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Sound Design 101

Using Sampling for Music Production

Jason Allen

Every single question posted to this class is answered within 24 hours by the instructor.

Welcome to the

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Every single question posted to this class is answered within 24 hours by the instructor.

Welcome to the

This is a class designed for the average person who is ready to dive into making music with synthesis.   Whether you are a beginning musician, an active musician, or an aspiring musician - this class is perfect for you.

In Sound Design Fundamentals: Sampling, we will examine the essentials of Sound Design using Ableton Live and Propellerheads' Reason software and focusing on principles of Sampling. We will explore three fundamental topics:

  • Using samples for generating sounds, and the legal implications of sampling (And two pro tips for avoiding all the legal issues)

  • Using samples to generate new sounds through manipulation and synthesis

  • Using samplers to control drum sounds and sequence dynamic drum patterns.

This system keeps the technical jargon to a minimum and gets you making your own sounds quick.

Dr. Allen is a professional musician, top-rated Udemy instructor, and university professor. In 2017 the Star Tribune featured him as a "Mover and a Shaker," and he is recognized by the Grammy Foundation for his music education classes. 

Throughout this class, If you get stuck, you can review the videos or post a question, and I'll back to it as fast as possible. 

And of course, once you sign up for this course you automatically get huge discounts to all the upcoming parts of this class.

You will not have another opportunity to learn Sound Design in a more comprehensive way than this. 

All the tools you need to successfully learn Sound Design are included in this course and the entire course is based on real-life experiences - not just academic theory.

Please click the "Take This Course" button so you can launch your music career today.

I guarantee that this course is the most thorough music theory course available ANYWHERE on the market - or your money back (30-day money-back guarantee)

Closed captions have been added to all lessons in this course.

Praise for Courses by Jason Allen:

⇢  "It seems like every little detail is being covered in an extremely simple fashion. The learning process becomes relaxed and allows complex concepts to get absorbed easily. My only regret is not taking this course earlier." - M. Shah

⇢  "Great for everyone without any knowledge so far. I bought all three parts... It's the best investment in leveling up my skills so far.." - Z. Palce

⇢  "Excellent explanations.  No more or less than what is needed." - A. Tóth

⇢  "VERY COOL. I've waited for years to see a good video course, now I don't have to wait anymore. Thank You. " - Jeffrey Koury

⇢  "I am learning LOTS.  And I really like having the worksheets. " - A. Deichsel

⇢  "The basics explained very clearly - loads of really useful tips. " - J. Pook

⇢  "Jason is really quick and great with questions, always a great resource for an online class. " M. Smith

Students who register for this course will receive ongoing exclusive content and discounts for all future classes in the series. 

Enroll now

What's inside

Learning objectives

  • Design amazing sounds using any software
  • Work in reason to understand sampling
  • Work in ableton live to understand sampling
  • Create any sound you can imagine using whatever software is at your disposal
  • Sound design
  • Sampling
  • Sampling in ableton live
  • Sampling in reason
  • The ableton live samplers
  • Oscillators
  • Filters
  • Envelopes
  • Amplifiers
  • Lfo
  • Show more
  • Show less

Syllabus

Students will be able to understand the key elements to all samplers, and the legal issues surrounding sampling (and some ways to avoid these issues)
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Asking Questions

Welcome to the class! In this video we will give a quick explanation of what we will be covering, and how we will be covering it.

In this video we will talk about the similarities to synthesis, and talk about the main tools we will be using. (Ableton Live and Reason)

In this video we talk about the legal issues around sampling, and, more importantly, how to aviod them entirely by using free, legal, samples that you can find online with one simple trick.

Just like in synthesis, we have four key elements that we need to learn to identify when we approach any sampler. In this video we will find and discuss these key elements.

Learn the ins-and-outs of Reasons NN-19 Sampler, and how to create living sounds using it.

First, we will poke around the NN-19 and see what is here, especially looking for our four key elements.

One of the most important concepts that separates a sampler from a synthesizer is Keyzones and rootkeys. In this video we dive into these topics using the NN-19.

Here we will start from scratch and make our own instrument using the NN-19 Sampler.

The first of many preset deconstructions! We look at one of the presets in the NN-19 and pick it apart to see how it works. Hugely informative!

Here will focus on the NN-XT - a little more advanced sampler. We will find some of the same concepts, and a few new ones.

We start the same as before: Poking around and see what is here. Looking especially for what is familiar from the NN-19, and what is new.

We already know what Keyzones are, but what about Velocity Zones? We couldn't do them in the NN-19, but we can in the NN-XT. So we will look at them here.

In this video we will get a little more indepth with the modulation and filter parameters to add some texture to our sounds.

Here we will start from scratch again, and design an instrument that uses samples to create a dynamic sound with multiple keyzones and velocity zones.

Again we will pick apart one of the presets, this time in the NN-XT to see how it works, and how it was designed.

Looking at the Ableton Live Simpler will show us how Ableton handles sampling in a basic sampling device.

The Ableton Live Simpler interface works a bit differently than our Reason samplers, but all the same stuff is there, just laid out differently. (Plus some more things!)

When we work with drum sounds, we use a lot of the same elements, with a few differences. In this video we will examine those differences to work with drums.

From scratch! Here we will start fresh and use the Ableton Live Simpler to create a unique sound.

Here we go again: Another preset deconstruction. This time using the Ableton Live Simpler.

Live 9.5 came with a newly updated Simpler. Here are a few of the new features of the New Simpler.

The 9.5 Simpler has three main modes. First, we will look at the "classic" mode.

The second new tab in the 9.5 Simpler is the 1-Shot Mode.

The last, and most powerful, new mode in the 9.5 Simpler is the Slice Mode.

The Sampler in Ableton Live is much more robust than the Simpler, and gives us greater dynamic control and flexibility in our sounds.

Diving right in, here we will walk through the whole device and see how it works. Get comfy for this one!

Last one! Here we deconstruct one of the presets in the Ableton Live Sampler and see how it works, and how it was designed.

This is the end! Some parting thoughts.

Where do you want to go next? Some tips for going deeper into sampling and other music ideas.

These videos are extra content, some from other classes of mine, that I think you will find useful in your work with Sampling. Enjoy!

Lets check out Ableton Live's Sampler. This is a grown-up version of a Sampler, but has a deceptively simple (looking) interface. The key to its power is hidden in the "zones" tab, which we will look at next.

In most sampling instruments, you will be working with more than one sample. This is how you set up a sampler to hold multiple samples, and make really expressive instruments with it.

In this section I'm going to open up a orchestra library sample pack that I have, using a Sampler. Its got about 300 different samples in it, so lets walk through how they are triggered.

I've been asked a lot about preparing individual samples to go into a sampler. A great (free) tool for that is Audacity. I have a separate class on Audacity, but here is a quick overview of how it works. 

There is so much more to learn!

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Aimed at an intermediate level audience who have some familiarity with music production
Emphasizes a hands-on approach through software training
Useful for individuals looking to develop their sound design skills in music production
Taught by an experienced musician and music educator
Covers essential concepts for beginners in sound design, such as sampling and manipulation

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Reviews summary

Basic multisampling course

According to students, this course is a solid introductory course for learners who want to understand the fundamentals of multisample instrument creation. While learners say it's a bit light on sound design, they do say it provides enough information for learners to experiment and expand their skills independently.
Provides a springboard for learners to develop their skills independently
"he did in fact spend a few minutes demonstrating enough of how to do that for me to understand how to develop that skill on my own, with creative experimentation."
Solid exploration of multisample instrument creation fundamentals
"Solid intro course overall and definitely recommended if you don't know the basics of how multisample instruments work, since that's what this course mostly focuses on."
Course focuses on multisampling fundamentals rather than sound design
"A little heavier on setting up key zones, and a little lighter on sound design, than I had expected given the title."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Sound Design 101: Using Sampling for Music Production with these activities:
Assist Beginners with Sampling Techniques
Reinforces your understanding of sampling techniques while helping others grasp the concepts.
Browse courses on Sampling
Show steps
  • Offer assistance in online forums or communities dedicated to music production.
  • Provide guidance and answer questions related to sampling techniques, software, and workflows.
Review The Art of Sampling by Richard James Burgess
Provides historical and practical insights into the art of sampling, complementing the technical aspects covered in the course.
Show steps
  • Read Chapters 4-6 to understand the history and techniques of sampling.
  • Complete the exercises provided in the book to reinforce your understanding.
Review Principles of Digital Audio by Ken C. Pohlmann
Provides a comprehensive foundation in the principles of digital audio, preparing you for the technical concepts covered in the course.
Show steps
  • Read Chapters 1-3 to understand the fundamentals of digital audio.
  • Complete the practice exercises at the end of each chapter to reinforce your understanding.
Five other activities
Expand to see all activities and additional details
Show all eight activities
Ear Training Exercises
Strengthens your ability to identify and manipulate sound elements, which is crucial for sound design.
Browse courses on Ear Training
Show steps
  • Use an online ear training tool or app to practice identifying intervals, chords, and rhythms.
  • Listen to different types of music and try to identify the instruments and sounds used.
Follow Tutorials on Sampling Techniques
Provides practical guidance and step-by-step instructions on various sampling techniques used in the course.
Browse courses on Sampling
Show steps
  • Find tutorials on YouTube or other online platforms that demonstrate specific sampling techniques.
  • Follow the tutorials and experiment with the techniques using your own samples.
Create Sound Effects Library
Develops your sound design skills and reinforces your understanding of how to manipulate and create sounds.
Browse courses on Sound Design
Show steps
  • Record or gather various sounds using a microphone or online resources.
  • Use your sampler to edit, process, and combine the sounds to create unique sound effects.
  • Organize and label your sound effects for easy retrieval.
Design and Produce a Sample-Based Track
Integrates all the concepts covered in the course by requiring you to create a complete track using sampled sounds.
Browse courses on Sound Design
Show steps
  • Choose a concept or theme for your track.
  • Gather and prepare your samples.
  • Use your sampler and other tools to create and arrange the sounds into a coherent track.
  • Mix and master your track for optimal audio quality.
Contribute to Open Source Sampling Projects
Enhances your understanding of sampling algorithms and techniques by contributing to real-world projects.
Browse courses on Open Source
Show steps
  • Find open-source sampling libraries or software on platforms like GitHub.
  • Review the code and documentation to understand the project's goals and implementation.
  • Identify areas where you can contribute with bug fixes, feature improvements, or documentation updates.

Career center

Learners who complete Sound Design 101: Using Sampling for Music Production will develop knowledge and skills that may be useful to these careers:
Sound Designer
Sound designers create and manipulate sounds for various purposes, such as film, television, and video games. This course can help you build a foundation in sound design, which is essential for success in this field. You will learn about the basics of sampling, which is a technique used to create and manipulate sounds. You will also learn about the different types of samplers and how to use them effectively. This knowledge will help you to create high-quality sound effects and ambiences.
Music Producer
Music producers oversee the recording, mixing, and mastering of music. They work with musicians, singers, and engineers to create the final product. This course can help you build a foundation in sound design, which is a key skill for music producers. You will learn about the basics of sampling, which is a technique used to create and manipulate sounds. You will also learn about the different types of samplers and how to use them effectively. This knowledge will help you to create high-quality music productions.
Sound Technician
Sound technicians operate and maintain sound equipment for a variety of purposes, such as live events, recording sessions, and film productions. This course can help you build a foundation in sound design, which is a key skill for sound technicians. You will learn about the basics of sampling, which is a technique used to create and manipulate sounds. You will also learn about the different types of samplers and how to use them effectively. This knowledge will help you to ensure that the sound quality of your events and productions is of the highest possible quality.
Audio Engineer
Audio engineers design, set up, and operate audio equipment for various purposes, such as music recording, sound reinforcement, and filmmaking. This course can help you build a foundation in sound design, which is a key skill for audio engineers. You will learn about the basics of sampling, which is a technique used to create and manipulate sounds. You will also learn about the different types of samplers and how to use them effectively. This knowledge will help you to create high-quality audio recordings and sound effects.
Audio Software Developer
Audio software developers design and develop software for a variety of purposes, such as music production, sound design, and audio editing. This course can help you build a foundation in sound design, which is a key skill for audio software developers. You will learn about the basics of sampling, which is a technique used to create and manipulate sounds. You will also learn about the different types of samplers and how to use them effectively. This knowledge will help you to develop high-quality audio software that meets the needs of musicians, producers, and sound designers.
Music Programmer
Music programmers use computers to create and manipulate music. They may work with composers, producers, and other musicians to create soundtracks for films, television shows, and video games. This course can help you build a foundation in sound design, which is a key skill for music programmers. You will learn about the basics of sampling, which is a technique used to create and manipulate sounds. You will also learn about the different types of samplers and how to use them effectively. This knowledge will help you to create high-quality music programs.
Composer
Composers create original music for a variety of purposes, such as film, television, and video games. This course may be useful for composers who want to learn more about sound design. You will learn about the basics of sampling, which is a technique used to create and manipulate sounds. You will also learn about the different types of samplers and how to use them effectively. This knowledge can help you to create high-quality soundtracks for your compositions.
Video Editor
Video editors assemble and edit video footage to create a cohesive and compelling story. They work with directors, producers, and other members of the production team to bring a video project to life. This course may be useful for video editors who want to learn more about sound design. You will learn about the basics of sampling, which is a technique used to create and manipulate sounds. You will also learn about the different types of samplers and how to use them effectively. This knowledge can help you to create high-quality soundtracks for your video projects.
Acoustical Engineer
Acoustical engineers design and develop systems to control sound in a variety of environments, such as concert halls, recording studios, and offices. This course may be useful for acoustical engineers who want to learn more about sound design. You will learn about the basics of sampling, which is a technique used to create and manipulate sounds. You will also learn about the different types of samplers and how to use them effectively. This knowledge can help you to design and develop sound systems that meet the specific needs of your clients.
Sound Therapist
Sound therapists use sound to promote relaxation and healing. They may work with clients in a variety of settings, such as hospitals, clinics, and spas. This course may be useful for sound therapists who want to learn more about sound design. You will learn about the basics of sampling, which is a technique used to create and manipulate sounds. You will also learn about the different types of samplers and how to use them effectively. This knowledge can help you to create soundtracks that are tailored to the specific needs of your clients.
Audiologist
Audiologists diagnose and treat hearing disorders. They may also work with patients to develop strategies to improve their communication skills. This course may be useful for audiologists who want to learn more about sound design. You will learn about the basics of sampling, which is a technique used to create and manipulate sounds. You will also learn about the different types of samplers and how to use them effectively. This knowledge can help you to better understand the needs of your patients and to develop effective treatment plans.
Musician
Musicians perform music on a variety of instruments. They may also compose, arrange, and record music. This course may be useful for musicians who want to learn more about sound design. You will learn about the basics of sampling, which is a technique used to create and manipulate sounds. You will also learn about the different types of samplers and how to use them effectively. This knowledge can help you to create unique and innovative sounds for your music.
Music Teacher
Music teachers teach music to students of all ages. They may work in schools, private studios, or community centers. This course may be useful for music teachers who want to learn more about sound design. You will learn about the basics of sampling, which is a technique used to create and manipulate sounds. You will also learn about the different types of samplers and how to use them effectively. This knowledge can help you to create engaging and informative lessons for your students.
Radio Broadcaster
Radio broadcasters host radio shows and provide news and information to listeners. They may also work as producers or engineers. This course may be useful for radio broadcasters who want to learn more about sound design. You will learn about the basics of sampling, which is a technique used to create and manipulate sounds. You will also learn about the different types of samplers and how to use them effectively. This knowledge can help you to create high-quality radio broadcasts that engage your listeners.
Speech-Language Pathologist
Speech-language pathologists diagnose and treat speech and language disorders. They may also work with patients to develop strategies to improve their communication skills. This course may be useful for speech-language pathologists who want to learn more about sound design. You will learn about the basics of sampling, which is a technique used to create and manipulate sounds. You will also learn about the different types of samplers and how to use them effectively. This knowledge can help you to better understand the needs of your patients and to develop effective treatment plans.

Reading list

We've selected nine books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Sound Design 101: Using Sampling for Music Production.
Provides a comprehensive overview of sampling in the digital audio workstation, covering topics such as sample rate, bit depth, and file formats.
Provides a comprehensive overview of sound design, covering topics such as synthesis, sampling, and sound effects creation.
Provides a comprehensive overview of digital audio, covering topics such as sampling, quantization, and digital signal processing.
Provides a comprehensive overview of audio programming, covering topics such as digital audio, MIDI, and audio effects.
Provides a comprehensive overview of computer music, covering topics such as the history, theory, and practice of computer music.
This manual will serve as a reference for the main features and functions of the Reason 10 software.
Provides a practical guide to digital signal processing, covering topics such as the discrete Fourier transform, the Fast Fourier Transform, and digital filter design.

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