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Boris Paskhaver

Learn to Code with Rust is a comprehensive introduction to programming in Rust, one of the fastest-growing programming languages in the world. Rust powers codebases in companies and products like Amazon, Microsoft, Firefox, Discord, and more. It is used in a variety of disciplines including web development, CLI programs, build tools, and databases.

Over more than 50 hours of video content, we'll tackle the language from A to Z, covering everything you need to know about Rust to be an effective developer.

The course is jam-packed with:

Read more

Learn to Code with Rust is a comprehensive introduction to programming in Rust, one of the fastest-growing programming languages in the world. Rust powers codebases in companies and products like Amazon, Microsoft, Firefox, Discord, and more. It is used in a variety of disciplines including web development, CLI programs, build tools, and databases.

Over more than 50 hours of video content, we'll tackle the language from A to Z, covering everything you need to know about Rust to be an effective developer.

The course is jam-packed with:

  • 50+ hours of video, with new content added frequently

  • Multiple-choice quizzes

  • Coding challenges and projects

  • Section reviews

Learn to Code with Rust is designed from the ground up to take you from novice to professional. Complete beginners are welcome; no prior experience is needed.   Over 300+ videos, we'll work our way from language fundamentals to advanced features. Topics covered include...

  • Setup & Installation

  • Variables

  • Data types

  • Functions and Methods

  • Control Flow

  • Ownership and References

  • Slices

  • Structs

  • Enums

  • Generics

  • Option and Result Enums

  • Vectors

  • Project Structure

  • Strings

  • Hash Haps

  • Error Handling

  • Traits

  • Lifetimes

  • Closures

  • Iterators

...and more.

Throughout the entire journey, I'll be coding alongside you step by step in the code editor. You'll also be able to test your knowledge through numerous coding challenges, quizzes, and written assignments.

Rust is known to be a challenging language to learn. For many concepts, I had to browse through different books, articles, and videos to understand what was happening. My hope here is to demystify the concepts and make it easier for new students to learn the language.

Thanks for checking out the course.

Enroll now

What's inside

Learning objectives

  • Master programming in rust, a fast, safe, and powerful language used in web development, command-line tools, blockchain, and many other domains
  • Conquer rust's ownership model, use references to reduce memory, and learn how the compiler prevents common memory problems
  • Progress from core language fundamentals to advanced features like traits, lifetimes, and closures
  • Understand rust's core building blocks including structs, enums, hashmaps, and more
  • Learn how to structure larger rust projects using crates, modules, external dependencies, and more
  • Explore a dynamic curriculum with videos, quizzes, written assignments, coding challenges, and more

Syllabus

Install the Rust compiler, write and run a Rust program, understand the mechanics of a function, familiarize yourself with the cargo command line tool, and more
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Welcome to Learn to Code with Rust. Rust is a systems programming language optimized for speed and safety. In this lesson, we'll introduce the language's features, its history, and some fun tidbits about its community.

Source code is the code that we developers write. The Rust compiler is a program that translates our source code into an executable program called a binary or a binary executable. This lesson also offers an introduction to the compiler and general programming advice to reduce your chance of errors.

Access the Terminal application, a command-line interface for interacting with the operating system. Learn some basic commands for file system navigation, printing contents, and more.

XCode Command Line Tools is a dependency (requirement) of installing the Rust compiler. In this lesson, we set up the Command Line Tools through the Terminal.

In this lesson, we'll install Rust on macOS operating systems. The installation also includes the rustup tool for managing Rust and the cargo tool for managing projects.

Visual Studio Code (VSCode) is a free text editor for writing source code in various programming languages. In this lesson, we install the text editor and several extensions for Rust development.

In this lesson, we run a command from VSCode's Command Line Palette to ensure the code command works from the Terminal. We can use code . to open up the current directory.

Access the PowerShell application, a command-line interface for interacting with the operating system. Learn some basic commands for file system navigation, printing contents, and more.

Windows has 32-bit and 64-bit versions; you'll need to know your operating system version to setup Rust. This video walks you through finding out the version; memorize the value.

In order to setup Rust, we'll need to install Visual Studio, a text editor from Microsoft which includes a dependency called the Visual Studio C++ build tools. This video walks you through the download and installation process.

In this lesson, we'll install Rust on Windows operating systems. The installation also includes the rustup tool for managing Rust and the cargo tool for managing projects.

Use the rustup tool to download the latest version of Rust, uninstall Rust, and access its documentation in your browser.

Git is a version control system for saving the checkpoints of a project. This lesson walks you through the basics of Git including installation.

The Cargo command-line tool creates a starter Rust project. In this lesson. we create a new project with a src/main.rs file. We also discuss the differences between binary crates and library crates.

Hello World is a rite of passage in the programming community; the first goal in any language is to output the text "Hello World" to the screen. In this lesson, we discuss the basic constructs of a Rust program that allow us to accomplish this goal: functions, blocks, the println! macro, parameters, semicolons, and more. We also learn how to use the rust-analyzer's Run button to compile and run the program directly from VSCode.

In this lesson, we compile our Rust project from the command-line using the cargo build command. We then run the executable which will be different between macOS and Windows operating systems.

Use the rustfmt and cargo fmt tools to format the Rust code in a single file vs. a whole Cargo project. Formatting does not change the structure of the code, only its aesthetics.

This lesson discusses the two modes of compilation that cargo build can utilize: debug and release. Debug is built for developers debugging while release is built for the final program/end user. We also learn the cargo clean command to delete the compiled executables.

Utilize the cargo run command to build and run the source code with a single command.

Use the cargo check command to check the source code for violations without compiling the program. The command tends to be faster because of the decreased amount of effort.

A comment is a line that is ignored by the Rust compiler. Developers use it to leave notes, descriptions, metadata, etc. In this lesson, we introduce the multiple ways to declare comments in Rust.

Test your knowledge of the section's concepts in a project.

See a solution to the previous lesson's project.

Download the course materials for the course from GitHub. You can either use the Git command line tools to fetch the content or download the ZIP file manually.

Complete a multiple-choice quiz to review the concepts introduced in this course section.

Utilize the as keyword to convert one numeric type into another. The technical word for this conversion is casting.

Review the concepts introduced in this section including the Rust compiler, the cargo CLI tool, the main function, comments, and more.

Open the project for this section and introduce the concepts we'll be learning!

A variable is a name assigned to a value in the program. In this lesson, we declare variables, use them in calculations, and observe Rust's data type inference.

Our strings can incorporate dynamic content with curly braces. This feature is called interpolation. In this lesson, we explore a variety of syntax options for injecting the content into our strings.

Pass positional arguments to the println! macro. Rust assigns each argument after the string a numeric position in line. The caveat is that the count starts at 0.

Use an underscore to inform the compiler that a variable is intentionally unused. We'll be encountering plenty of unused data throughout the course.

Variables are immutable by default, which means incapable of change. We need to use the mut keyword to mark each piece of data as mutable (capable of change).

Every Rust compiler error has a unique error code. In this lesson, we'll see how to find documentation for each error in both the Terminal and the online Rust error codes index.

Variable shadowing re-declares a variable, allowing us to reuse the same name with a different type. The most common usecase for variable shadowing is performing one or more data type transformations on a starter value; variable shadowing enables us to keep the same name for the data.

A scope is the boundary or region in which a name is valid. Scopes are connected to blocks. A block is the area between a pair of opening and curly braces. In this lesson, we trace the scope and existence of various variables declared in the main function.

A constant is name that we assign to a value. A constant can never change its value throughout the program. Its value and type must be known at compile time.

A type alias is a nickname assigned to an existing type. A type alias can provide some additional context on what a type represents in the program. We use the type keyword followed by the type name, an equal sign, and the original type.

A compiler directive is an annotation that instructs the compiler how to parse the code.  In this lesson, we introduce the allow directive for permitting code that the compiler would otherwise express concern about. We learn how to declare directives for lines, functions, and files.

Review the concepts introduced in this section including variables, mutability, interpolation, error codes, scopes, constants, type aliases, and more!

Dive into Rust's basic integer and floating point types. Understand the memory units of bits and the ranges of various data types.

Transition back into VSCode and practice annotating various integer types. See how the compiler alerts you to the limitations of a type.

Use the underscore character to visually separate the digits in an integer.

usize and isize are aliases for existing integer types in Rust. The type will depend on the architecture of the operating system that the executable is being run on.  For example, the usize unsigned integer is equivalent to a u32 on a 32-bit system and a u64 on a 64-bit system.

A string is a piece of text. String literals are strings whose values the compiler knows at compile time. We declare strings in double quotes. In this lesson, we practice creating strings and introduce special characters like \n and \t. We also explore the benefits of raw strings.

A method is a function that lives on a value. We invoke a method with a dot, the method name, and a pair of parentheses. Methods may accept arguments.

In this lesson, we'll learn about Rust's two floating point types. Floats represent decimal numbers, numbers with a fractional component. Rust has two float types: f32 (32-bit) and f64 (64-bit). f64 offers double the precision of an f32.

Format the printed representation of a floating-point number using the format specifier (:) and the precision to output. The precision is the number of digits after the decimal point.

Explore the operators for common mathematical operations like addition, subtraction, division, multiplication, and remainder.

Augmented assignment operators are symbols that perform an operation on a variable's current value and overwrite the variable with the new value. For example, += adds a value and overwrites the variable with the sum.

A Boolean type can only be one of two values: true or false. It models a statement of truth. In this lesson, we declare some Booleans and explore some methods that return them.

Use the ! symbol to invert a Boolean. A true becomes false, and a false becomes ture.

Practice with the equality and inequality operators.  The equality operator accepts two operands and checks whether they are equal. The inequality operator checks whether the two operands are not equal.

Use the && operator to validate that multiple Booleans evaluate to true. This models a scenario where multiple independent conditions must be met in order for something to be true.

Use the || operator to validate that either one of Booleans evaluate to true. This models a scenario where at least one of several independent conditions must be met in order for something to be true.

A character type represents a single Unicode character. It may represent common alphabetic characters in 100+ languages but can also represent an emoji. In this lesson, we explore some of the pitfalls of characters in programming.

An array is a fixed-size collection of homogenous data. Arrays store a sequence of values in order.

Let's declare some arrays and explore how the Rust compiler infers their types.

Rust assigns each element within an array an order in line. The count starts from 0. In this lesson, we learn how to both access and overwrite an element at an index position.

A trait is a contract that requires that a type support one or more methods. The Display trait requires a method on the type that will return the type as a user-friendly string. Every time we use {} interpolation syntax, we rely on the Display trait implementation on a type.

In this lesson, we introduce the complementary Debug trait. While Display is for human-readable output, the goal of Debug is to format a type into a programmer-facing string for debugging. We use the :? format specifier to print a value in Debug format.

In this lesson, we'll learn another macro called dbg!, which is short for "debug".  The dbg! macro prints and returns the line of code we wrote and its output. It offers a nice shortcut to get the Display trait output of a value.

Like an array, a tuple is a collection type that can contain multiple elements, each of which is an assigned an index position reflecting its order in line. The difference between the two data types is that a tuple supports different types for the values. An array is homogenous, which means all of its elements must be of the same type. A tuple does not have that requirement, so it can store elements of different types.

The Range type represents a sequence or interval of consecutive values. For example, a range can represent the sequence of numbers between 15 and 23, or the lowercase characters between the letter 'b' and the letter 'h'.

A generic represents a type argument. A generic is a placeholder for a future type that has the potential to vary. Generics enable flexibility in the design of functions and types because the code is not bound to a single type.

Review the concepts introduced in this section including integers, floats, strings, tuples, arrays, booleans, methods, generics, the Display and Debug traits, and more!

A function is a sequence of steps to be executed in order. It’s a procedure that encapsulates some logic. The power of functions lies in their ability to capture a reusable collection of instructions. In this lesson, we declare some simple functions and invoke them from main.

In this lesson, we'll learn how to define function parameters. A parameter is a name for an expected input. When a function is invoked, we are required to pass in a concrete value for that parameter, which is called an argument.

A return value is the output of a function. It is what the function gives back to the caller, which is what invoked the function in the first place. In this lesson, we use the return keyword to specify an explicit return value.

A Rust function implicitly returns the last evaluated value from its function body. In this lesson, we practice using this implicit return syntax.

This lesson introduces a special type called the unit. A unit is an empty tuple, a tuple without values. Functions in Rust return a unit if no return value is explicitly or implicitly specified.

In this lesson, we show to declare an evaluation block inside a function body. Rust evaluates the contents of the block and "returns" the last value it produces; its a similar concept to functions but one fully contained within a function body. The block creates an independent execution environment for isolating a collection of related code.

Review the concepts introduced in this section including functions, parameters and arguments, implicit and explicit return values, units, blocks, and more!

The term control flow refers to how a program will execute. We are able to alter the execution of the program's logic based on conditionals. In this lesson, we introduce the if statement, which executes a block of code if a condition is met.

The else if acts as as second if statement that will be considered if the first if statement evaluates to false. We are able to check different related conditions to determine which block of code to execute.

The else statement offers a fallback option. If all previous if / else if statements evaluate to false, the program will execute the logic in the else block.

An if statement is an expression so we can assign the block's final value to a variable. In this lesson, we explore a few variations on this syntax.

In this lesson, we introduce one of Rust's most powerful features: the match statement. The match statement can react to every possible variant of a type. The compiler will not compile unless every scenario is handled.  We practice applying match to a Boolean value.

The underscore character is a catch-all pattern that will always match. We talk about the advantages of _ in a match block as well as its potential pitfalls in this lesson.

A single match arm can check for multiple values by using vertical pipes or conditional logic. We explore all the wonderful possibilities in this lesson!

In this lesson, we'll introduce the loop keyword. The loop keyword declares a block of code that Rust will execute over and over. By default, there's no endpoint; we thus have to terminate the loop with the complementary break keyword.

The continue keyword terminates the current loop and starts the next loop. We can use it to avoid executing the remaining logic in the current iteration.

A while loop executes a block of code as long as a condition is met. It's a more declarative solution because Rust will handle the termination of the iteration. But we have to make sure to alter some part of state that the while loop will track and use to determine the end of iteration.

Traffic lights

Read about what's good
what should give you pause
and possible dealbreakers
Designed for both novice and professional learners, this course provides a comprehensive introduction to Rust, covering fundamental concepts to advanced features, making it suitable for a wide range of skill levels
Covers topics such as ownership, references, and error handling, which are crucial for writing safe and efficient code, especially in systems programming and other performance-critical applications
Includes hands-on coding challenges, quizzes, and written assignments, which provide practical experience and reinforce learning, making it easier to grasp complex concepts and apply them in real-world scenarios
Requires installing the Rust compiler, VSCode, and potentially XCode Command Line Tools or Visual Studio, which may require significant disk space and processing power, potentially posing a barrier for learners with older or less powerful computers
Includes instructions for installing Rust on macOS and Windows, but does not explicitly address compatibility with older operating systems, which may present challenges for learners using legacy systems

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Reviews summary

Comprehensive introduction to rust programming

According to learners, this course provides a highly comprehensive and in-depth introduction to the Rust programming language. Many students praise the instructor's clear explanations and the practical coding challenges and projects that help solidify understanding, especially of difficult concepts like ownership and lifetimes. The course is described as well-structured and easy to follow, even for those new to systems programming. While the volume of content is vast, some find the pace just right, while others feel it's very detailed, requiring significant time commitment. Overall, the feedback suggests it's a strong foundation for learning Rust, although some minor points about specific content or examples occasionally arise.
Some minor content or examples could benefit from updates.
"A few sections felt slightly outdated with newer Rust versions, though most of it is still relevant."
"Some examples were slightly confusing or could be improved to better illustrate the point."
"While generally excellent, a review of some older content might be beneficial as the language evolves."
"Occasionally, the code examples had minor issues or relied on older conventions, but these were rare."
Significant time investment is needed due to depth.
"Be prepared to invest a lot of time into this course; the 50+ hours is just the video time."
"The depth means it's not a quick skim; you need to dedicate serious hours to absorb the material."
"It's a long journey, but rewarding if you stick with it and put in the required time."
"This course demands your full attention and plenty of practice time outside the lectures."
Course structure is logical and well-paced.
"The course is logically structured, building from fundamentals to more complex ideas smoothly."
"I found it easy to follow along with the instructor's coding examples step-by-step."
"Each section flows well into the next, making the learning path clear."
"The pace feels appropriate for diving deep into Rust without getting completely overwhelmed."
Offers extensive coverage of Rust from basics to advanced.
"This is probably the most comprehensive Rust course I've found, covering almost everything you need to know."
"The sheer amount of content is impressive; it goes into great detail on every topic."
"It really does take you from zero to a solid understanding, touching on many advanced features."
"A very thorough resource, almost encyclopedic in its coverage of Rust features."
Hands-on coding and projects are very valuable.
"The hands-on coding and projects are the strongest part of the course for me, allowing me to apply what I learned immediately."
"I loved the coding challenges after each section; they really tested my understanding and reinforced the lessons."
"Working through the practical examples alongside the instructor made a huge difference in grasping the material."
"The final projects were challenging but very rewarding and helped me feel confident in writing my own Rust code."
Instructor explains complex Rust concepts clearly.
"The instructor does an excellent job of explaining complex topics like ownership and borrowing in a way that is easy to understand."
"His explanations are always very clear and easy to follow, even for someone new to systems programming."
"I really appreciated how the instructor broke down difficult concepts into manageable pieces with clear examples."
"The explanations on traits and lifetimes were particularly helpful and much clearer than other resources I've tried."
Effectively teaches Rust's difficult aspects.
"This course really helped solidify my understanding of the ownership system and how to work with the borrow checker."
"Lifetimes and traits felt intimidating, but the course explained them in a way that finally clicked for me."
"Tackles the unique and often difficult aspects of Rust head-on, which is crucial for beginners."
"I feel much more comfortable with Rust's core principles after completing the sections on borrowing and ownership."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Learn to Code with Rust with these activities:
Review Basic Programming Concepts
Reviewing fundamental programming concepts will help you grasp Rust-specific implementations more easily.
Browse courses on Variables
Show steps
  • Read introductory materials on variables, data types, and control flow.
  • Complete practice exercises on basic programming constructs.
  • Review the differences between imperative and declarative programming.
Read 'The Rust Programming Language'
Reading the official Rust book will provide a solid foundation and deeper understanding of the language.
Show steps
  • Read the chapters relevant to the current course section.
  • Try the examples provided in the book.
  • Take notes on key concepts and syntax.
Complete Rustlings Exercises
Practicing with Rustlings exercises will reinforce your understanding of Rust syntax and concepts.
Show steps
  • Install Rustlings following the instructions on the GitHub repository.
  • Work through the exercises in order, reading the hints when needed.
  • Use the compiler errors to guide your learning.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Write a Blog Post on Rust Ownership
Explaining Rust's ownership model in a blog post will solidify your understanding of this core concept.
Show steps
  • Research and understand Rust's ownership, borrowing, and lifetimes.
  • Write a clear and concise blog post explaining these concepts.
  • Include examples and diagrams to illustrate the concepts.
  • Proofread and edit the blog post before publishing.
Build a Simple Command-Line Tool
Building a command-line tool will allow you to apply your Rust knowledge to a practical project.
Show steps
  • Choose a simple command-line tool to build (e.g., a calculator, a to-do list).
  • Plan the features and functionality of the tool.
  • Write the code in Rust, using the concepts learned in the course.
  • Test the tool thoroughly and fix any bugs.
Read 'Programming Rust'
Reading 'Programming Rust' will expand your knowledge of advanced Rust topics.
Show steps
  • Select chapters that align with your interests or project goals.
  • Read the selected chapters carefully, taking notes on key concepts.
  • Experiment with the code examples provided in the book.
Contribute to a Rust Open Source Project
Contributing to an open-source project will provide valuable experience working with real-world Rust code.
Show steps
  • Find a Rust open-source project that interests you.
  • Read the project's documentation and contribution guidelines.
  • Identify a bug or feature to work on.
  • Submit a pull request with your changes.

Career center

Learners who complete Learn to Code with Rust will develop knowledge and skills that may be useful to these careers:
Systems Programmer
A systems programmer works on the core components of an operating system, often focusing on performance and resource management. This course helps build a strong foundation in Rust, which is increasingly used in systems programming for its safety and speed. The course's syllabus, which covers topics like ownership, references, and memory management, is crucial for any aspiring systems programmer. Additionally, learning the compiler toolchain and build process are directly applicable to this role.
Software Engineer
Software engineers design, develop, and maintain software applications. This course helps by introducing the learner to all aspects of the Rust programming language, from the fundamentals to advanced features. The 50+ hours of video content and hands-on coding exercises allow a future software engineer to immediately apply their skills in their job. Familiarity with data structures, error handling, and project structure from this course greatly helps any software engineer.
Command Line Interface Tool Developer
Command line interface tool developers create software that is run in the command line or terminal and automates tasks. Many of these tools are open source and written in performance-oriented languages, such as Rust. This course can help a command line interface tool developer since it introduces command line tools in the first section and also covers most of the language features required for creating a command line tool. Specifically, the course introduces `cargo`, a command-line tool, and this knowledge transfers over into the development of one's own cli tool.
Embedded Systems Engineer
Embedded systems engineers develop and maintain the software that runs on devices other than general purpose computers, such as sensors, wearables, and IoT devices. Rust's performance and low-level access make it ideal for embedded systems development. This course, with its deep dive into Rust's memory management, low-level control, and performance, helps any aspiring embedded systems engineer. The detailed focus on core language fundamentals to advanced features as well as multiple coding challenges and projects is especially valuable.
Build Tools Engineer
A build tools engineer creates the programs that other developers use to compile, test, and package applications. Because of Rust's performance, it is used in developing various build tools. This course can help by first introducing the learner to the Rust language, and then moving into more advanced topics, such as project structure, that are essential to a build tools engineer. The course’s section on the `cargo` tool in particular is useful here.
Game Developer
Game developers create the software that powers video games, and often need to work with low-level languages for performance. Rust's focus on efficiency makes it a strong choice for game development, especially for game engines and performance-critical components. This course will be very helpful to a game developer, since they would be exposed to the Rust language and the creation of executable files, as well as how to manage project structure. Also, the course's treatment of structs, enums, and vectors will be invaluable to any game developer.
Compiler Engineer
Compiler engineers develop the programs, or compilers, that translate high-level code into machine code. The course's focus on Rust's compiler and build toolchain may help anyone interested in compiler-related work. An understanding of concepts like variables, data types, functions, and control flow, all covered in this course, are beneficial for this role. An advanced degree is often needed for this role.
Web Developer
Web developers work on creating websites and web applications, using languages like JavaScript, Python, as well as Rust. Although Rust is not as common as other languages in front-end web development, its use in back-end services and high-performance web applications is increasing. This course may help a future web developer by familiarizing them with the Rust language and its ability to create compiled executables. The sections in the course covering variables, data types, functions, and control flow all are relevant to this career.
Blockchain Developer
Blockchain developers build and maintain applications on blockchain platforms. Rust's performance and security features have made it an increasingly chosen language for blockchain development. This course may be useful for an aspiring blockchain developer, since it gives learners a comprehensive introduction to the Rust programming language and its features. The course’s coverage of error handling, ownership, and references are all highly suited to the needs of a blockchain developer. This role may require an advanced degree.
Database Engineer
Database engineers design, build, and maintain database systems that store and organize an organization's data. This role often involves working with data structures and performance-critical code, where Rust's low-level control can be beneficial. This course may help a person interested in becoming a database engineer through its comprehensive coverage of Rust, including ownership, references, and error handling. The sections on structs, enums, and hashmaps are particularly relevant to data storage and manipulation.
DevOps Engineer
DevOps engineers work on the infrastructure and tools for deploying and managing software. This role involves automation, scripting, and working with command-line tools. Because of this, this course may be useful for a DevOps engineer, since the course covers project management. The ability to write command-line scripts and work with build systems, skills taught in the course, is also very important in this role. The course's deep dive into the command line and using tools like Cargo is relevant for this position.
High Frequency Trading Software Developer
High frequency trading software developers create software for financial institutions requiring fast and reliable performance. This often utilizes lower-level languages like Rust. This course may be helpful, since it introduces learners to the fundamentals of the Rust programming language, as well as its more advanced features that are useful for any high-performance programmer. The course's focus on performance, memory management, and low level control are all important for entering this field. An advanced degree may be required for this role.
Robotics Software Engineer
Robotics software engineers design, develop, and test software for robotic systems. These systems often have real-time requirements, making efficiency a key concern. This course may be helpful to a future robotics software engineer, since it introduces the Rust language, as well as its low-level control and performance features. The course's sections on data structures and error handling will be especially beneficial for anyone wishing to enter this field.
Operating Systems Developer
Operating systems developers design and build the core software of a computer's operating system. This is a highly specialized field often requiring deep technical knowledge and understanding of how software interacts with hardware. Rust's focus on safety and performance makes it a viable choice for operating systems development. This course may be helpful to aspiring operating systems developers, since it covers low-level concepts such as memory management, references, and data types. An advanced degree is often required for this role.
Graphics Software Engineer
Graphics software engineers develop software for rendering graphics and creating visual effects. Because Rust enables low-level control, it can be ideal for writing graphics code. This course may be useful for aspiring graphics developers, since it introduces the Rust language, as well as its performance and memory management features. The course’s deep dive into ownership and references is very relevant, as well as the section on data structures and project structure. An advanced degree is often required for this role.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Learn to Code with Rust.
Is the official guide to Rust programming. It covers everything from basic syntax to advanced concepts like ownership and concurrency. It is highly recommended as a companion to the course, providing in-depth explanations and examples. This book is commonly used as a textbook at academic institutions.
Provides a comprehensive guide to Rust, covering advanced topics such as concurrency, networking, and embedded systems. It valuable resource for expanding your knowledge beyond the basics covered in the course. This book is useful as additional reading to provide more depth to the existing course.

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