiency in interpreting and applying motion data to real-world performance analysis.
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  • Access motion-tracking data from online repositories or collect your own data.
  • Use specialized software or programming tools to analyze the data.
  • Extract key metrics and insights from the motion analysis.

Career center

Learners who complete Anthropometry, Biomechanics, and Motor Skills in User Design will develop knowledge and skills that may be useful to these careers:

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