We may earn an affiliate commission when you visit our partners.
Course image
Loony Corn

Programming interviews are like standard plays in professional sport - prepare accordingly. Don't let Programming Interview gotchas get you down.

  • Programming interviews differ from real programming jobs in several important aspects, so they merit being treated differently, just like set pieces in sport.
  • Just like teams prepare for their opponent's playbooks in professional sport, it makes sense for you to approach programming interviews anticipating the interviewer's playbook
  • This course has been drawn by a team that has conducted hundreds of technical interviews at Google and Flipkart
Read more

Programming interviews are like standard plays in professional sport - prepare accordingly. Don't let Programming Interview gotchas get you down.

  • Programming interviews differ from real programming jobs in several important aspects, so they merit being treated differently, just like set pieces in sport.
  • Just like teams prepare for their opponent's playbooks in professional sport, it makes sense for you to approach programming interviews anticipating the interviewer's playbook
  • This course has been drawn by a team that has conducted hundreds of technical interviews at Google and Flipkart

What's Covered:

  • Pointers: Memory layout of pointers and variables, pointer arithmetic, arrays, pointers to pointers, pointers to structures, argument passing to functions, pointer reassignment and modification - complete with visuals to help you conceptualize how things work.
  • Strings: Strings, Character pointers, character arrays, null termination of strings, string.h function implementations with detailed explanations.
  • Linked lists: Visualization, traversal, creating or deleting nodes, sorted merge, reversing a linked list and many many problems and solutions, doubly linked lists.
  • Bit Manipulation: Work with bits and bit operations.
  • Sorting and searching algorithms: Visualize how common sorting and searching algorithms work and the speed and efficiency of those algorithms
  • Recursion: Master recursion with lots of practice. 8 common and uncommon recursive problems explained. Binary search, finding all subsets of a subset, finding all anagrams of a word, the infamous 8 Queens problem, executing dependent tasks, finding a path through a maze, implementing PaintFill, comparing two binary trees
  • Data Structures: Understand queues, stacks, heaps, binary trees and graphs in detail along with common operations and their complexity. Includes code for every data structure along with solved interview problems based on these data structures.
  • Step-by-step solutions to dozens of common programming problems: Palindromes, Game of Life, Sudoku Validator, Breaking a Document into Chunks, Run Length Encoding, Points within a distance are some of the problems solved and explained.
Enroll now

What's inside

Learning objectives

  • Know how to approach and prepare for coding interviews
  • Understand pointer concepts and memory management at a very deep and fundamental level
  • Tackle a wide variety of linked list problems and know how to get started when asked linked list questions as a part of interviews
  • Tackle a wide variety of general pointer and string problems and know how to answer questions on them during interviews
  • Tackle a wide variety of general programming problems which involve just plain logic, no standard algorithms or data structures, these help you get the details right!

Syllabus

Introduction

Coding interviews are nothing like software engineering jobs, they tend to be stressful and focus on the hardest parts of a software engineer's jobs. However, getting your core concepts right, with a lot of practice is the secret sauce to cracking the coding interview.

Read more

Pointers are the foundation of all hard interview problems, visualizing memory layout using pointers helps us understand what's really happening under the covers.

Practice is the key to understanding key pointer concepts, solve pointer problems by visualizing the memory layout.

Arrays are pointers at heart, work with them exactly like you would with pointers.

Pointers know how much space the data they point to occupies. Which means you can access all elements of an array with a single pointer, pointer arithmetic is pretty cool!

A whole bunch of practice with pointer problems. These should be easy because you will have the memory layout right there to help you visualize things.

Strings are character pointers which are equivalent to character arrays. Solve functions from the string.h library for practice dealing with pointers.

Pointers as arguments to functions have subtleties which need to be understood to use them correctly. Understand reassignment and modifications of pointers in a function and see how the original pointers are affected in the calling code.

Let's solve some harder problems from the string.h library, remember the little details like string termination, null inputs all matter in an interview!

Pointers just hold addresses of a memory location, which means we can have pointers to pointers to pointers. Sounds complicated? No worries, there are examples to help you understand these every step of the way.

Pointers to pointers requires a heightened conceptualization of memory layout. See detailed visuals on how pointer modification and reassignment work. User defined types or structs can also have pointers to them, memory layout and visualization of struct pointers.

Linked lists are favorite interview questions for software engineering roles. If you can work linked lists you're on your way to tackling more complicated problems. Understand the memory set up of linked lists and start with a few problems to gain confidence.

Get the length of a linked list, access the nth element in a list, and append an element to the end of the list - all this while handling null lists and other details.

For a simple concept, linked lists can get surprisingly tricky very quickly. Practice and practice again to gain mastery over linked list problems.

Use the linked list as a stack and implement pop, delete all the elements in a list - tricky memory freeing here, insert an element at a specified position and in a sorted list - these are similar but the edge cases differ.

Once you've actually solved all the examples we've got so far, you'll find that linked lists are fun! This class has a particularly difficult sample problem which will introduce you to the fast and slow pointers which traverse a linked list at different speeds. Useful for a lot of tricky maneuvering.

Append one list to another and split a list into two by using fast and slow pointers. This second problem is much, much harder than it seems.

By now you should be able to solve linked list problems in your sleep. Let's practice a few last ones to gain complete master over them.

Remove duplicates from a sorted list, move the first node from one list to another, merge two sorted lists and finally reverse a linked list.

Doubly linked lists lend themselves to fewer interesting problems. However its important to not overlook them, let's try deleting a node in a doubly linked list and see how to work with forward and reverse pointers.

We dig into the bitwise AND, OR and NOT operations - visually inspecting how they work.

We continue with bit manipulation - the right shift and left shift operators are very powerful, but they have 2 issues that you should be sure to understand: overflow, and fill.

Before diving headlong into bit manipulation problems it's helpful to learn a few useful tricks which help you build a strong foundation to visualize working with bits.

Functions to get the nth bit of an integer and to set the nth bit of an integer. These are the building block functions and the concepts underlying these will be used for harder bit manipulation problems.

Print all the bits used to represent an integer from the most significant bit to the least significant. Learn some subtle details about the shift right (>>) with negative numbers!

Count the number of 1s in an integer, and learn a neat trick which allows you to do it in complexity O(number of 1s).

Reverse the bits in an integer. This pulls together a whole bunch of stuff from the last few problems. As in the case of hard problems, visualizing the process is key to solving this!

During coding interviews you might encounter questions which you can work out from first principles. You should be nailing these! Let's start with figuring out whether a string is a palindrome and finding all the points within a certain distance from another point.

Two more problems and detailed solutions. Play the game of life where every cell can change states from live to dead based on its neighbours.

Then move on to breaking a document into chunks to send down to a client subject to very specific constraints.

Run length encoding involves specifying the number of times a character is repeated in a string. Decoding run-length-encoded strings can be pretty tricky, let's find a solution for both.

If a number were represented by its digits, can you write code to add 2 numbers represented in this way? Let's walk through a solution and see if you can get this right.

Write code to check whether a Sudoku board is valid. This should work for both complete and incomplete boards. Sudoku is tricky and this has many conditions to check.

Lastly set up your own numeric system and then increment a number represented in that system by 1.

What is the performance of your code? How do you measure this? What is complexity and what is its relationship with performance?

The Big O notation is used to express complexity based on the size of the input specified for any algorithm. How is Big O expressed, how is it calculated and many examples to drive the concepts home!

The Big O notation becomes much clearer when you practice find the complexity of some sample pieces of code. Let's see how many of these you get right!

A sorting algorithm is not just defined by its complexity, there are a whole bunch of other characteristics which can be used to determine which sorting algorithm is the right one for a system. Let's understand what these characteristics are and what are the trade offs we might make.

The simplest and most naive sorting algorithm.

Closely allied with selection sort is bubble sort. Its an adaptive sort with the same time complexity as selection sort.

Insertion sort is an improvement over both bubble sort and selection sort. Let's see how exactly it works and why it's preferred in many cases.

Shell sort builds on top of insertion sort, it improves the complexity of it's running time by partitioning the list in a clever way.

This belongs to a class of algorithms which uses divide and conquer to break the problem set into smaller pieces. This also makes a time-space trade off to get a faster running time.

Quick sort is the sort of choice for developers of programming libraries. Let's see what makes it so attractive.

Binary search is a pretty nifty way to search through a sorted list in O(Log N) time. It's also an interview favorite so make sure you understand it well!

Recursion is pretty hard at the beginning. Let's look at an example of reversing a string and see how we can use recursion to solve the problem. Visualize the input and every step and see how the magic of recursion works.

We've already seen and understood binary search. This is a perfect first problem to tackle using recursion. Make sure you try it yourself first before seeing the solutions in the class.

A classic problem which can be solved recursively. Try out a few smaller sets and see how their subsets look to find patterns.

Binary trees lend themselves to problems which have really beautiful recursive solutions. The problem may seem hard but the solutions end up being simple. Checking for whether 2 trees are the same is one such problem.

Paint fill allows you to color regions on screen while using drawing software. Implement a recursive solution to paint fill a region on the display screen.

Say you were given all the tasks needed to build a complete car. These tasks may depend on one another. Set up a data structure to represent a task and it's dependencies and write code to build a car.

An anagram of a word is simply a word with the letters of the original word rearranged. This is complicated but lends itself well to a recursive solution.

There can be several paths out of a maze. Help a rat placed anywhere in maze to find it's way out.

Another classic problem with an elegant recursive solution.

The stack is a very simple and easy to understand data structure. However it lies underneath many complicated real world problems and is incredibly useful.

Let's build a stack for real using Java. It'll have all the operations we're interested in - push, pop, peek, size etc. It can hold any data type, it's a generic class.

Problems which use stacks as a part of their solutions are very common in programming interviews. Matching parenthesis to check for well formed expressions is a classic interview question - let's solve this using the stack we're already implemented.

Another interview question implemented. You have space available but your processing needs to be very fast indeed. How would you keep track of the minimum element of a stack as it changes?

The queue belongs to the same linear data structure family as the stack but it's behavior is very different. Queues are much more intuitive as there are plenty of real world examples where a queue is the fair and correct way of processing.

A common, fast but slightly tricky implementation of the queue is the array where the last element wraps around to the first. An interview favorite, let's see how to implement the circular queue.

We know the stack, and we know the queue. This problem brings them together. It's possible to mimic the behavior of a queue using 2 stacks in the underlying implementation. Let's write the most efficient code possible to make this work.

The binary tree is an incredibly useful hierarchical data structure. Many other, more complex data structures, use the binary tree as the foundation. Let's see what a binary tree looks like and learn some simple terminology associated with the tree.

Traversing a binary tree can be done in variety of ways. The breadth first traversal visits and processes nodes at every level before moving on to the next. Let's visualize breadth first traversal and see how it's implemented.

Depth first traversal can be of 3 types based on the order in which the node is processed relative to it's left and right sub-trees. Pre-order traversal processes the node before processing the left and then the right sub trees.

Depth first traversal can be of 3 types based on the order in which the node is processed relative to it's left and right sub-trees.

In-order traversal processes the left subtree, then the node itself and then it's right sub trees. Post-order traversal processes the node *after* it's left and right subtrees.

The algorithms are all remarkably similar and very easy once you use recursion.

A Binary Search Tree is a binary tree with specific constraints which make it very useful in certain operations. Learn what a BST is and how we can use it

Insertion and Lookup are operations which are very fast in a Binary Search Tree. See how they work and understand their performance and complexity.

Find the minimum value in a binary search tree, find the maximum depth of a binary tree and mirror a binary tree. Learn to solve these problems recursively and see implementation details.

Count the number of structurally unique binary trees that can be built with N nodes, print the nodes within a certain range in a binary search tree and check whether a certain binary tree is a binary *search* tree. Learn to solve these problems and understand the implementation details.

Check if a path from root node to leaf node has a specified sum, print all paths from the root node to all leaf nodes and find the least common ancestor for two nodes in a binary tree. Learn to solve these problems and understand the implementation details.

Priority Queues allow us to make decisions about which task or job has the highest priority and has to be processed first. Common operations on a Priority Queue are insertion, accessing the highest priority element and removing the highest priority element.

The Binary Heap is the best implementation of the Priority Queue.

The Binary Heap is logically a Binary Tree with specific constraints. Constraints exist on the value of a node with respect to it's children and on the shape of the tree. The heap property and the shape property determine whether a Binary Tree is really a Heap.

The Binary Heap may logically be a tree, however the most efficient way to implement it is using an array. Real pointers from parent to child and from child to parent become implicit relationships on the indices of the array.

Let's build a real heap in Java!

How do we ensure that when we add an element or remove an element from an existing heap, that the heap property and shape property is maintained? This operation is called Heapify.

Once we understand heapify, adding and removing elements from a heap become very simple.

Back to sorting. The Heap Sort uses a heap to transform an unsorted array into a sorted array. Phase I is converting the unsorted array into a heap.

Phase II actually outputs the final sorted array. It involves removing the elements from the heap and placing it in a sorted array. The cool thing is that all of this can be done in-place.

Let's practice heap problems! Use the heap property to find the largest element in a minimum heap and the K largest elements in a stream.

An interview favorite - the streaming median! This uses heaps in a very interesting and elegant way.

Starting with K sorted lists, get one complete sorted list which includes all the elements from the original K lists. This is easy and efficient when done using heaps.

The graph is a data structure that is used to model a very large number of real world problems. It's also an programming interview favorite. The study of graphs and algorithms associated with graphs forms an entire field of study called graph theory.

Edges in a graph can be directed or undirected. A graph with directed edges forms a Directed Graph and those with undirected edges forms an Undirected Graph. These edges can be likened to one-way and two-way streets.

Different relationships can be modeled using either Directed or Undirected graphs. When a graph has no cycles it's called an acyclic graph. A graph with no cycles is basically a tree.

There are a number of different ways in which graphs can be implemented. However they all follow they same basic graph interface. The graph interface allows building up a graph by adding edges and traversing a graph by giving access to all adjacent vertices of any vertex.

An adjacency matrix is one way in which a graph can be represented. The graph vertices are rows and columns of the matrix and the cell value shows the relationship between the vertices of a graph.

The adjacency list and the adjacency set are alternate ways to represent a graph. Here the connection between the vertices is represented using either a linked list or a set.

Compare the adjacency matrix, adjacency list and the adjacency set in terms of space and time complexity of common operations

Common traversal methods of trees apply to graphs as well. There is an additional wrinkle with graphs, dealing with cycles and with unconnected graphs. Otherwise the algorithms are exactly the same as those we use to traverse trees.

Topological sort is an ordering of vertices in a graph where a vertex comes before every other vertex to which it has outgoing edges? A mouthful? This lecture will make things easy to follow. Topological sort is widely used in real world problems.

Here is the code in Java to implement topological sort.

Traffic lights

Read about what's good
what should give you pause
and possible dealbreakers
Covers data structures like linked lists, stacks, queues, heaps, binary trees, and graphs in detail, which are frequently encountered in coding interviews
Includes step-by-step solutions to common programming problems like palindromes, game of life, and sudoku validator, which are helpful for interview preparation
Explores bit manipulation techniques, which are useful for optimizing code and solving certain types of interview questions efficiently
Examines sorting and searching algorithms, including bubble sort, insertion sort, merge sort, quick sort, and binary search, which are fundamental concepts for coding interviews
Requires learners to understand pointer concepts and memory management at a deep level, which may be challenging for those without prior experience in C or C++
Teaches string manipulation using the string.h library, which is primarily associated with C and may not be directly applicable to other programming languages

Save this course

Create your own learning path. Save this course to your list so you can find it easily later.
Save

Reviews summary

Coding interview prep fundamentals

According to learners, this course provides a solid foundation in core data structures and algorithms essential for coding interviews. Students appreciate the detailed explanations, especially on complex topics like pointers and recursion, often aided by visualizations. The inclusion of dozens of common programming problems and extensive practice with linked lists and binary trees is seen as highly valuable for interview preparation. While the course covers a broad range of topics including sorting and searching, stacks and queues, heaps, and graphs, some learners note that mastering the material requires significant dedication and practice. The focus is heavily on fundamental concepts and problem-solving techniques relevant to companies like Google and Flipkart.
Mastery demands significant effort
"Be prepared to spend a lot of time practicing the problems."
"This isn't a passive course; you need to code along."
"Mastering the topics requires dedicated effort beyond lectures."
Lots of problems to solidify concepts
"The course offers dozens of common programming problems."
"Plenty of practice with linked lists and binary trees."
"Solving the problems step-by-step reinforced the lectures."
Excellent visualization and detail
"The visuals helped me finally understand pointers and memory layout."
"Detailed explanations on pointer arithmetic were very helpful."
"Working through pointer problems clarified complex concepts."
Deep dive into essential structures
"I gained a strong grasp of stacks, queues, trees, heaps, and graphs."
"The data structure sections were comprehensive and well-explained."
"Understanding these structures is crucial for interviews, and this course covers them."
Directly applicable to coding interviews
"This course is clearly designed for coding interviews."
"The problem types are very similar to what I faced."
"Helped me prepare specifically for technical interviews."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Break Away: Programming And Coding Interviews with these activities:
Review Big O Notation
Reinforce your understanding of Big O notation, a fundamental concept for analyzing algorithm performance, which is crucial for coding interviews.
Browse courses on Big O Notation
Show steps
  • Review the definition of Big O notation and its purpose.
  • Practice determining the Big O complexity of simple code snippets.
  • Work through examples of common algorithms and their Big O complexities.
Cracking the Coding Interview
Supplement your learning with a widely recognized resource for coding interview preparation, providing additional practice problems and interview strategies.
Show steps
  • Read the book's introduction and understand its approach to interview preparation.
  • Work through the practice problems in areas where you feel less confident.
  • Review the interview strategies and tips provided in the book.
Implement String Functions
Sharpen your pointer and string manipulation skills by reimplementing standard string functions from string.h, a common interview task.
Show steps
  • Choose string functions to implement (e.g., strlen, strcpy, strcmp).
  • Write code to implement the chosen string functions using pointers.
  • Test your implementations thoroughly with various inputs.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Mock Interview Practice
Improve your interview skills by participating in mock interview sessions with peers, simulating the interview environment and receiving feedback.
Show steps
  • Find a peer to conduct a mock interview with.
  • Take turns interviewing each other, focusing on common coding interview questions.
  • Provide constructive feedback to each other after each interview.
Create a Video Explaining Pointers
Deepen your understanding of pointers by creating a short video explaining pointer concepts and memory management, reinforcing your knowledge through teaching.
Show steps
  • Plan the content of your video, focusing on key pointer concepts.
  • Record and edit your video, ensuring clear explanations and visuals.
  • Share your video with peers and solicit feedback.
Build a Simple Data Structures Library
Solidify your understanding of data structures by creating your own implementations of linked lists, stacks, queues, and binary trees.
Show steps
  • Choose data structures to implement (e.g., linked list, stack, queue).
  • Implement the chosen data structures with common operations.
  • Write unit tests to ensure the data structures function correctly.
Introduction to Algorithms
Expand your knowledge of algorithms with a classic textbook that provides a more in-depth treatment of the topics covered in the course.
Show steps
  • Read the relevant chapters on sorting and searching algorithms.
  • Work through the exercises and problems at the end of each chapter.
  • Compare the book's explanations with those provided in the course materials.

Career center

Learners who complete Break Away: Programming And Coding Interviews will develop knowledge and skills that may be useful to these careers:
Software Engineer
A software engineer designs, develops, and maintains software systems. This course helps build a strong foundation for a software engineer by focusing on data structures, algorithms, and common programming problems that are encountered in interviews and on the job. The course covers topics such as pointers, linked lists, bit manipulation, sorting and searching algorithms, recursion, stacks, queues, trees, heaps and graphs. A software engineer who has taken this course will be well prepared to tackle a wide variety of programming challenges. The course's emphasis on practical problem solving in the context of real interview scenarios is directly applicable to the daily tasks of a software engineer.
Algorithm Developer
An algorithm developer designs and implements algorithms to solve complex problems. This course is particularly relevant for an algorithm developer because it covers a wide range of essential algorithms and data structures. This includes sorting and searching algorithms, recursion techniques, and in-depth exploration of structures like heaps and graphs. An algorithm developer benefits from the course's focus on understanding the performance and complexity of algorithms, helping them to write efficient code. A key strength of this course is its focus on coding interview questions, which require the very deep understanding of algorithms needed to succeed as an algorithm developer.
Embedded Systems Engineer
An embedded systems engineer designs and develops software for embedded systems, like those in appliances, medical equipment, or vehicles. This course is highly relevant for an embedded systems engineer, as it provides a strong foundation in low-level programming concepts. Embedded systems engineers work with resource-constrained environments with a need to understand pointers, memory management, and bit manipulation. The course's focus on visualizing memory layout is particularly valuable. This course may be useful in how it addresses these core topics with specifics such as pointer arithmetic and bitwise operations, which are essential for efficient embedded systems programming.
Systems Programmer
A systems programmer works with the low-level software of a computer, such as operating systems and device drivers. This course is particularly helpful for a systems programmer due to its emphasis on pointers and memory management. The course's deep dive into memory layout, pointer arithmetic, and argument passing is directly applicable to the kind of work a systems programmer does each day. The ability to visualize how memory works at a low level, as emphasized throughout the course material on pointers, is key to developing robust systems code. This course may be particularly useful for understanding how the underlying system behaves.
Technical Lead
A technical lead guides a team of developers and ensures projects are technically sound. This course is useful for a technical lead. It covers a range of essential programming concepts, including data structures, algorithms, and problem solving techniques, which a technical lead should know. A technical lead needs to understand the underlying principles of software development. This course may be exceptionally useful in providing the knowledge a technical lead requires to make informed decisions, mentor junior engineers, and review code effectively. A deep understanding of data structures and algorithms helps a technical lead in understanding architectural decisions.
Robotics Engineer
A robotics engineer designs, builds, and tests robots. This course can be useful for a robotics engineer because it covers fundamental programming concepts and data structures that are often used in robotics software. A focus on real-time systems requires knowledge of pointers, memory management, and efficient algorithms, as covered in the course's material on pointers, recursion, sorting, and heaps. The course topics are directly relevant to optimizing robot control and navigation. While other skill sets are more important in robotics, this course provides background on core problem solving.
Applications Developer
An applications developer creates and modifies computer applications. This course may be useful for an applications developer because it covers fundamental concepts such as pointers, strings, linked lists, and data structures. These concepts help develop a foundation for writing effective code. Moreover, this course focuses on solving common programming challenges, which an applications developer may encounter on the job. This emphasis on practical problem solving allows an applications developer to get up to speed with the requirements of the role. Understanding how to reverse a linked list, for example, may be useful for an applications developer.
Game Developer
A game developer creates the code that brings video games to life. This course may help a game developer, particularly in regards to optimizing game performance, which often requires efficient use of data structures and algorithms. Game developers need to be able to implement game logic. This course teaches fundamental concepts such as recursion, sorting, and searching, as well as how data structures work such as heaps and graphs. The course's focus on solving coding interview problems can also help a game developer with problem solving in their day to day work. The specific examples, such as 'Game of Life' may prove particularly useful for a game developer.
Data Scientist
A data scientist analyzes large datasets to extract meaningful insights. This course may be helpful for a data scientist, providing skills necessary to handle complex data structures efficiently. The course covers fundamental data structures, such as linked lists, stacks, queues, trees, and graphs. The course's focus on algorithmic thinking, through topics like sorting and searching, and recursion, also helps a data scientist write more efficient and effective data processing programs. Though data science often uses high-level languages, a fundamental understanding of underlying data structures and algorithms may prove exceptionally useful.
Machine Learning Engineer
A machine learning engineer develops and implements machine learning models. This course focuses on data structures and algorithms, which form the basis of many machine learning operations. While a machine learning engineer frequently uses ready made libraries, a deeper understanding of how algorithms work is always welcome. The course emphasizes building a comprehensive understanding of data structures, such as binary trees, heaps, and graphs, which are fundamental for understanding machine learning concepts, even when they are implemented using libraries. This course may be useful to the daily work of a machine learning engineer.
Mobile Application Developer
A mobile application developer creates applications for smartphones and tablets. This course may be helpful for a mobile application developer, offering the necessary skills to build efficient and robust mobile apps. It covers data structures and algorithms, and these can be applied to mobile development. Topics like queues and stacks help manage user actions and data flow, while algorithms can help speed up processing. The course also includes topics such as sorting and searching that may be relevant to a mobile application developer. For example, the course's discussion of binary search might help in mobile app development.
Web Developer
A web developer builds and maintains websites. This course may be useful for a web developer, particularly one who is working on the server side of things. The course emphasizes many fundamental concepts, such as pointers, strings, linked lists, and common data structures. Many of these concepts are relevant to server side work in web development. For complex websites, knowledge of data structures such as heaps and graphs may also be helpful. This course provides a foundation that may be useful for building efficient and scalable web applications, though often web developers do not need to know low-level concepts like pointers.
Quality Assurance Engineer
A quality assurance engineer tests software to ensure it meets quality standards. This course may be valuable for a quality assurance engineer because it offers a detailed understanding of the underlying code. By being well-versed in areas such as data structures, algorithms, and coding interview problems, a quality assurance engineer can create more comprehensive test cases to thoroughly assess software. A quality assurance engineer who understands how pointers work will be able to test code more effectively. This course may be useful for quality assurance engineers who want a deeper understanding of the software they test.
Database Administrator
A database administrator manages and maintains database systems. This course may be helpful for a database administrator. It covers core concepts such as data structures and algorithms that are essential for database management. The course's emphasis on understanding time complexity and efficiency of algorithms is also relevant for optimizing database queries and performance. Topics such as binary search improve the efficiency of data lookup, a key part of database administration and management. This course may be useful for some database administrators.
Technical Writer
A technical writer creates documentation for software products, APIs, or technical processes. This course may be useful for a technical writer, as it will help them understand complex topics they will need to document. The course covers a wide spectrum of technical concepts, including pointers, linked lists, and data structures. A deeper comprehension of these subjects makes it much easier for the technical writer to interpret technical details and explain them clearly to the intended audience. The study of algorithmic thinking, as emphasized in the course, also allows the technical writer to better document technical processes. While certainly not core to the job, this course may be helpful for some technical writers.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Break Away: Programming And Coding Interviews.
Comprehensive guide to preparing for coding interviews. It covers a wide range of topics, including data structures, algorithms, and system design. It provides numerous practice problems and solutions, along with valuable insights into the interview process. This book is commonly used by students and professionals alike to prepare for technical interviews at top companies.
Provides a rigorous and comprehensive introduction to algorithms. It covers a wide range of topics, including sorting, searching, graph algorithms, and dynamic programming. While it may be more valuable as additional reading, it can also serve as a useful reference tool. This book is commonly used as a textbook at academic institutions and by industry professionals.

Share

Help others find this course page by sharing it with your friends and followers:

Similar courses

Similar courses are unavailable at this time. Please try again later.
Our mission

OpenCourser helps millions of learners each year. People visit us to learn workspace skills, ace their exams, and nurture their curiosity.

Our extensive catalog contains over 50,000 courses and twice as many books. Browse by search, by topic, or even by career interests. We'll match you to the right resources quickly.

Find this site helpful? Tell a friend about us.

Affiliate disclosure

We're supported by our community of learners. When you purchase or subscribe to courses and programs or purchase books, we may earn a commission from our partners.

Your purchases help us maintain our catalog and keep our servers humming without ads.

Thank you for supporting OpenCourser.

© 2016 - 2025 OpenCourser