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Manik (Cloudaffle)

Welcome to this one-of-a-kind course specifically designed to transform your TypeScript programming skills by diving deep into the world of Gang Of Four Design Patterns, SOLID Design principles, and Object-Oriented Programming (OOP) concepts. Are you an aspiring or intermediate programmer looking to level up your game? Or are you an advanced programmer and need a refresher on the Gang Of Four Design Patterns and SOLID Design Principles? Do you have a grasp of TypeScript and now want to focus on architectural excellence and code reusability? If so, you've come to the right place.

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Welcome to this one-of-a-kind course specifically designed to transform your TypeScript programming skills by diving deep into the world of Gang Of Four Design Patterns, SOLID Design principles, and Object-Oriented Programming (OOP) concepts. Are you an aspiring or intermediate programmer looking to level up your game? Or are you an advanced programmer and need a refresher on the Gang Of Four Design Patterns and SOLID Design Principles? Do you have a grasp of TypeScript and now want to focus on architectural excellence and code reusability? If so, you've come to the right place.

This course isn't just another tutorial; it's your passport to becoming an advanced TypeScript developer. Throughout more than 140 high-definition videos, totaling over 10 hours of content, we'll delve into the nuances of effective software design and programming. We go beyond theory by providing practical, hands-on coding exercises and quizzes that reinforce your learning and provide the skills you need for the real world. With this course, you don't just learn; you practice, implement, and master the art of writing clean, efficient, and robust TypeScript code using the SOLID Design Principles and Gang Of For Design Patterns using TypeScript.

Uniquely, this course covers all three key areas you need for excellence in modern software development:

  1. Design Patterns: Master the Gang Of Four Design Patterns like Singleton, Builder,  Strategy, and many more to solve specific problems efficiently.

  2. SOLID Design Principles: Understand and implement the SOLID principles that serve as the foundation for writing maintainable and scalable code.

  3. Object-Oriented Programming Concepts: Learn and apply the four pillars of OOP—Inheritance, Encapsulation, Polymorphism, and Abstraction—in TypeScript, enabling you to write code that is both functional and elegant.

Design Patterns You Will Learn In This Course:

  • Creational Design Patterns

    • Factory

    • Abstract Factory

    • Builder

    • Prototype

    • Singleton

  • Structural Design Patterns

    • Decorator

    • Adapter

    • Facade

    • Bridge

    • Composite

  • Behavioral Design Patterns

    • Command

    • Chain of Responsibility

    • Observer Pattern

    • Interpreter

    • Iterator

    • State

    • Strategy

    • Template

By the end of this course, you'll not only have a deep understanding of Software Design Patterns, SOLID principles, and OOP in TypeScript but also be equipped with the practical skills to apply these concepts in your future projects. Whether you are developing enterprise-level applications or working on freelance gigs, the skills you acquire here will make you stand out in the TypeScript development community.

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What's inside

Learning objectives

  • Master gang of four design patterns in typescript to write scalable and maintainable code for real-world applications.
  • Gain in-depth understanding of solid principles to develop clean, modular, and robust typescript code for better software design.
  • Creational design patterns including singleton, factory method, abstract factory, builder, and prototype to effectively manage object creation in typescript.
  • Gain expertise in structural design patterns like adapter, bridge, composite, decorator and facade to optimize your code.
  • Behavioral design patterns including observer, strategy, command, iterator, state, chain of responsibility, and visitor to enhance code flexibility.
  • Grasp essential object-oriented programming concepts such as inheritance, encapsulation, polymorphism, and abstraction to write clean, modular typescript code.
  • Apply your knowledge through comprehensive real-world examples, solidifying your grasp on design patterns and oop concepts in practical typescript projects.
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Syllabus

Intro To Design Patterns
Welcome
How To Make The Most Out Of This Course
Note About Resource
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Traffic lights

Read about what's good
what should give you pause
and possible dealbreakers
Explores Gang of Four design patterns, which are foundational for software architecture and provide reusable solutions to common design problems
Covers SOLID principles, which are essential for creating maintainable, scalable, and understandable software, making it easier to adapt to changing requirements
Examines object-oriented programming concepts, which are crucial for structuring code in a modular and reusable way, promoting better organization and collaboration
Includes quizzes and coding exercises, which provide hands-on experience and reinforce learning, ensuring learners can apply the concepts in real-world scenarios
Requires a grasp of TypeScript, so learners without prior experience in TypeScript may need to acquire that knowledge before taking this course
Teaches UML, which is a standardized modeling language used in software engineering, but it may not be as widely used as other tools and frameworks

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Reviews summary

Typescript design patterns & solid principles

According to learners, this course provides a comprehensive overview of Gang of Four Design Patterns, SOLID Principles, and Object-Oriented Programming specifically applied to TypeScript. Many appreciate the practical examples and real-world implementations which help solidify the theoretical concepts. While the course covers a wide range of topics, some students note that a solid understanding of TypeScript and OOP prerequisites is beneficial or even necessary to keep pace and fully grasp the material. The course structure is generally viewed as well-organized, making it easier to navigate the complex subjects.
Course content is well-organized.
"The progression from OOP to SOLID then to patterns felt logical and easy to follow."
"Modules are broken down into manageable video segments."
"I liked the way the course was structured, starting with fundamentals and building up."
"The quizzes after each section helped reinforce learning."
Real-world code examples aid understanding.
"The practical examples were key to understanding how to actually implement these patterns in my projects."
"I found the real-world use cases demonstrated in the code very helpful and actionable."
"Lectures combine theory with practical coding demos effectively."
"Seeing the patterns applied in tangible TypeScript code made a big difference compared to abstract theory."
Wide range of patterns and principles covered.
"This course covers all the main Gang of Four patterns, plus SOLID principles and OOP basics. It's a very complete package for design patterns in TS."
"I appreciated how the course didn't just focus on patterns but also reinforced SOLID and OOP concepts using TypeScript."
"Really a one-stop shop for understanding software design principles applied directly to TypeScript codebases."
"I learned about Factory, Singleton, Strategy, and many other patterns mentioned in the syllabus, plus the core SOLID ideas."
Some complex topics could be clearer.
"Most explanations were great, but a few of the more complex patterns felt rushed or could have used deeper dives."
"I had to rewatch certain lectures multiple times to fully grasp some of the more abstract principles."
"While the breadth is good, the depth on certain patterns could be improved for learners new to them."
"Some minor points in the code or explanations were occasionally confusing."
Best for those with prior TS/OOP knowledge.
"This course is definitely not for absolute beginners in TypeScript or programming. You need a solid foundation first."
"I struggled a bit because I wasn't as strong in OOP concepts as I thought. Make sure you know the basics beforehand."
"If you already work with TypeScript and want to improve your design skills, this is great. Beginners might find it too advanced."
"Assumes a certain level of familiarity with modern TypeScript features and object-oriented design principles."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in TypeScript Design Patterns And SOLID Principles with these activities:
Review Object-Oriented Programming (OOP) Concepts
Reinforce your understanding of OOP principles like inheritance, polymorphism, and encapsulation, which are foundational to grasping design patterns.
Show steps
  • Review the four pillars of OOP: Abstraction, Encapsulation, Inheritance, and Polymorphism.
  • Practice implementing these concepts in TypeScript with simple examples.
  • Identify real-world scenarios where each principle is applicable.
Review 'Design Patterns: Elements of Reusable Object-Oriented Software'
Deepen your understanding of design patterns by studying the original 'Gang of Four' book, which provides the foundation for the patterns covered in the course.
View Design Patterns on Amazon
Show steps
  • Read the introductory chapters to understand the context and motivation behind design patterns.
  • Select a few patterns covered in the course and study their descriptions in the book.
  • Compare the examples in the book with the TypeScript implementations in the course.
Implement a Simple Design Pattern in TypeScript
Solidify your understanding of a specific design pattern by implementing it in a small TypeScript project.
Show steps
  • Choose a design pattern from the course, such as Singleton or Factory.
  • Create a new TypeScript project and set up the necessary tooling.
  • Implement the chosen design pattern in a practical scenario.
  • Write unit tests to ensure the pattern is implemented correctly.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Review 'Refactoring: Improving the Design of Existing Code'
Learn how to improve existing code by studying refactoring techniques, which are essential for applying SOLID principles and design patterns effectively.
View Melania on Amazon
Show steps
  • Read the introductory chapters to understand the principles of refactoring.
  • Select a few refactoring techniques relevant to SOLID principles and design patterns.
  • Apply these techniques to existing TypeScript code to improve its design.
Refactor Existing Code Using SOLID Principles
Improve your ability to apply SOLID principles by refactoring existing code to adhere to these principles.
Show steps
  • Find a piece of existing code that violates one or more SOLID principles.
  • Analyze the code and identify the violations.
  • Refactor the code to adhere to the SOLID principles.
  • Write unit tests to ensure the refactored code still functions correctly.
Create a Blog Post Explaining a Design Pattern
Reinforce your understanding of a design pattern by explaining it in a blog post, targeting an audience of fellow developers.
Show steps
  • Choose a design pattern from the course that you want to explain.
  • Research the pattern and gather relevant information.
  • Write a blog post explaining the pattern, its intent, and its implementation in TypeScript.
  • Include code examples and diagrams to illustrate the pattern.
  • Publish the blog post on a platform like Medium or your personal blog.
Contribute to an Open Source TypeScript Project
Apply your knowledge of design patterns and SOLID principles by contributing to an open-source TypeScript project.
Show steps
  • Find an open-source TypeScript project that interests you.
  • Identify an issue or feature that you can contribute to.
  • Implement the feature or fix the issue, applying design patterns and SOLID principles where appropriate.
  • Submit a pull request with your changes.
  • Respond to feedback and iterate on your changes until they are accepted.

Career center

Learners who complete TypeScript Design Patterns And SOLID Principles will develop knowledge and skills that may be useful to these careers:
Software Engineer
A software engineer is deeply involved in the design, development, and maintenance of software systems. This course helps a software engineer thoroughly understand design patterns and object oriented programming, crucial for building robust applications. Learning about SOLID principles directly advances an engineer's ability to build scalable and maintainable code. This course provides practical skills that directly translate into writing better code, making the software engineer a more effective member of their team.
Software Architect
A software architect designs the high-level structure of software systems. This course provides a strong foundation for a software architect by emphasizing design patterns and object oriented programming. Learning the SOLID principles provides an architect with tools to guide development teams to build scalable, maintainable software. The software architect can use this course to better design software by improving their conceptualization of code patterns and practices.
Backend Developer
A backend developer focuses on the server side of applications, including databases and APIs. This course is especially useful for a backend developer because it delves deeply into design patterns and practices. These are fundamental to creating scalable, maintainable server-side systems. The course's focus on SOLID principles and object oriented programming in TypeScript, a language frequently used in backend service development, gives the backend developer the tools necessary to build robust and efficient backend systems.
Application Developer
An application developer creates software applications according to business and technical requirements. This course may be useful for an application developer by providing strong knowledge of design patterns and SOLID principles. These concepts help the application developer build well-structured applications. This course goes beyond theory by providing hands on coding and quizzes. By learning and applying concepts from this course, the application developer will be better able to build efficient and maintainable applications.
Lead Developer
A lead developer is responsible for guiding a team of developers and ensuring high quality code. This course is highly relevant for a lead developer because it dives into design patterns and object oriented programming. These are key to guiding teams on coding best practices and code architecture. This course, with its focus on SOLID principles and practical exercises, provides a lead developer with the expertise needed to make their team more effective and build scalable and robust software.
Full-Stack Developer
A full stack developer works on both the front end and back end of software applications. A full stack developer can use the concepts of this course to build scalable applications. The course covers design patterns and SOLID principles, which are important for a full stack developer to keep codebases organized and maintainable. This course strengthens a full stack developer's ability to implement an end-to-end system with clean and robust code.
Technical Lead
A technical lead is a senior developer who guides a team of engineers. They are responsible for ensuring code quality and for making technical decisions. A technical lead benefits from this course's focus on design patterns and object oriented programming. These are crucial to guiding teams on making good technical choices. The practical exercises in this course enhance the technical lead's ability to create robust software and to teach best practices to their team.
Mobile Developer
A mobile developer creates applications for mobile devices. This course provides a strong foundation for a mobile developer by teaching design patterns and SOLID principles. These methodologies help a mobile developer build efficient, scalable and maintainable code. The mobile developer can use the skills learned here to develop high quality mobile applications.
Principal Engineer
A principal engineer is typically a senior technical expert who shapes the technical direction of a company. This course focusing on design patterns and SOLID principles greatly aids a principal engineer. It is important for such leaders to have expertise in the kinds of topics taught in this course, so they can guide teams and projects. The principal engineer can use this course to teach and mentor junior engineers.
Game Developer
A game developer creates video games. This may be useful for a game developer by providing them with a deeper understanding of object oriented programming, which is commonly used in video game development. The course covers several design patterns that are frequently used in game development. This course's practical focus may be useful to the daily tasks of a game developer.
Data Engineer
A data engineer builds systems for data storage, processing, and analysis. This course may help a data engineer better structure their code and data pipelines. Learning the SOLID principles and the basics of object oriented programming can help the data engineer write code that is more organized, reusable, and scalable. By taking this course, the data engineer will work more effectively when building data systems.
Systems Architect
A systems architect designs complex systems which include hardware, software, and networking. By covering design patterns and object oriented programming, this course may be useful for a systems architect. Gaining an understanding of these principles enables a systems architect to better understand the software components of the system. This course provides an architect with additional knowledge of the practices and patterns used in software design.
Machine Learning Engineer
A machine learning engineer builds machine learning models and systems. This course may be helpful to a machine learning engineer, because it teaches object oriented programming and software patterns. It introduces approaches that help the machine learning engineer write cleaner and more organized code. By taking this course, a machine learning engineer may gain knowledge of patterns useful when building machine learning systems.
Technology Consultant
A technology consultant advises organizations on how to use technology to meet business objectives. This course's focus on software design and architecture may be useful for a technology consultant. By understanding design patterns and software principles, the technology consultant can better advise businesses on technology direction. This course may help the technology consultant gain a more nuanced understanding of software development.
DevOps Engineer
A DevOps engineer is responsible for automating and streamlining software development and deployment processes. This course may help a DevOps engineer better work with codebases, by teaching concepts of software design and implementation . The course's focus on object oriented programming and design patterns will help the engineer when working with software architecture and code management.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in TypeScript Design Patterns And SOLID Principles.
This book, often referred to as the 'Gang of Four' book, is the seminal work on design patterns. It provides detailed explanations and examples of the classic design patterns. While the examples are not in TypeScript, the concepts are universally applicable and essential for understanding the patterns covered in the course. It serves as an excellent reference for understanding the intent, motivation, and applicability of each pattern.
Provides a comprehensive guide to refactoring techniques. It's invaluable for understanding how to improve the design of existing code, which crucial skill when applying SOLID principles and design patterns. While the examples are primarily in Java, the principles and techniques are universally applicable to TypeScript. This book will help you identify code smells and apply appropriate refactoring techniques to improve code quality and maintainability.

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