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Martin Perhiniak and Gabor Molnar

Whether you are a beginner or an intermediate designer, this course is your gateway to mastering Figma—the essential tool for modern product design.

In this class, you'll learn:

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Whether you are a beginner or an intermediate designer, this course is your gateway to mastering Figma—the essential tool for modern product design.

In this class, you'll learn:

  • How to use Local Variables for more efficient designs

  • Auto-Layout for creating responsive and scalable layouts

  • Prototyping to bring your designs to life

  • Wireframing to structure your ideas

  • UX methodologies for purposeful design

  • How to present a full UX/UI cycle in your portfolio

  • The new AI features that can enhance your workflow and more.

The course is for you if:

  • you are a beginner interested in breaking into UX/UI design

  • you want to design websites and applications

  • you want to learn proper UX/UI design workflow

  • you want to add UX/UI project to your portfolio

  • Figma is your main tool

The course isn't for you if:

  • you want to code websites (..)

  • you want to learn Adobe tools (Photosop, Illustrator...)

  • you want to make animations

What you will need?

  • A Figma account

  • A passion for design and user-centered thinking

  • No prior design experience needed—this course will guide you step by step.

By the end of this course, you will complete a real-world UX/UI project—an industry-standard case study that you can proudly add to your portfolio.If you're ready to learn, create, and grow as a designer, this course is your stepping stone professional success.Enroll now.

Enroll now

What's inside

Learning objectives

  • Ui design foundations in figma
  • Local variables for consistent ui design
  • Auto-layout for creating responsive and scalable layouts
  • Prototyping to bring your designs to life
  • Wireframing to structure your ideas
  • Ux methodologies for purposeful design
  • How to present a full ux/ui cycle in your portfolio
  • Deep dive into plugins and ai features to enhance your workflow

Syllabus

Introduction
About the course
First steps
First day in Figma
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Activities

Coming soon We're preparing activities for Figma 2025 - UX/UI Design Bootcamp. These are activities you can do either before, during, or after a course.

Career center

Learners who complete Figma 2025 - UX/UI Design Bootcamp will develop knowledge and skills that may be useful to these careers:

Reading list

We haven't picked any books for this reading list yet.
Is written for developers who want to use Figma. It covers topics such as importing code into Figma, generating code from prototypes, and using Figma for UI development.
Comprehensive guide to Figma for designers. It covers all aspects of the software, from basic features to advanced techniques.
Is designed for educators who want to use Figma in their classrooms. It covers topics such as using Figma for teaching design principles, creating interactive lessons, and assessing student work.
This foundational text is crucial for anyone starting in design, including those learning Figma. It introduces human-centered design principles that are essential for creating intuitive user interfaces. While not specific to Figma, its concepts are directly applicable to designing with the tool and provide necessary background knowledge. It is widely considered a classic in the field and is often recommended for beginners.
A highly practical and enjoyable read for anyone involved in web or app design. focuses on usability principles that directly influence how you would design in Figma for a positive user experience. It's particularly useful for understanding user behavior and creating intuitive interfaces, making it valuable supplementary reading for all levels.
Translates psychological principles into actionable design guidelines. Understanding these laws is vital for creating effective and ethical designs in Figma. It provides valuable context for design decisions made within the tool and is relevant for students and professionals looking to deepen their understanding of user behavior.
A comprehensive reference book on interface design patterns. While first published in 2005, many of the core principles remain relevant for designing in Figma. It's a useful resource for exploring common design solutions and terminology, providing breadth to a Figma-focused curriculum. It can serve as additional reading for those wanting to understand established interaction patterns.
Offers insights into how people see, read, remember, and think. Applying these psychological principles in your Figma designs can significantly improve user experience. It's a valuable resource for understanding the human aspect of design, complementing the technical skills learned in Figma courses.
Considered a foundational text in interaction design, this book introduces goal-directed design and the use of personas, concepts applicable when planning projects in Figma. While some technical aspects may be dated, the core principles of designing for user goals are highly relevant for a deep understanding of UX within a Figma workflow. It's a valuable reference for advanced students and professionals.
Covers the entire UX process, from research to prototyping and testing. It provides a solid understanding of the activities surrounding the use of a tool like Figma in a real-world UX project. It can serve as a comprehensive guide to the UX workflow that Figma facilitates.
A visually rich reference that explains 125 key design principles. These principles are applicable across various design disciplines, including UI/UX design in Figma. It's a valuable resource for expanding one's design vocabulary and understanding the foundational concepts behind effective visual communication within the tool.
Practical advice for designers working in environments with limited resources. provides strategies for conducting UX work effectively, which can be applied when using Figma in a small team or individually. It's helpful for understanding how to integrate UX practices into a lean workflow.
Is specifically focused on using Figma for UI/UX design and prototyping. It's an excellent resource for learning the tool's features and applying design principles within Figma. It is highly relevant for all levels, particularly those looking for hands-on guidance with the software. The second edition is recently published, covering the latest features.
This guide dives into creating efficient workflows in Figma using components and styles, which are crucial for building scalable design systems. It's highly relevant for users who want to move beyond the basics and streamline their design process in Figma. It's a valuable resource for intermediate to advanced users.
Aimed at beginners, this book provides a comprehensive introduction to UI/UX design using Figma. It covers fundamental principles and core functionalities of the tool, making it suitable for those just starting out. It's a good resource for gaining a broad understanding of how to use Figma for design projects.
Explores how to create and maintain effective design systems, a crucial aspect of collaborative design in Figma. Understanding the principles outlined in this book will enhance your ability to work with and build design systems within Figma, which is essential for larger projects and teams.
Focuses on using Figma for UI design. It covers topics such as creating prototypes, designing user interfaces, and collaborating with other designers.

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