Ever wanted to blow stuff up without getting in trouble? Welcome to our new Blender Visual Effects course. Dive into the world of splashes, explosions, and ultimate destruction, all from the safety of your computer screen.
Ever wanted to blow stuff up without getting in trouble? Welcome to our new Blender Visual Effects course. Dive into the world of splashes, explosions, and ultimate destruction, all from the safety of your computer screen.
We’ll kick things off with the basics of breaking stuff up in Blender. You'll learn to create epic explosions and break things like a pro. By the end, you'll be demolishing buildings and making cars go boom. It’s all about making chaos look awesome.
But it's not just about explosions. We'll get into the nitty-gritty of Blender's rigid bodies and particle systems. You’ll understand how to make objects collide and interact with realistic physics. It’s like playing with digital Legos that can explode.
Imagine jets flying across water, leaving waves behind. Yeah, we’ll teach you that too. You'll be able to add splashes and other effects to make your scenes come alive. It's all about making your animations or film look as cool as possible.
This course is perfect if you’re tired of your scenes looking flat and boring. Adding visual effects and physics simulations can take your work to the next level. You’ll make scenes that feel dynamic and action-packed.
We designed this course for intermediate to advanced Blender users. If you’re a newbie, you can still join in, but having some basic Blender skills will help. Trust us, you don’t want to start with explosions if you’ve never used Blender before.
One thing to note: visual effects can be a bit heavy on your computer. Make sure you have a reasonably powerful PC to keep up. Blender version 4 is recommended for the best experience.
By the end of this course, you'll have a toolkit full of awesome effects. From breaking stuff to making it splash, explode, and more, you’ll be a visual effects wizard. So, if you're ready to add some serious boom to your scenes, let’s get started.
Join now and let’s blow some stuff up together.
In this video (objectives)…
Let’s take a first look at how to set up a rigid body by setting up a destructible wall demo scene.
In this video (objectives)…
Let’s look at how to turn multiple objects into rigid bodies
In this video (objectives)…
This lesson is about rigid body forces force and how you can use them with rigid bodies to make better effects
In this video (objectives)…
Directing and animating rigid bodies is crucial to making amazing visual effects, so lets look at how to do it
In this video (objectives)…
Let’s look at different rigid body collision shapes and how they affect the simulation
In this video (objectives)…
This lesson teaches how to import and add animated characters into rigid body simulationsThis lesson teaches how to import and add animated characters into rigid body simulations
In this video (objectives)…In this video (objectives)…
This lesson teaches how to use rigid body constraints to limit the motion of objects, we shall look at two examples, A door and a swing, to demonstrate how constraints work
In this video (objectives)…
This Lesson teaches about how you can fracture and destroy objects using the built-in cell fracture addon
In this video (objectives)…
In this lesson lets look at how to model a building that we will later destroy
In this video (objectives)…
In this lesson we continue working on the building, looking at the fracturing part and adding rigid body physic.
In this video (objectives)…
This lesson teaches how to add different materials to different parts of the building
In this video (objectives)…
In this lesson we finalize the fracturing and adding rigid body physics to the building parts
In this video (objectives)…
In this lesson lets model the building windows
In this video (objectives)…
In this lesson lets add a ground and top floor to the building
In this video (objectives)…
In this lesson we look at adding constraints to hold the building together
In this video (objectives)…
In this lesson we look at how to start the collapsing simulation by animating an object to collide into the building
In this video (objectives)…
In this lesson we shall look at how to bake simulations to keyframes, this allows us to create new simulations that are not affected by old ones
In this video (objectives)…
In this lesson we merge all the pieces into one mesh using geometry nodes to add a particle system
In this video (objectives)…
In this lesson we Add windows to all levels of the building and give them physics
In this video (objectives)…
In this lesson to add more realism to the windows simulation, lets further break them into smaller pieces using a particle system
In this video (objectives)…
In this lesson let us add more ciaos by adding a layer of dust using the smoke simulation system
In this video (objectives)…
This lesson concludes this chapter, adding the final touches to the building destruction vfx shot
In this video (objectives)…
In this lesson we shall look at how to import, prepare and animate a fighter jet
In this video (objectives)…
In this lesson we setup an ocean and environment surrounding the jet
In this video (objectives)…
In this lesson we add an enemy jet to the chase animation
In this video (objectives)…
In this lesson, we shall look at polishing the jet animation
In this video (objectives)…
In this lesson we add a secondary wave to the ocean wave caused by the speeding jets
In this video (objectives)…
In this lesson less look at adding water splashes to the ocean.
In this video (objectives)…
In this lesson we create a material for the water splash.
In this video (objectives)…
In this lesson, lets setup the project file and import the necessary models
In this video (objectives)…
In this lesson, lets setup rigid body physics and constrains for the car so we can animate it with physics.
In this video (objectives)…
In this lesson lets use different techniques to move the car with physics.
In this video (objectives)…
In this lesson lets simulate an explosion force under the car
In this video (objectives)…
In this lesson lets break the car into different parts.
In this video (objectives)…
in this lesson lets look at how to use collision layers to disable collisions between objects.
In this video (objectives)…
In this lesson lets add deformation to the car to make it look more damaged
In this video (objectives)…
In this lesson, lets shatter the glass windows of the car
In this video (objectives)…
In this lesson lets model a missile and create the missile animation.
In this video (objectives)…
In this lesson lets put everything together and add a smoke and fire simulation.
In this video (objectives)…
In this lesson lets see how to create a more detailed smoke shader.
OpenCourser helps millions of learners each year. People visit us to learn workspace skills, ace their exams, and nurture their curiosity.
Our extensive catalog contains over 50,000 courses and twice as many books. Browse by search, by topic, or even by career interests. We'll match you to the right resources quickly.
Find this site helpful? Tell a friend about us.
We're supported by our community of learners. When you purchase or subscribe to courses and programs or purchase books, we may earn a commission from our partners.
Your purchases help us maintain our catalog and keep our servers humming without ads.
Thank you for supporting OpenCourser.