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Ryan Stunkel

Do you want to learn to edit audio to create professional sound effects? Or are you a game developer who loves to make games? But you don’t know where to start with learning about audio and sound? Or maybe you’re a video game composer who wants to dive into the world of sound design.

Read more

Do you want to learn to edit audio to create professional sound effects? Or are you a game developer who loves to make games? But you don’t know where to start with learning about audio and sound? Or maybe you’re a video game composer who wants to dive into the world of sound design.

In this course, we will teach you how to recreate the sound of Illaoi's Tentacle Smash Sound Effect with the Audio Editing Program Reaper. I will be providing you with the source recordings so you can follow along yourself. And I will also be giving you the original session that I created so you can see exactly what I did. Then we’ll use the tools we learned from Reaper to teach about the different effects that are available in Reaper including Equalizers, Pitch Shifting, Compressors and limiters.

And you’ll get to watch me create all of this step by step so you can follow along and try making it yourself.

Getting started with making sound effects can be expensive and difficult, so I made this course to help people get started with sound design and audio editing without investing too much time or money. Reaper is free for the first 60 days and I provide you with the audio files so you can create the same exact sound effect that I did.

So what are you waiting for? Get started and enroll today. Looking forward to seeing you there.

Enroll now

What's inside

Syllabus

Introduction

Hey guys! Are you ready to recreate the sound of Illaoi's Tentacle Smash? We include all of the audio files that we use in this course so you can follow along with what we are doing step by step. And we also give you the original Reaper Project File that I use in this course so you can see exactly what I did yourself!

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Downloading Reaper
Basic Reaper and DAW Functions
Hotkeys and Custom Actions
Project Defaults
How to add FX in Reaper
About Frequency and Equalizers
About Envelopes
Creating the Tentacle Smash
Setting up the Reaper Session
Creating the Ground Breaking Sound
How to use a Compressor
Compressors Quiz
Creating the Tentacle Smash Sound
About Sends
Adding Reverb
About Limiters and Clipping
Adding Splashing Sounds to the Impact
Adding a Whoosh Sound and Closing
Exporting your Sound
Uploading your Sound and Getting Feedback to Improve
Last Steps
How can I continue with my Sound Design?

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Remaking Illaois Tentacle Smash Sound from League of Legends with these activities:
Review Basic Audio Editing Techniques
Reviewing basic audio editing techniques will help you better understand the more advanced concepts covered in the course.
Browse courses on Audio Editing
Show steps
  • Watch introductory tutorials on audio editing.
  • Practice basic editing tasks in Reaper.
  • Experiment with different audio effects.
Read 'The Sound Effects Bible'
Reading 'The Sound Effects Bible' will provide a broader understanding of sound design principles and techniques.
Show steps
  • Obtain a copy of 'The Sound Effects Bible'.
  • Read the chapters on recording and editing sound effects.
  • Take notes on key concepts and techniques.
Practice EQ and Compression on Sample Sounds
Practicing EQ and compression on various sound samples will solidify your understanding of these essential audio effects.
Show steps
  • Download free sound samples online.
  • Apply EQ to shape the tonal balance of each sample.
  • Use compression to control the dynamic range.
  • Compare the before and after results.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Explore 'Designing Sound'
Exploring 'Designing Sound' will provide a deeper understanding of the technical aspects of sound design.
Show steps
  • Borrow or purchase 'Designing Sound'.
  • Read the chapters on synthesis and acoustics.
  • Experiment with the techniques described in the book.
Create a Short Sound Effect Demo Reel
Creating a sound effect demo reel will showcase your skills and provide a tangible example of your work.
Show steps
  • Select your best sound effects.
  • Edit the sound effects together into a cohesive reel.
  • Add music or narration to enhance the presentation.
  • Share your demo reel online for feedback.
Design Sound Effects for a Short Video Clip
Designing sound effects for a video clip will allow you to apply your skills in a practical context.
Show steps
  • Find a short video clip without sound.
  • Identify the key sound events in the clip.
  • Create or find sound effects for each event.
  • Sync the sound effects to the video clip.
  • Mix the sound effects to create a balanced soundtrack.
Follow Advanced Reaper Tutorials
Following advanced Reaper tutorials will help you master the software and discover new techniques.
Show steps
  • Search for advanced Reaper tutorials online.
  • Choose tutorials that cover topics you want to learn.
  • Follow along with the tutorials step by step.
  • Experiment with the techniques you learn.

Career center

Learners who complete Remaking Illaois Tentacle Smash Sound from League of Legends will develop knowledge and skills that may be useful to these careers:
Game Audio Designer
A Game Audio Designer specializes in creating and implementing sound effects and music for video games. This course provides a focused approach to sound design by recreating a specific sound effect from League of Legends. By learning to use Reaper, the audio editing program, you'll gain hands-on experience with audio manipulation, layering, and effects processing, which are crucial for crafting immersive game audio. Understanding how to add effects in Reaper, and how to use a compressor, can provide fundamental skills for crafting engaging soundscapes in games. The course's emphasis on practical application and the provision of source materials and project files make it a valuable starting point for aspiring Game Audio Designers.
Audio Editor
An Audio Editor manipulates and refines audio recordings for various purposes. This course focuses directly on this skill by providing the user the opportunity to edit audio to create professional sound effects. The course, based on recreating a video game sound effect, can help in learning to use Reaper, add effects, and manipulate audio files to achieve a desired result. Understanding of frequency, equalizers, envelopes, sends, reverb, limiters, and clipping may be helpful in this role. The course can help an Audio Editor learn how to manipulate the sound of things such as a Tentacle Smash. Furthermore, it can show them how to export a sound and get feedback to improve.
Sound Designer
A Sound Designer crafts the auditory landscape of video games, film, and other media. This course, focused on recreating the sound of League of Legends' Illaoi's Tentacle Smash, helps you learn to edit sound effects and provides a practical introduction to sound design principles. You'll learn to use tools within Reaper, a digital audio workstation, to manipulate audio, add effects like equalization and compression, and ultimately create unique and immersive soundscapes. Learning from provided source recordings and the original session file can offer insight into professional workflows. The course also discusses effects such as equalizers, pitch shifting, compressors and limiters. A Sound Designer interested in gaming will find value in this course.
Post Production Technician
A Post Production Technician can benefit from this sound design course that teaches you to edit audio to create professional sound effects. It can be helpful in understanding the different effects that are available in Reaper including Equalizers, Pitch Shifting, Compressors and limiters. You’ll also get to watch the instructor create everything step by step so you can follow along and try making it yourself. If you're looking to get started with making sound effects this course could be a great fit.
Sound Effects Editor
A Sound Effects Editor enhances media projects through creation and editing of sound effects. This course, focused on recreating a sound effect from League of Legends, may be helpful to a Sound Effects Editor, as they are often tasked with recreating sounds. It provides familiarity with Reaper and the use of frequency, equalizers, envelopes, sends, reverb, limiters, and clipping. The course may be useful.
Foley Artist
A Foley Artist creates everyday sounds for film, television, and games by recording actions in sync with the picture. By learning the audio software Reaper and its effects such as equalizers, pitch shifting, compressors and limiters, one who seeks to be a Foley Artist can gain skills applicable for the profession. The course guides you through the process of creating a complex sound effect, which involves layering different sounds and manipulating them to achieve a specific outcome. Learning from provided source recordings and the original session file can offer insight into the Foley process. This course may be useful for a Foley Artist.
Video Editor
A Video Editor assembles raw footage into a cohesive and engaging final product. This course focused on the sound created when Illaoi's Tentacle is smashed may be useful as a Video Editor who is tasked with finding or making this kind of sound. It shows one how to add effects in Reaper, explaining compressors, and discussing frequency, equalizers, envelopes, sends, reverb, limiters, and clipping. The course may be useful for a Video Editor.
Audio Engineer
An Audio Engineer records, mixes, and masters audio for music, film, and other media. While this course focuses on sound design rather than traditional audio engineering, understanding sound design principles enhances an Audio Engineer's ability to create high-quality audio productions. The course's exploration of Reaper's effects processing capabilities, including equalization, compression, and limiting, provides relevant knowledge for audio engineering workflows. An ability to add effects in Reaper, and how to use a compressor may be useful, as can the understanding of frequency, equalizers, envelopes, sends, reverb, limiters, and clipping. This course may be useful for an Audio Engineer.
Game Developer
A Game Developer creates video games. While their primary focus is on programming and game mechanics, understanding basic audio principles allows them to better integrate sound effects and music into their games. This course helps Game Developers quickly come up to speed on the fundamentals of audio editing and sound design by focusing on creating a specific sound effect, explaining how to add effects in Reaper, how to use a compressor, and discussing frequency, equalizers, envelopes, sends, reverb, limiters, and clipping. This course may be useful for a Game Developer.
Music Producer
A Music Producer oversees the creation of music, from songwriting to mixing and mastering. Sound design often plays a role in modern music production, adding texture and atmosphere to tracks. This course helps build a foundation in sound design principles by focusing on sound effects creation. The Music Producer will learn to manipulate audio and how to add effects in Reaper, including compressors, and equalizers, and pitch shifting. The course may be useful for a Music Producer.
Digital Content Creator
A Digital Content Creator produces content for online platforms. Many Digital Content Creators desire to make their content more enticing and engaging. A course that focuses on sound design principles and how to edit audio utilizing a digital audio workstation can be helpful. This course introduces one to Reaper and its many effects. One also learns how to use frequency, equalizers, envelopes, sends, reverb, limiters, and clipping. This course may be useful for a Digital Content Creator.
Multimedia Artist
A Multimedia Artist creates visual effects and animation for a variety of media. While this role is primarily visual, a foundation in audio design enhances the overall impact of their work. This course helps build a basic understanding of sound design principles. It can show one how to edit audio utilizing a digital audio workstation by recreating a complex sound effect. Gaining familiarity with Reaper may be helpful to the Multimedia Artist. This course may be useful for a Multimedia Artist.
Animator
An Animator brings characters and objects to life through movement and visual effects. A basic understanding of sound design can enhance their ability to create compelling animations. This course helps build a basic understanding of sound design principles by focusing on sound effects creation, teaching how to add effects in Reaper, explaining compressors, and discussing frequency, equalizers, envelopes, sends, reverb, limiters, and clipping. The course may be useful for an Animator.
Podcast Editor
A Podcast Editor refines audio recordings for podcasts to ensure clarity and quality. Podcasting requires an understanding of digital audio workstations. This course provides insight into Reaper and its different effects, helping the Podcast Editor. The course demonstrates how to use Reaper and its effects to recreate a specific sound effect, which can hone audio editing skills. This course may be useful for a Podcast Editor.
Creative Director
A Creative Director oversees the creative vision for projects across various media. A Creative Director will learn about sound design principles. This course focuses on sound effects creation, teaching how to add effects in Reaper, explaining the use of compressors, and discussing frequency, equalizers, envelopes, sends, reverb, limiters, and clipping. The course may be useful for a Creative Director.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Remaking Illaois Tentacle Smash Sound from League of Legends.
Delves into the technical aspects of sound design, covering topics such as synthesis, acoustics, and psychoacoustics. It provides a deeper understanding of the underlying principles behind sound creation. While more theoretical, it complements the practical focus of the course. It can be used as a reference for understanding the 'why' behind certain sound design choices.
Comprehensive guide to creating and recording sound effects. It covers a wide range of techniques and equipment, making it a valuable resource for aspiring sound designers. While not specific to Reaper, the principles discussed are universally applicable. It provides a broader understanding of sound design beyond the specific example in the course.

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