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J. Anthony Allen

Welcome to Ultimate Sound Design Recipe Book, Vol 4: FX and Oddities.

In this class, you won't just be hearing from me. You will have 5 incredibly experienced, professional instructors. I'll be one of them, but I've brought in some of the top sound designers working right now to give up their secrets.

Read more

Welcome to Ultimate Sound Design Recipe Book, Vol 4: FX and Oddities.

In this class, you won't just be hearing from me. You will have 5 incredibly experienced, professional instructors. I'll be one of them, but I've brought in some of the top sound designers working right now to give up their secrets.

  • Jack Denny: Best known for his role as one of three producers and performers in the super-group Ternion Sound. These guys are all over the world right now.

  • Joe Dumpling: Known primarily under his alias Dumpling, Joe is a top-notch producer and multi-instrumentalist. And an experienced teacher, too.

  • Zak Khan: Zak is making some of the funkiest, coolest music I've heard in a long time, so I was super excited he agreed to help out with some videos here. Get ready for something special.

  • James Patrick: You've met James before in some of my other classes, but he is also a world-renowned producer and performer, and accomplished teacher (and Ableton Certified Trainer)

  • Me.  I'll be guiding you through all of the lessons from these guests and filling in anything that needs to be filled in.

The goal of this class is to help you define your sound by learning some of the tricks of the best in the world.

100% Answer Rate. Every single question posted to this class is answered within 24 hours by the instructor. Software:This course is NOT specific to any DAW program.

This is a course about techniques. Most techniques that you see the instructors doing can be replicated in several different applications. We will focus here on techniques, and learning with step-by-step examples of how to make specific sounds.

Topics Covered: 

  • Video Game Sounds

  • Horror Film Sounds

  • Risers

  • Stereo Imaging Effects

  • Mixing Effects

  • Vocal Resampling

  • Automating Effects

  • And much, much more.

If you are ready to start making professional-sounding tracks, this is the class that will start you on that journey. Get started today.

Dr. Allen is a university music professor and is a top-rated Udemy instructor - with nearly 100 courses and over 300,000 students.

In 2017 Star Tribune Business featured him as a "Mover and a Shaker," and he is recognized by the Grammy Foundation for his music education classes. 

I guarantee that this course is the most thorough sound design course available ANYWHERE on the market - or your money back (30-day money-back guarantee)

Closed captions have been added to all lessons in this course.

Praise for Courses by Jason Allen:

⇢  "It seems like every little detail is being covered in an extremely simple fashion. The learning process becomes relaxed and allows complex concepts to get absorbed easily. My only regret is not taking this course earlier." - M. Shah

⇢  "Great for everyone without any knowledge so far. I bought all three parts... It's the best investment in leveling up my skills so far.." - Z. Palce

⇢  "Excellent explanations.  No more or less than what is needed." - A. Tóth

⇢  "VERY COOL. I've waited for years to see a good video course, now I don't have to wait anymore. Thank You. " - Jeffrey Koury

⇢  "I am learning LOTS.  And I really like having the worksheets. " - A. Deichsel

⇢  "The basics explained very clearly - loads of really useful tips. " - J. Pook

⇢  "Jason is really quick and great with questions, always a great resource for an online class. " M. Smith

Students who register for this course will receive ongoing exclusive content and discounts for all future classes in the series. 

Enroll now

What's inside

Syllabus

Introduction
My Approach in this Class
How to Use This Class
Let's start with some sounds that are familiar if you are a gamer, or have looked into Sound Design for Video Games.
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Arpeggiator Automation
Collecting Coins (James Patrick)
Automating Effects
Make It Move (Juke Nukem)
Racing Games!
Wavetable Chord Pad (Dumpling)
Next, let's look at some sound design techniques you might find in a horror film soundtrack.
Buzzy Dissonance
Cyberpunk Pad (Jack Denny)
Dissonance Groove
Distorted Wavetable Synth (Dumpling)
If you are into electronic music production, you know what risers are. Let's look at some techniques for creating them.
Vocal Resampling
Papa VV Riser Tutorial (Zak Khan)
More Resampling
Transition Sounds (James Patrick)
Noise Riser
Riser FX Tutorial (Zak Khan)
Last up: Let's look at some sounds that defy categorization!
Stereo Imaging
Haas Effect Tutorial (Zak Khan)
Strange Space
Reverb Trick (Jack Denny)
Mixing Effects
Unique FX Per Clip (James Patrick)
What comes next?
What Comes Next?
Thanks for Watching!
Bonus Lecture

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Ultimate Sound Design Recipe Book Vol 4: FX and Oddities with these activities:
Review Basic Synthesis Techniques
Reviewing basic synthesis techniques will provide a solid foundation for understanding the more advanced sound design methods covered in the course.
Show steps
  • Watch introductory videos on different synthesis methods.
  • Experiment with virtual synthesizers to recreate basic sounds.
  • Read articles or blog posts explaining synthesis concepts.
Read 'The Sound Effects Bible'
Reading 'The Sound Effects Bible' will provide a comprehensive understanding of sound effects creation, which is essential for this course.
Show steps
  • Read the chapters related to specific sound design techniques.
  • Take notes on key concepts and techniques.
  • Experiment with the techniques described in the book.
Explore Advanced Stereo Imaging Tutorials
Following advanced tutorials on stereo imaging will help you master techniques for creating immersive and spatial soundscapes.
Show steps
  • Search for tutorials on advanced stereo imaging techniques.
  • Follow the tutorials and experiment with different settings.
  • Apply the techniques to your own sound design projects.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Recreate Sounds from Popular Video Games
Practicing recreating sounds from popular video games will help you develop your sound design skills and understand how to create specific effects.
Show steps
  • Choose a video game with interesting sound design.
  • Analyze the sounds and identify the techniques used.
  • Attempt to recreate the sounds using your DAW and plugins.
Study 'Designing Sound'
Studying 'Designing Sound' will provide a deeper understanding of the physics and mathematics behind sound, enhancing your ability to create unique and interesting effects.
Show steps
  • Read the chapters related to the physics of sound.
  • Experiment with the mathematical concepts described in the book.
  • Apply the knowledge gained to your sound design projects.
Create a Sound Design Demo Reel
Creating a demo reel will allow you to showcase your sound design skills and demonstrate your understanding of the techniques taught in the course.
Show steps
  • Select your best sound design work.
  • Edit the sounds together into a cohesive demo reel.
  • Add visuals to enhance the presentation.
Design Sound Effects for a Short Film
Designing sound effects for a short film will provide practical experience in applying the techniques learned in the course to a real-world project.
Show steps
  • Find a short film that needs sound design.
  • Analyze the film and identify the sound effects needed.
  • Create the sound effects using your DAW and plugins.
  • Mix the sound effects into the film.

Career center

Learners who complete Ultimate Sound Design Recipe Book Vol 4: FX and Oddities will develop knowledge and skills that may be useful to these careers:
Sound Designer
A Sound Designer crafts auditory elements for various media, including video games and film. This course, *Ultimate Sound Design Recipe Book Vol 4: FX and Oddities*, helps those aspiring to become Sound Designers by exploring techniques applicable to video game sounds and horror film soundtracks. The course emphasizes practical, step-by-step examples of how to make specific sounds, something crucial for a Sound Designer. The multiple instructors, each a professional in the field, offer diverse perspectives and tricks of the trade. Aspiring Sound Designers should take this course to help define their unique sound style.
Game Audio Designer
A Game Audio Designer specializes in creating audio for video games, including sound effects and music. *Ultimate Sound Design Recipe Book Vol 4: FX and Oddities* specifically helps those wanting to be Game Audio Designers by focusing on video game sounds, such as arpeggiator automation and collecting coins. The course provides techniques applicable within the gaming context and features insights from industry professionals like James Patrick. Those seeking to become Game Audio Designers should take this course to help them understand critical techniques in their field.
Electronic Music Producer
An Electronic Music Producer creates and manipulates sounds to produce electronic music. *Ultimate Sound Design Recipe Book Vol 4: FX and Oddities* helps Electronic Music Producers by exploring techniques relevant to risers and stereo imaging. The insights from top sound designers can teach techniques on their own sound design. Those wanting to become Electronic Music Producers should take this course to pick up these techniques from experienced professionals and refine their production skills.
Audio Engineer
An Audio Engineer is responsible for the technical aspects of sound, encompassing recording, mixing, and mastering. *Ultimate Sound Design Recipe Book Vol 4: FX and Oddities* gives Audio Engineers essential training on stereo imaging effects and mixing effects. The inclusion of guest instructors like Jack Denny provides insights into real-world practices. Those wanting to become Audio Engineers should take this course to broaden their understanding of sound manipulation techniques, which can lead to more creative and professional-sounding audio in their projects.
Audio Post Production Specialist
An Audio Post Production Specialist refines and enhances audio after the initial recording phase. *Ultimate Sound Design Recipe Book Vol 4: FX and Oddities* helps Audio Post Production Specialists by exploring stereo imaging effects and mixing techniques. With insights from seasoned professionals, the course allows one to create polished and professional audio. Learners should take this course to refine their skills in audio manipulation.
Virtual Reality Sound Designer
A Virtual Reality Sound Designer crafts spatial audio experiences for virtual reality environments. *Ultimate Sound Design Recipe Book Vol 4: FX and Oddities* helps Virtual Reality Sound Designers by covering stereo imaging techniques and the creation of unique FX. The course emphasizes techniques that can be critical for creating immersive virtual environments. Learners should take this course to craft compelling audio experiences in virtual reality.
Mobile Game Developer
A Mobile Game Developer creates games for mobile devices, which includes creating sound effects and music. *Ultimate Sound Design Recipe Book Vol 4: FX and Oddities* helps Mobile Game Developers by exploring video game sound design techniques. Specific examples of sounds for collecting coins, arpeggiator automation, and racing games further help Mobile Game Developers. Taking this course helps Mobile Game Developers create engaging audio environments for mobile games.
Film Composer
A Film Composer creates music for films, setting the tone and enhancing the narrative. *Ultimate Sound Design Recipe Book Vol 4: FX and Oddities* helps Film Composers by covering sounds often found in horror film soundtracks, as well as techniques like vocal resampling. The course allows Film Composers to experiment with unusual sounds. Learners should take this course to help them expand their sonic palette and experiment with more avant-garde approaches to film scoring.
Sound Editor
A Sound Editor is responsible for assembling and synchronizing sound recordings in films and television. *Ultimate Sound Design Recipe Book Vol 4: FX and Oddities* helps Sound Editors by introducing them to techniques for mixing and automating effects. The course’s coverage of horror film sounds may be particularly useful for Sound Editors working on horror projects. Taking this course helps Sound Editors refine their editing skills and create more immersive soundscapes.
Sound Installation Artist
A Sound Installation Artist creates art installations that use sound as a primary medium. *Ultimate Sound Design Recipe Book Vol 4: FX and Oddities* helps Sound Installation Artists to think outside the box by exploring techniques for creating strange and unusual sounds. The course allows them to experiment with avant-garde techniques such as stereo imaging and vocal resampling. Taking this course may help Sound Installation Artists push the boundaries of their artistic expression through sound.
Foley Artist
A Foley Artist creates sound effects for films and other media by recording everyday sounds in sync with the action. *Ultimate Sound Design Recipe Book Vol 4: FX and Oddities* may be useful to Foley Artists by covering a broad range of sounds, including generic video game and horror film sounds--as well as risers and stereo imaging effects. Taking this course may help Foley Artists to think outside the box and create more innovative sound effects.
Multimedia Artist
A Multimedia Artist creates content that combines various media, including sound, video, and graphics. *Ultimate Sound Design Recipe Book Vol 4: FX and Oddities* may be useful to Multimedia Artists by offering techniques in sound design that can be integrated into their projects. Stereo imaging, mixing effects, and automating effects, as taught in the course, may be applicable to a range of multimedia applications. Learners should take this course to add valuable depth to their multimedia projects.
Podcast Producer
A Podcast Producer oversees the creation of podcasts, including recording, editing, and sound design. *Ultimate Sound Design Recipe Book Vol 4: FX and Oddities* may be useful to Podcast Producers by helping them learn techniques for mixing effects and automating effects. The guidance from the instructors, who are veterans of sound design, can help Podcast Producers improve the audio quality of their podcasts. Taking this course may help Podcast Producers create professional-sounding podcasts.
Interactive Media Designer
An Interactive Media Designer develops interactive content for digital platforms, often including sound design. *Ultimate Sound Design Recipe Book Vol 4: FX and Oddities* may be useful to Interactive Media Designers by providing techniques for creating video game sounds and unique effects. The course’s practical, step-by-step approach can help Interactive Media Designers integrate sound effectively into their interactive projects. Learners should take this course to enhance the audio aspects of their interactive designs.
Audio Branding Specialist
An Audio Branding Specialist develops sonic identities for brands, creating sounds that represent a company's values. *Ultimate Sound Design Recipe Book Vol 4: FX and Oddities* touches on techniques that can be useful to Audio Branding Specialists by exploring risers, stereo imaging, and mixing effects. The course’s techniques may inspire Audio Branding Specialists to create more unique sonic assets. Taking this course helps Audio Branding Specialists create brand-consistent audio experiences.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Ultimate Sound Design Recipe Book Vol 4: FX and Oddities.
Comprehensive guide to creating and recording sound effects. It covers a wide range of techniques and equipment, making it a valuable resource for anyone interested in sound design. It provides a strong foundation for understanding the practical aspects of sound effects creation, which complements the techniques taught in the course. This book is useful as a reference tool.
Delves into the mathematical and physical principles behind sound, offering a deeper understanding of how sound works. It's particularly useful for understanding the underlying concepts behind various sound design techniques. While not a light read, it provides invaluable insights for those seeking a more technical understanding of audio. This book is more valuable as additional reading than it is as a current reference.

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