Mobile VR App Development with Unity
Unity XR: How to Build AR and VR Apps,
"The virtual reality and augmented reality industries are growing by leaps and bounds — but finding workers with the right skills can be a challenge." - CNBC report Virtual and Augmented Reality are poised to revolutionize how we interact with computers, with the world and with each other, and Unity is at the forefront of this technology; an estimated 90% of Samsung Gear VR games and 53% of Oculus Rift (games at launch) were Made With Unity. And according to labor market analytics company Burning Glass, "there’s nothing virtual about the jobs in this field. They’re here and now and very real." In this course, you'll learn how to design, develop, troubleshoot, and publish your own mobile VR applications in Unity for Google Daydream, Gear VR, or Oculus Go devices. Using the very latest techniques recommended by Unity's VR engineers, you'll build a complete VR environment that you can continue to use after the course, while learning to apply best practices in user experience, interaction, teleportation and navigation design for VR. In short, this course will take you from software developer to VR developer. This is the second of three courses in Unity's XR Specialization, which includes an Introduction to XR course as well as a planned course focused on developing handheld Augmented Reality (AR) applications with Unity. The course assumes that you already have experience developing applications with Unity and that you are comfortable with basic C# programming. It will also be helpful if you are familiar with building other types of apps to run on mobile devices.
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Rating | 3.2★ based on 7 ratings |
---|---|
Length | 5 weeks |
Effort | 4 weeks of study, 3-4 hours/week |
Starts | Feb 14 (21 weeks ago) |
Cost | $79 |
From | Unity via Coursera |
Instructors | Unity Technologies, Peter Patterson |
Download Videos | On all desktop and mobile devices |
Language | English |
Subjects | Programming |
Tags | Computer Science Mobile And Web Development |
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What people are saying
definitely worth your time
Definitely worth your time!
horribly designed peer-reviewed assignment
Horribly designed peer-reviewed assignment.
required rather than documentation
I think that more video lectures and explanation is required rather than documentation.
cool virtual environment
This course presents useful material on many aspects of VR in general and specifics needed for mobile platforms in a cool virtual environment.
google daydream sooner
The only thing I wish is that I would have had the google DayDream sooner.
more video lectures
much but still
presents useful material
any interest
if you have any interest in mobile VR, this is a great place to get started.
explains what
The videos are useless and it has only documentation which is too vague and not at all explains what you have to do.
great place
read em '' kind
Careers
An overview of related careers and their average salaries in the US. Bars indicate income percentile.
Product Developer (Virtual Reality) $51k
Unity 3D Augmented Reality / HoloLens Developer $56k
Computer Vision Engineer - OSVR (Open Source Virtual Reality) Project $76k
Virtual Reality Calibration Engineer $86k
Engineer/SDET - Vuforia (Augmented Reality Platform) $137k
4D (Augmented Reality) Mobile Product Manager $155k
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Rating | 3.2★ based on 7 ratings |
---|---|
Length | 5 weeks |
Effort | 4 weeks of study, 3-4 hours/week |
Starts | Feb 14 (21 weeks ago) |
Cost | $79 |
From | Unity via Coursera |
Instructors | Unity Technologies, Peter Patterson |
Download Videos | On all desktop and mobile devices |
Language | English |
Subjects | Programming |
Tags | Computer Science Mobile And Web Development |
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