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Baudilio Bey Pérez

This Bey Atelier in Film Scoring & Video Game Music is a cinematic experience that will allow students to create completely professional soundtracks by using MIDI technology and the best digital orchestration libraries to date. Step by step, from beginner to advanced, students will learn to master this new musical language that goes beyond traditional music theory to this new way of creating music.

  • This course is designed with examples of award-winning and completely professional films & shortfilms.

Read more

This Bey Atelier in Film Scoring & Video Game Music is a cinematic experience that will allow students to create completely professional soundtracks by using MIDI technology and the best digital orchestration libraries to date. Step by step, from beginner to advanced, students will learn to master this new musical language that goes beyond traditional music theory to this new way of creating music.

  • This course is designed with examples of award-winning and completely professional films & shortfilms.

Students will know how the language of emotions and music work together to generate a new way of creating melodies and cinematic renderings in memory.

Students will learn the structure of a film script to place the best leitmotifs at plot points, learning from examples of the best film music composers in film history.  A technique used to enhance cinematics in video games by boosting the emotions in stories.

This course consists of 3 modules that will allow students to learn how to use MIDI technology by using Cubase and Kontakt technology with the most advanced libraries such as:

  • String Libraries: 

  • Percussion Libraries & brass: 

  • Voice Libraries:

  • Libraries for synthesized atmospheres:

Students will learn to compose sountracks from scratch by understanding how the music grows from completely professional scenes and a professional sound design. Students will know the music making process behind a soundtracks from the moment the Mock-up is created to the final mixing and mastering.

.At the end of this course, the student will have a different way of approaching musical composition by understanding how melodies have a visual representation in the brain that is full of cinematographic concepts.

"This course is all the knowledge I have learned so far, by composing music from my teenage days to becoming a professional soundtrack composer. Through this teaching experience, I show you in detail the creation process of some of my best work as a soundtrack composer and film director. It is an honor for me to be able to share it with you."

   Baudilio Bey Pérez

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What's inside

Syllabus

INDEX - CONTENTS FILMSCORING & GAME MUSIC
Introducción
In this module you will learn cinematic musical concepts and the transformation of traditional language into a new way of organizing melodies in your mind by mastering Spitfire's chord libraries.
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In this class you will learn cinematographic musical concepts and the transformation of traditional language into a new way of organizing melodies in your mind. You will learn the difference between Diegetic music and Scoring.

You will learn to understand the language of the film script and its relationship with Leitmotifs.

In this class you will learn to be inspired by a first painting to learn how to use the Spitfire Synphony.

Traffic lights

Read about what's good
what should give you pause
and possible dealbreakers
Uses Cubase and Kontakt, which are industry-standard tools for digital audio workstations and virtual instruments, providing practical experience with professional software
Explores the use of MIDI technology, which is essential for creating professional soundtracks and orchestrations in modern film and video game music production
Examines the relationship between film script structure and leitmotifs, which is a core technique used by film composers to enhance storytelling and emotional impact
Requires Cubase and Kontakt, along with specific orchestral libraries, which may require a significant investment beyond the course fees
Focuses on specific libraries like Spitfire and Heavyocity, which may limit exposure to other valuable tools and workflows in the broader field of music composition

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Reviews summary

Workflow and libraries for cinematic music

According to learners, this course offers valuable insights and teaches a professional workflow for cinematic music using MIDI technology and digital libraries. Many praise the instructor's passion and knowledge, finding the practical examples using real scenes and building tracks from scratch particularly helpful and inspiring. However, a significant number of students note that the course requires specific, expensive software and libraries (like Cubase, Kontakt, Spitfire) which they felt was not adequately highlighted upfront. The claim of going "beginner to advanced" is questioned, with several reviewers stating it's not suitable for absolute beginners and assumes some prior music theory or DAW experience. Coverage of mixing and mastering is considered brief by some.
Style is sometimes demos, lacks structure for some.
"the teaching felt sometimes like watching him work rather than structured lessons for different skill levels."
"Expected more structured lessons. It felt like a collection of demonstrations rather than a progressive course."
"the production quality felt a bit inconsistent, and some explanations were unclear."
Heavily relies on Cubase and certain libraries.
"it feels very focused on Baudilio's personal workflow and specific software (Cubase)."
"The reliance on specific, expensive VSTs and DAW (Cubase) is a major barrier for many."
"The technical aspects (Cubase, Kontakt) are well-explained for those using them."
Uses real scenes & builds pieces from scratch.
"The practical examples make this a must-have for anyone serious about film scoring."
"The examples from real scenes make it easy to understand the application."
"The modules on creating pieces from scratch using specific libraries were practical."
"The examples are good and demonstrate the concepts effectively."
Instructor shares professional workflow & insights.
"Baudilio's course is absolutely wonderful! ... His passion for music and teaching shines through."
"Baudilio is a great teacher."
"Excellent course! ... Baudilio's passion is contagious."
"Absolutely loved it! Baudilio is a master and shares his process generously."
Section on mixing and mastering is too short.
"I found the mixing and mastering section a bit brief..."
"...The mixing/mastering part was too basic."
"The mixing/mastering part was too brief."
Requires prior music theory or DAW experience.
"The 'beginner to advanced' claim is a bit generous; it helps if you have some musical background already."
"Not suitable for beginners as claimed."
"Needs more foundational music theory for true beginners."
"Might be challenging for absolute beginners without any music or DAW experience."
Course requires specific, expensive software/libraries.
"The course heavily relies on owning specific, expensive libraries (Spitfire, Kontakt, etc.). This wasn't clear enough upfront."
"Very disappointed. The course requires expensive software and libraries that were not adequately highlighted before purchase."
"As mentioned by others, having the specific software/libraries is pretty essential."
"If you don't use Cubase or the exact libraries, you'll need to adapt quite a bit."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Film Scoring & Video Game Music - The Art of Soundtracks with these activities:
Review Basic Music Theory
Strengthen your understanding of music theory concepts like scales, chords, and harmony. A solid foundation in music theory is essential for effective film scoring and video game music composition.
Browse courses on Music Theory
Show steps
  • Review scales and key signatures.
  • Practice identifying chord progressions.
  • Study basic harmonic principles.
Read 'The Complete Film Composer' by Richard Davis
Gain insights into the practical aspects of film composing. This book offers valuable knowledge on spotting, orchestration, and collaboration with directors, enhancing your understanding of the industry.
Show steps
  • Read the sections on spotting and orchestration.
  • Take notes on key concepts and techniques.
  • Reflect on how these concepts apply to video game music.
Compose a Short Cue for an Existing Film Scene
Apply your knowledge by composing a short musical cue for a film scene. This hands-on project will allow you to practice your skills in spotting, orchestration, and creating emotional impact through music.
Show steps
  • Select a short film scene (2-3 minutes).
  • Spot the scene for musical cues.
  • Compose a musical cue that enhances the scene's emotion.
  • Record and mix your cue.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Analyze Film Scores
Deepen your understanding of film scoring techniques by analyzing existing scores. This activity will help you identify common themes, motifs, and orchestration techniques used by professional composers.
Show steps
  • Choose 2-3 film scores from different genres.
  • Identify recurring themes and motifs.
  • Analyze the orchestration and instrumentation.
  • Write a short analysis of each score.
Read 'A Composer's Guide to Game Music' by Winifred Phillips
Gain insights into the unique aspects of composing for video games. This book covers interactive music, adaptive scoring, and collaboration with game developers, enhancing your understanding of the field.
Show steps
  • Read the sections on interactive music and adaptive scoring.
  • Take notes on key concepts and techniques.
  • Reflect on how these concepts differ from film scoring.
Create a Portfolio Website
Showcase your work and skills by creating a professional portfolio website. This deliverable will help you attract potential clients and employers in the film and game music industry.
Show steps
  • Choose a website platform (e.g., WordPress, Wix).
  • Select a professional-looking template.
  • Upload your best compositions and demos.
  • Write a compelling bio and artist statement.
  • Add contact information and social media links.
Attend Film and Game Music Conferences
Expand your network and learn from industry professionals by attending film and game music conferences. These events offer opportunities to connect with composers, directors, and game developers.
Show steps
  • Research upcoming film and game music conferences.
  • Register for a conference that aligns with your interests.
  • Prepare a short introduction about yourself and your work.
  • Attend workshops and networking events.
  • Follow up with contacts after the conference.

Career center

Learners who complete Film Scoring & Video Game Music - The Art of Soundtracks will develop knowledge and skills that may be useful to these careers:
Video Game Composer
A video game composer creates music and soundscapes that enhance the gaming experience. This often involves crafting emotionally resonant melodies and dynamic scores that react to in-game events. This course helps build a foundation in using MIDI technology, digital orchestration libraries, and understanding the emotional impact of music, all crucial for a video game composer. The course emphasizes the use of Cubase and Kontakt, industry-standard tools, and explores advanced libraries for strings, percussion, brass, and synthesized atmospheres, elements indispensable for creating immersive video game soundtracks. Understanding how music interacts with cinematics, as covered in the course, is key to creating impactful scores for video games.
Film Composer
A film composer creates original music scores for films, enhancing the storytelling and emotional impact of the visuals. This course directly applies to this career path as it emphasizes creating professional soundtracks using MIDI technology and digital orchestration libraries. The curriculum focuses on understanding how music and emotions work together to generate melodies and cinematic renderings. Learning from examples of award-winning films and studying the use of leitmotifs in film scripts, as taught in this course, gives aspiring film composers a distinct advantage. This immersive course provides a deep dive into the entire process, from mock-up creation to final mixing and mastering.
Trailer Music Composer
A trailer music composer specializes in creating impactful and attention-grabbing music for film and video game trailers. This course is directly relevant as it focuses on creating cinematic soundtracks using MIDI technology and digital orchestration libraries. Learning how music and emotions work together to generate melodies, as taught in the course, is invaluable for crafting trailer music that resonates with audiences. The course's emphasis on using leitmotifs and understanding the structure of film scripts helps trailer music composers create music that effectively highlights key plot points and emotional moments. The course's focus on mixing and mastering may be valuable for creating a polished final product.
Orchestrator
An orchestrator takes musical ideas and arranges them for an orchestra, creating a full and rich sound that enhances the emotional impact of a composition. This course offers valuable experience in digital orchestration using MIDI technology and advanced libraries for strings, percussion, brass, and other instruments. The course’s step-by-step approach, from beginner to advanced, helps build a strong understanding of how to create professional soundtracks. The focus on cinematic musical concepts and the transformation of traditional language into a new way of organizing melodies is particularly relevant for orchestrators working in film and video game music. This course provides a practical foundation in the tools and techniques used by professional orchestrators.
Media Composer
A media composer creates original music for various media, including commercials, documentaries, and corporate videos. This course builds a strong foundation in creating professional soundtracks using MIDI technology and digital orchestration libraries. It helps develop a composer's understanding of how music and emotions work together to generate melodies and cinematic renderings. The curriculum, with examples of award-winning films and the study of leitmotifs, gives media composers a distinct advantage. This course's deep dive into the entire process, from mock-up creation to final mixing and mastering, prepares individuals for the demands of media composition.
Interactive Music Designer
An interactive music designer creates dynamic and responsive music systems for video games and other interactive media, where the music changes based on player actions and in-game events. This course can be valuable as it emphasizes the emotional impact of music and its relationship to visual elements. The course provides a strong foundation in using MIDI technology and digital orchestration libraries to create professional soundtracks, which may be useful for designing interactive music systems. The understanding of leitmotifs and their application to storytelling, as taught in the course, is particularly relevant for creating music that dynamically adapts to the player's experience.
Music Supervisor
A music supervisor selects and licenses music for films, television shows, and video games, ensuring that the chosen music enhances the project's overall tone and message. This course may be useful because it provides a deep understanding of how film music composers create soundtracks and how music interacts with visuals. The course examines award-winning films, explores the use of leitmotifs, and covers the entire music-making process, from the initial concept to the final product. This knowledge can help a music supervisor make informed decisions about music selection and licensing. The course’s emphasis on understanding the emotional impact of music is particularly relevant for choosing the right music for a project.
Sound Designer
A sound designer creates and manipulates audio elements for films, video games, and other media, building immersive soundscapes that enhance the viewer's experience. This course may be useful because it gives a strong foundation in how music interacts with sound design in professional scenes. The course stresses the importance of sound design when composing with percussions and action scenes. The course's emphasis on MIDI technology, digital orchestration, and understanding emotional impact may be valuable to a sound designer looking to expand their toolkit. As sound designers need to create realistic and impactful audio, the understanding of sound design in the context of film scoring may be valuable.
Game Audio Implementer
A game audio implementer integrates audio assets, including music, sound effects, and dialogue, into video games using specialized software and scripting languages. This course may be useful because it provides a foundational understanding of music composition and sound design for video games. The course's emphasis on creating professional soundtracks using MIDI technology and digital orchestration libraries can help game audio implementers appreciate the creative intent behind the audio assets they are integrating. Understanding how music interacts with cinematics, as covered in the course, may be valuable for creating a cohesive and immersive audio experience in video games.
Music Editor
A music editor works closely with composers and directors to ensure that the music in a film or video game aligns perfectly with the visuals and storytelling. This course may be useful because it provides insights into how film music composers construct soundtracks from the initial concept to the final product. Understanding the relationship between music and emotion in cinematic storytelling, as taught in the course, may be beneficial for a music editor. This course covers the use of MIDI technology, digital orchestration, and industry-standard tools like Cubase and Kontakt, which are all relevant to the work of a music editor. The curriculum's emphasis on leitmotifs and their application to film scripts helps a music editor appreciate the composer's intent.
Sound Effects Editor
A sound effects editor creates and integrates sound effects into films, video games, and other media to enhance the auditory experience and create a realistic and immersive soundscape. This course may be useful because it emphasizes the importance of sound design in relation to music composition. The course's focus on creating soundtracks using MIDI technology and understanding the interplay between music and sound effects helps build a holistic understanding of audio production for visual media. Specifically, learning about composing with percussions and action scenes, as covered in the course, may be helpful for understanding how music and sound effects can work together to create a powerful impact.
Audio Engineer
An audio engineer is responsible for recording, mixing, and mastering audio for a variety of media, including film, video games, and music albums. This course may be useful as it covers mixing and mastering techniques with T-RackS plugins. While the course focuses on composing and arranging film and video game music, the mixing and mastering aspects may be valuable to an audio engineer looking to broaden skills. Audio engineers need to have a keen ear and a solid understanding of audio processing techniques, and this course provides a glimpse into the specific requirements of film and video game soundtracks.
Arranger
An arranger adapts existing musical compositions for different instruments or ensembles, often adding their own creative touches to enhance the original piece. This course may be useful as it provides experience in arranging music using digital orchestration libraries and MIDI technology. The course's emphasis on creating professional soundtracks for film and video games, along with its exploration of advanced libraries for strings, percussion, brass, and synthesized atmospheres, may be valuable for an arranger looking to expand their skillset. The detailed lessons on string and brass arrangements may be particularly relevant.
Virtual Instrument Designer
A virtual instrument designer creates software-based instruments that musicians can use to create and perform music on computers and other devices. This career path may require an advanced degree. This course may be useful because it provides insights into how digital orchestration libraries are used to create professional soundtracks. The course's emphasis on MIDI technology, Cubase, Kontakt, and advanced libraries for strings, percussion, brass, and synthesized atmospheres may be particularly insightful for a virtual instrument designer. The course's exploration of the relationship between music and emotion may also be relevant for creating virtual instruments that inspire creativity and evoke specific moods.
Sound Artist
A sound artist creates sound installations and auditory experiences in galleries, public spaces, and other environments. This course may be useful as it fosters an understanding of how music can be used to evoke emotions and create cinematic renderings. Sound artists often experiment with new technologies and techniques, so the course's emphasis on MIDI technology and digital orchestration may be valuable. The course's focus on sound design and its relationship to music composition may also be relevant for sound artists who are interested in creating immersive and engaging auditory experiences.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Film Scoring & Video Game Music - The Art of Soundtracks.
Provides a comprehensive overview of the film composing process. It covers topics such as spotting, orchestration, and working with directors. It valuable resource for understanding the practical aspects of film scoring and how to navigate the industry.
Provides a comprehensive guide to composing music for video games. It covers topics such as interactive music, adaptive scoring, and working with game developers. It valuable resource for understanding the unique challenges and opportunities of game music composition. This book is commonly used as a textbook at academic institutions.

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