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José Javier López Monfort

Oímos en tres dimensiones porque la evolución nos ha dotado de esta capacidad fundamental para desenvolvernos en nuestro entorno. El oído sustituye a la vista cuando las fuentes sonoras quedan fuera del alcance de esta o bien sirve para complementarla cuando están visibles. Desde los principios de la electrónica la ingeniería ha trabajado para simular estos estímulos sonoros a través de múltiples sistemas de sonido espacial, empezando desde el más simple, el estéreo. En este curso el alumno empezará familiarizándose con los mecanismos de la audición espacial humana, para pasar a estudiar los principales sistemas de reproducción de sonido espacial, siguiendo una clasificación ordenada atendiendo a criterios de ingeniería. Se estudiarán desde los sistemas más comunes como el 5.1 hasta los sistemas más modernos como la Wave-Field Synthesis o los sistemas binaurales con personalización de la HRTF.

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Oímos en tres dimensiones porque la evolución nos ha dotado de esta capacidad fundamental para desenvolvernos en nuestro entorno. El oído sustituye a la vista cuando las fuentes sonoras quedan fuera del alcance de esta o bien sirve para complementarla cuando están visibles. Desde los principios de la electrónica la ingeniería ha trabajado para simular estos estímulos sonoros a través de múltiples sistemas de sonido espacial, empezando desde el más simple, el estéreo. En este curso el alumno empezará familiarizándose con los mecanismos de la audición espacial humana, para pasar a estudiar los principales sistemas de reproducción de sonido espacial, siguiendo una clasificación ordenada atendiendo a criterios de ingeniería. Se estudiarán desde los sistemas más comunes como el 5.1 hasta los sistemas más modernos como la Wave-Field Synthesis o los sistemas binaurales con personalización de la HRTF.

What you'll learn

  • Comprenderás como localizamos los sonidos en el plano horizontal
  • Estudiarás la evolución de los sistemas clásicos de sonido envolvente
  • Comprenderás el panning en estéreo, en 5.1 y sus ecuaciones
  • Aprenderás como funcionan los sistemas binaurales (Maniquí y síntesis HRTF)
  • Entenderás qué es el sistema Wave-Field Synthesis

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What's inside

Learning objectives

  • Comprenderás como localizamos los sonidos en el plano horizontal
  • Estudiarás la evolución de los sistemas clásicos de sonido envolvente
  • Comprenderás el panning en estéreo, en 5.1 y sus ecuaciones
  • Aprenderás como funcionan los sistemas binaurales (maniquí y síntesis hrtf)
  • Entenderás qué es el sistema wave-field synthesis

Syllabus

Unidades:
Sección 1: Percepción espacial del sonido
Sección 2: Sistemas de sonido envolvente
Sección 3: Sistemas binaurales y avanzados
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Sección 4: Estándares de sonido envolvente
Examen final

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Complementa conocimientos de ingeniería de sonido o áreas afines al impartir conocimientos básicos en audio espacial
Proporciona una base sólida para comprender los principios de la audición espacial humana y los sistemas de reproducción de sonido espacial
Cubre una amplia gama de sistemas de reproducción de sonido espacial, desde los clásicos hasta los más modernos, ofreciendo una visión integral del campo
Aborda las tecnologías de sonido envolvente y binaural, que son cada vez más relevantes en la industria del entretenimiento y la comunicación
Requiere conocimientos previos en ingeniería de sonido o áreas afines para aprovechar al máximo el contenido
No proporciona experiencia práctica con sistemas de sonido espacial, lo que podría ser beneficioso para una comprensión más profunda

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Sonido Espacial y 3D with these activities:
Review of sound waves and acoustics
Revisit the basics of sound waves to refresh your knowledge before starting the course
Browse courses on Acoustics
Show steps
  • Define sound waves and describe their properties
  • Explain the concepts of frequency, wavelength, and amplitude
  • Describe the behavior of sound waves in different media
Review physics equations
Brush up on basic physics equations to prepare for the course material
Browse courses on Classical Mechanics
Show steps
  • Review Newton's laws of motion
  • Review equations for projectile motion and circular motion
  • Review the concepts of energy and power
Explore online tutorials on sound localization
Expand your understanding of sound localization through interactive online tutorials
Browse courses on Sound Localization
Show steps
  • Search for tutorials on sound localization techniques
  • Follow tutorials and complete exercises to enhance your knowledge
  • Apply the learned concepts to real-world sound localization scenarios
Five other activities
Expand to see all activities and additional details
Show all eight activities
Interactive exercises on spatial sound perception
Engage in interactive exercises to improve your ability to localize sounds
Browse courses on Sound Localization
Show steps
  • Find online platforms or apps offering spatial sound perception exercises
  • Complete exercises regularly to train your auditory localization skills
  • Track your progress and identify areas for improvement
Discussion group on sound localization techniques
Engage in discussions with peers to exchange knowledge and insights on sound localization
Browse courses on Sound Localization
Show steps
  • Join or create a discussion group focused on sound localization
  • Participate in discussions, share experiences, and ask questions
  • Collaborate with others to explore different perspectives and approaches
Create a presentation on sound localization in real-world applications
Solidify your understanding by creating a presentation on the applications of sound localization
Browse courses on Sound Localization
Show steps
  • Research and gather information on real-world applications of sound localization
  • Organize and structure the content into a logical presentation format
  • Develop visual aids and multimedia elements to enhance the presentation
  • Practice delivering the presentation to gain confidence
Contribute to open-source projects related to spatial audio
Gain practical experience by contributing to open-source projects in the field of spatial audio
Browse courses on Spatial Audio
Show steps
  • Explore open-source projects related to spatial audio and sound localization
  • Identify areas where you can contribute with your skills and knowledge
  • Join the project community and start contributing code, documentation, or other resources
Attend workshops or conferences on spatial audio and sound localization
Network with experts, learn about cutting-edge research, and gain practical insights
Browse courses on Spatial Audio
Show steps
  • Research and identify workshops or conferences related to spatial audio and sound localization
  • Register and attend the events
  • Actively participate in sessions, ask questions, and connect with professionals in the field

Career center

Learners who complete Sonido Espacial y 3D will develop knowledge and skills that may be useful to these careers:
Audio Engineer
Audio Engineers work with sound in a variety of settings, including recording studios, concert venues, and film sets. They are responsible for capturing, mixing, and mastering audio, and they need to have a deep understanding of how sound works. The coursework in Sonido Espacial y 3D will provide you with a strong foundation in the fundamentals of sound engineering, which will help you succeed in this role.
Recording Engineer
Recording Engineers are responsible for recording sound, and they need to have a deep understanding of how sound works. They also need to be able to use a variety of recording equipment, and they need to be able to create high-quality recordings. The coursework in Sonido Espacial y 3D will provide you with a strong foundation in the fundamentals of recording engineering, and it will also give you hands-on experience with recording equipment and techniques.
Electroacoustic Engineer
Electroacoustic Engineers design and develop electroacoustic devices, such as microphones, loudspeakers, and sonar systems. They need to have a deep understanding of how sound works, and they also need to be able to apply their knowledge to the design of new devices. The coursework in Sonido Espacial y 3D will provide you with a strong foundation in the fundamentals of electroacoustics, and it will also give you hands-on experience with electroacoustic devices.
Sound Designer
Sound Designers create sound effects and other audio elements for a variety of media, including film, television, and video games. They need to have a deep understanding of how sound works, and they also need to be able to use a variety of sound design tools. The coursework in Sonido Espacial y 3D will provide you with a strong foundation in the fundamentals of sound design.
Headphone Engineer
Headphone Engineers design and develop headphones, which are used for a variety of purposes, including listening to music, making phone calls, and playing video games. They need to have a deep understanding of how sound works, and they also need to be able to design headphones that are comfortable and durable. The coursework in Sonido Espacial y 3D will provide you with a strong foundation in the fundamentals of headphone design, and it will also give you hands-on experience with headphone design and testing.
Microphone Engineer
Microphone Engineers design and develop microphones, which are used for a variety of purposes, including recording music, making phone calls, and broadcasting radio and television. They need to have a deep understanding of how sound works, and they also need to be able to design microphones that are sensitive and accurate. The coursework in Sonido Espacial y 3D will provide you with a strong foundation in the fundamentals of microphone design, and it will also give you hands-on experience with microphone design and testing.
Video Game Audio Designer
Video Game Audio Designers create sound effects and other audio elements for video games. They need to have a deep understanding of how sound works, and they also need to be able to use a variety of audio design tools.
Acoustical Engineer
Acoustical Engineers design spaces to control sound and noise, which can include things like optimizing the sound quality in a concert hall, minimizing noise in a hospital, or ensuring that a room is suitable for recording audio. The coursework in Sonido Espacial y 3D will help you understand how sound works and how to manipulate it, which are both essential skills for an Acoustical Engineer.
Music Producer
Music Producers oversee the recording, mixing, and mastering of music. They work with musicians to create the desired sound, and they also need to have a deep understanding of how sound works. The coursework in Sonido Espacial y 3D will provide you with a strong foundation in the fundamentals of music production, and it will also give you hands-on experience with recording, mixing, and mastering.
Speech Technologist
Speech Technologists develop and implement speech recognition and synthesis technologies. They need to have a deep understanding of how speech works, and they also need to be able to use a variety of speech technology tools. The coursework in Sonido Espacial y 3D will provide you with a strong foundation in the fundamentals of speech technology.
Technical Director
Technical Directors oversee the technical aspects of live events, such as concerts, plays, and sporting events. They need to have a deep understanding of how sound works, and they also need to be able to manage a team of technicians. The coursework in Sonido Espacial y 3D will provide you with a strong foundation in the fundamentals of technical direction, and it will also give you hands-on experience with live event production.
Web Audio Engineer
Web Audio Engineers develop and implement audio technologies for the web. They need to have a deep understanding of how sound works, and they also need to be able to use a variety of web audio tools. The coursework in Sonido Espacial y 3D will provide you with a strong foundation in the fundamentals of web audio engineering.
Video Production Engineer
Video Production Engineers oversee the technical aspects of video production, such as lighting, sound, and editing. They need to have a deep understanding of how sound works, and they also need to be able to manage a team of technicians.
Broadcast Engineer
Broadcast Engineers are responsible for the technical operation of radio and television stations. They install, maintain, and repair broadcast equipment, and they also ensure that the station's broadcasts are of high quality. The coursework in Sonido Espacial y 3D will help you understand the technical aspects of broadcasting, and it will also give you hands-on experience with broadcast equipment.
Telecommunications Engineer
Telecommunications Engineers design and develop telecommunications systems, such as telephone networks and internet networks. They need to have a deep understanding of how sound works, and they also need to be able to design systems that are efficient and reliable.

Reading list

We've selected eight books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Sonido Espacial y 3D.
Este libro clásico proporciona una base sólida en los fundamentos teóricos y prácticos de la reproducción de sonido. Es una lectura esencial para comprender el diseño y la implementación de sistemas de sonido.
Este libro explora en profundidad los aspectos de la audición binaural y espacial. Proporciona información detallada sobre la psicoacústica, la tecnología y las aplicaciones de las tecnologías binaurales.
Este libro es una guía práctica para el diseño de altavoces. Proporciona información detallada sobre los principios, técnicas y materiales utilizados en el diseño de altavoces. Es un recurso valioso para cualquiera interesado en aprender sobre el diseño y fabricación de altavoces.
Este libro práctico proporciona una guía paso a paso sobre los principios y prácticas de la ingeniería de audio para refuerzo de sonido. Ofrece información valiosa sobre el diseño, la configuración y la operación de sistemas de sonido en vivo.
Este libro práctico es una guía completa para la ingeniería de grabación. Cubre todos los aspectos de la grabación, desde la configuración del estudio hasta la mezcla y masterización. Es una valiosa referencia para cualquiera interesado en aprender sobre las técnicas y tecnologías de grabación de audio.
Este libro de consulta multiautoritario proporciona una revisión exhaustiva de las investigaciones actuales en psicología musical. Cubre una amplia gama de temas, desde la percepción y la cognición musical hasta la emoción y la terapia musical.
Este libro es una guía completa para el estándar MIDI (Interfaz Digital de Instrumentos Musicales). Proporciona información detallada sobre los mensajes MIDI, los dispositivos compatibles con MIDI y las aplicaciones de MIDI en la producción musical.

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