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Diptopal Basu

Important Note: Please go through the 'Requirements' section before taking up this course. This course is for professionals already working on Embedded Systems and for experienced hobbyists and enthusiasts only.

Description

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Important Note: Please go through the 'Requirements' section before taking up this course. This course is for professionals already working on Embedded Systems and for experienced hobbyists and enthusiasts only.

Description

A deep dive into the ARM Cortex M4 architecture and Systems programming with the Understanding the programmers model, IDE (Integrated Development Environment). Detailed discussions, In depth  study of Datasheets and Reference Manuals, Demos and Case Studies on Memory access and its pitfalls (Different methods like Macros with offsets and Structures), Compilation and Linking process, Input/Output Subsystem, Interrupts (Both non-floating and floating point) and Clock Tree Configuration with in depth discussion on PLL circuitry and operation. Slideshows, Code Walkthroughs, Whiteboard and Debug Sessions are an integral part of the course. 

I have kept the complete first chapter with preview enabled for you to learn some basic concepts of ARM Cortex-M4 microcontrollers

There are certain topics in Embedded Systems especially for advanced microcontrollers which pose unique challenges

  • The process of manipulating the memory directly on a microcontroller either through macros or through structure pointers

  • Pointers for embedded systems. Though looking similar to their workstation counterparts, there are subtle differences which could mess up the application if not carefully handled

  • In embedded firmware development since application efficiency, determinism, power efficiency, memory size, writing efficient C programs and keeping track of the assembly code compiled from C/C++ are of paramount importance.

  • The Interrupt Handling Process is complicated and the stack frames created, vary between implementations like Floating point and Non Floating point Stacking and Unstacking. Interrupt preemption is a complicated feature and needs to be handled with care.

  • The process of Linking and Make is grossly misunderstood as well. The topics of object files, relocation, symbol resolution pose unique challenges and consolidated information on these is scarce.

  • Object File Formats are a grey area as well which causes much distress when the process of linking is to be understood. The different tables in the object file like the Symbol Table, Relocation Table are difficult to comprehend without proper guidance.

  • Input/Output pin configuration also pose challenges if the electricals and circuitry of the pins are not understood well. There are multiple configuration in which each pin of a microcontroller can operate like open drain, push-pull, high impedance etc.

  • The Clock Tree for a high end microcontroller is quite complex as well. Multiple clock sources feeding clocks to different subsystems make the initial learning curve quite steep. Over and above that the high frequency clocks are driven by PLLs which are complex circuits themselves and need a good deal of understanding when configuring them.

  • The processor startup could be tricky especially the part where the memory is set up after every reset. The understanding of .text, .data, .bss sections and setting them up properly during boot up poses unique challenges.

In this course I strive to address all of the challenges above with theory, diagrams, animation and code. There are plenty of demos to explain difficult to understand concepts. I have cleared all concepts through extensive debugging sessions on the IDE while inspecting the different subsystems of the controller in real time.

I have taken the following steps to address the challenges

  • Approached memory access and operations in different ways like Macros and Structures. I have built up the concepts gradually until I arrived at the final form of the expressions. I have shown examples of misaligned accessing of memory through structures and their mitigation. Bitwise operations have been dealt with in real time on the debugger.

  • For understanding the Linking process, I created code examples and first manually compile each source file and look into the ELF object files, the symbol tables and relocation tables along with the disassembly. Once the files are compiled into a single object file by the linker, the symbol resolution and code and symbol relocation are clearly explained by looking into the final object file. The linker script file is explained in detail with before and after initialisation diagrams of memory.

  • An extensive debug session of the startup process explaining how the processor sets up memory, in real time. The reset handler is explained and demonstrated in C. The process of initialising the .data section in the RAM and setting up the .bss section and stack are demonstrated in exhaustive detail.   

  • The Make process is explained using multiple Makefiles each with slightly increasing complexity in each, until the final 'cryptic' makefile is written and fully explained. The make dependency graph is explained and many possible error scenarios are discussed on make so as to explain how make tackles Makefiles. It's a decently exhaustive treatment of Make which will facilitate developers to write makefles for deeply embedded systems.

  • Interrupt Handling is demonstrated in detail along with theory. Demonstration and Theory of Interrupt Handling and preemption for both non-floating and floating point configuration. Concepts like lazy stacking are explained and demonstrated on the debugger.

  • The Clock Tree is explained in detail. PLL calculations for setting frequency. Theory of PLL operation with explanation of different PLL sub systems such as the Voltage Controller Oscillator, Frequency Divider, Phase Frequency Detector, Low Pass Filter with illustrations, animations and timing diagrams. Demonstration of initialisation of registers in the clock tree subsystem on the debugger.

  • I/O circuitry and then configuring the I/O pins. All pin modes explained like push-pull, open drain, analog and alternate functions. 

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What's inside

Learning objectives

  • Understand the arm cortex-m4 core on the stm32f411 discovery board. datasheets and reference manuals walkthroughs
  • Learn standalone use (no ide involved) of the gnu arm embedded toolchain
  • Cube ide (with makefile projects) and cube programmer
  • Basics of arm gnu debugger (arm gdb) commands with examples
  • Embedded c for 32 bit controllers. different methods for register and memory access, bitwise operations, inline assembly
  • Learn how to use the cmsis memory map header
  • Deep dive into the clock subsystem, learn about pll operation, bare-metal configuration of clock tree and pll, without using any configuration tool
  • Understand the interrupt mechanism in detail, through extensive demos. understand stack creation and teardown, for both floating and non-floating point modes
  • Interrupt preemption with examples run on the debugger
  • Lots of supplementary information provided on topics like lazy stacking, double word padding, memory barrier instructions etc. with demos
  • Learn how to set up the exception vector table from the reference manual. learn about the difference between exceptions and interrupts
  • On startup, learn how to copy initialised variables from flash to sram; set up stack and .bss memory areas, with examples, and live memory views while on debug
  • Set up and configure the systick and exti interrupts
  • Understand the elf object file format. look into object files to inspect the elf format in detail, through objdump (for arm) and readelf commands
  • Deep dive into the linker mechanism. learn about symbol relocation and resolution by investigating symbol tables, relocation tables and more
  • Understand how global variables are handled by the compiler and linker. understand the properties of linker variables and how to use them
  • Vma (virtual memory address) and lma (load memory address). understand how vma and lma are controlled through linker scripts
  • Write linker scripts for various memory configuration, deriving from the knowledge of the linker mechanism
  • Understand the make mechanism through multiple examples with increasing complexity. understand how make dependency tree works
  • Write moderately complex makefiles
  • Learn about the gpio subsystem, circuitry of the i/o pins. learn different pin modes like open drain, push pull, alternate functions and internal pull ups
  • Show more
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Syllabus

Learn about ARM Cortex M4 basic features and architecture, set up the IDE and Toolchains, learn essential Embedded C concepts
A few words on embedded systems and ARM Cortex M4 introduction
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The source code for this section. Some file names have been changed from the videos like 'Basic' has been changed to Embedded_C_Code etc., please add the respective file name in  Makefile for running the examples

Please look into lecture 23 at this stage and then continue with lecture 13. Though that lecture is a part of the segment on Linkers and Makefiles, it provides a context to the Embedded C lectures in this segment as well.

The necessary source files for this section.

Please note: that the linker command arm-none-eabi-ld command differs between Windows and Linux. It's mentioned in the Build_Commands_For_Demo file. However please note that the same command works for both Linux and Windows when it comes to the Makefile; this could be because the linker in the Makefile is called through arm-none-eabi-gcc and that is making some difference I feel. If this note does not make any sense to you now, don't worry, by the end of this section, you will understand this.

The Makefile differs slightly between Windows and Linux. I have talked about it in the video on Toolchain install on Windows from Section 1, check from 33:04 where I talk about the workaround.

A walkthrough of the processor initialisation process theory on Cortex-M4, the reason behind putting this in this section is the close connection between startup and the linking process.

The demo for this Lecture is in the 'Linker and Make Mechanisms' Section Lecture 33

Traffic lights

Read about what's good
what should give you pause
and possible dealbreakers
Provides a deep dive into the ARM Cortex-M4 architecture, which is essential for optimizing performance and power efficiency in embedded applications
Explores the intricacies of memory manipulation, including macros, structures, and bitwise operations, which are critical for resource-constrained environments
Requires familiarity with embedded systems concepts, so beginners may find the material challenging without prior experience in the field
Covers the linking process in detail, including object files, symbol resolution, and relocation, which are essential for understanding how embedded applications are built
Examines the clock tree configuration and PLL operation, which are crucial for optimizing system performance and power consumption in embedded designs
Focuses on the STM32F411 Discovery Board, so learners without access to this specific hardware may need to adapt the examples to their own platforms

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Reviews summary

Deep dive into arm cortex-m4 systems

According to learners, this course provides an incredibly deep and thorough exploration of embedded systems programming on the ARM Cortex-M4. Students particularly praise the instructor's expertise and clear explanations of complex, bare-metal concepts like the linker mechanism, startup process, interrupt handling, and clock tree configuration. The hands-on demos and debugging sessions are frequently highlighted as invaluable for solidifying understanding. While the course is demanding and requires strong prerequisites, fitting its target audience of professionals and experienced hobbyists, reviewers largely agree it delivers exceptional value for its depth.
Explains challenging areas like linking and startup.
"The sections on the linker mechanism and processor startup are worth the price of admission alone."
"Interrupt handling, stacking, and preemption were explained with a clarity I haven't found elsewhere."
"Understanding the clock tree configuration and PLL operations was made clear through this course."
"The coverage of ELF format and symbol relocation was surprisingly detailed and very useful."
Instructor demonstrates strong knowledge and teaching.
"The instructor's knowledge of the subject matter is truly impressive and his explanations are very clear."
"Excellent instructor who clearly understands the complexities of embedded systems programming."
"He makes difficult concepts understandable through his detailed explanations and demos."
"One of the best instructors I've encountered for a technical subject like this."
Practical examples enhance understanding greatly.
"The debugger sessions are golden! Seeing how things work in real-time is incredibly helpful."
"Plenty of hands-on demos that illustrate the theory perfectly."
"The code walkthroughs and debugging examples are essential for mastering the concepts."
"I learned so much from following along with the practical examples and using the debugger."
Provides in-depth coverage of bare-metal concepts.
"Finally, a course that dives deep into the bare metal aspects of embedded systems, covering the stuff other courses gloss over."
"The depth of explanation on topics like the linker script and startup code was exactly what I was looking for to build a solid foundation."
"This course goes into incredible detail on the core ARM M4 architecture, which is essential for serious embedded development."
"I've taken other courses, but none matched this one for its comprehensive detail on system-level programming."
Some learners faced challenges with setup.
"Setting up the toolchain on my specific OS took some extra troubleshooting beyond the videos."
"Encountered minor issues getting the examples to build initially due to slight variations in my environment."
"While covered, the setup part could always benefit from updates as tools evolve."
Course is challenging and requires strong prerequisites.
"Be warned, this course is tough. You really need to have solid C and embedded basics before starting."
"Definitely not for beginners. Even with experience, some sections required multiple rewatches."
"It assumes a good level of prior knowledge, which is fair given the title, but it's a demanding course."
"I found the pace challenging at times, needing to pause frequently to absorb the information."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Mastering Embedded 'Systems programming' on ARM Cortex-M4 with these activities:
Review Embedded C Concepts
Solidify your understanding of C programming concepts, especially those relevant to embedded systems, to prepare for the course's coding challenges.
Browse courses on Embedded C
Show steps
  • Review C syntax and data types.
  • Practice pointer arithmetic and memory management.
  • Study bitwise operations and their applications.
Read 'The Definitive Guide to the ARM Cortex-M3 and Cortex-M4 Processors'
Gain a deeper understanding of the ARM Cortex-M4 architecture and its features by studying this comprehensive guide.
Show steps
  • Read the book cover to cover.
  • Take notes on key architectural features.
  • Relate the book's content to the course syllabus.
Read 'Making Embedded Systems' by Elecia White
Gain a broader perspective on embedded systems design principles and best practices to enhance your understanding of the course material.
Show steps
  • Read the book cover to cover.
  • Take notes on key concepts and design patterns.
  • Relate the book's content to the course syllabus.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Write a Blog Post on Memory Management
Deepen your understanding of memory management in embedded systems by writing a blog post explaining different memory allocation techniques and their trade-offs.
Show steps
  • Research different memory allocation techniques.
  • Write a clear and concise blog post.
  • Include examples and diagrams to illustrate concepts.
Implement Interrupt Handlers
Reinforce your understanding of interrupt handling by implementing various interrupt handlers on the ARM Cortex-M4, focusing on different interrupt priorities and configurations.
Show steps
  • Write interrupt handlers for different peripherals.
  • Configure interrupt priorities and nesting.
  • Test interrupt handlers with different scenarios.
Develop a Simple RTOS Task Scheduler
Apply your knowledge of embedded systems programming to create a basic real-time operating system (RTOS) task scheduler for the ARM Cortex-M4.
Show steps
  • Design the task scheduler architecture.
  • Implement task creation and deletion functions.
  • Implement context switching between tasks.
  • Test the task scheduler with multiple tasks.
Create a Cheat Sheet for ARM Assembly Instructions
Improve your familiarity with ARM assembly language by creating a cheat sheet summarizing commonly used instructions and their syntax.
Show steps
  • Gather information on ARM assembly instructions.
  • Organize the instructions into categories.
  • Create a concise and easy-to-read cheat sheet.

Career center

Learners who complete Mastering Embedded 'Systems programming' on ARM Cortex-M4 will develop knowledge and skills that may be useful to these careers:
Embedded Systems Engineer
An Embedded Systems Engineer designs, develops, and tests software and hardware for embedded systems, often found in devices like microcontrollers. This course, with its deep dive into the ARM Cortex-M4 architecture, memory management, and interrupt handling, helps build a foundation for success in this role. The course's detailed instruction on memory access, compilation, linking, and input/output subsystems provides a strong background for an embedded systems engineer. This course is particularly helpful for those interested in lower-level programming aspects of embedded systems, especially regarding the understanding of the linking process, and the processor startup process.
Firmware Engineer
A Firmware Engineer is responsible for creating the low-level software that controls the hardware in embedded systems. This course provides a solid base for a firmware engineer by covering essential topics like memory access, interrupt handling, and clock tree configuration. The course's focus on the ARM Cortex-M4 architecture, including detailed discussions of datasheets and reference manuals, is directly applicable to this role. A firmware engineer would benefit greatly from the course's extensive coverage of the microcontroller's subsystems, the startup process, and the linking mechanism, which are crucial to developing efficient and reliable firmware. Those who want to enter this field should take this course, where they will learn low-level programming techniques.
Embedded Software Consultant
An Embedded Software Consultant provides expert advice on developing embedded software systems. This course offers a foundation for a consultant working with the ARM Cortex-M4 architecture by teaching detailed aspects of low-level programming. The course's focus on memory access, interrupt handling, and clock tree setup directly applies to many consulting situations. The course also provides a detailed understanding of the linking process and startup process, which are crucial to this role. Those wishing to enter this field should take this course to increase their consulting expertise.
Aerospace Software Engineer
An Aerospace Software Engineer develops software for aircraft and spacecraft, often dealing with embedded systems for control. This course may be helpful to an aerospace software engineer, particularly because of its focus on the ARM Cortex-M4 microcontroller and low-level programming. The course's detailed approach to memory access, interrupt handling, and clock configurations is applicable to aerospace applications. The course emphasizes the startup process and the linking mechanism, which are useful when developing reliable software for critical systems. Aerospace software engineers may find that the focus on memory management is also useful.
Medical Device Software Engineer
A Medical Device Software Engineer develops software for medical equipment, often involving embedded systems. This course may be helpful to a medical device engineer because it focuses on low-level embedded programming, specifically for the ARM Cortex-M4. The course's detailed work in areas like memory access, interrupt handling, and clock configuration is relevant to medical device software. The course also provides crucial information about microcontroller behavior. A medical device engineer may find the course's approach to the linking process and startup process relevant to this field.
Automotive Embedded Software Engineer
An Automotive Embedded Software Engineer develops software for embedded systems in vehicles. This course may be useful for an automotive engineer because it provides detailed training in low-level programming for the ARM Cortex-M4 architecture. The course's focus on memory management, clock tree configuration, and interrupt handling are all relevant to the automotive domain. The course also helps automotive engineers by explaining the inner workings of microcontrollers. Topics like the startup process and the linking mechanism can be useful for building robust and efficient software. This course is particularly designed for those who are interested in low-level embedded software.
Control Systems Engineer
A Control Systems Engineer designs and implements systems that control various processes and machines. This course's focus on microcontrollers, particularly the ARM Cortex-M4, may be useful. It provides an understanding of low-level programming. The course, with its deep dive into memory access, interrupt handling, and clock tree configuration, helps a control systems engineer create effective control algorithms. The course also improves understanding of microcontroller behavior. A control systems engineer might find the in-depth discussions on the linking process, and the startup process help them develop robust applications.
Robotics Engineer
A Robotics Engineer develops and tests robots. This includes software and hardware design. This course provides useful skills for a robotics engineer, particularly in the areas of embedded software development. The course's focus on the ARM Cortex-M4 processor, memory access, and interrupt handling is beneficial for creating the software that drives robots. The detailed approach to topics like I/O pin configuration and clock tree setup are useful for any robotics developer working with microcontrollers. A robotics engineer may find the in-depth discussions of the linking process and the startup process helpful for developing low-level software.
IoT Device Developer
An Internet of Things Device Developer is responsible for creating software for connected devices, which often rely on embedded systems. This course, with its focus on ARM Cortex-M4 architecture and detailed discussions on memory access, interrupt handling, and clock tree configurations, may be useful for an IoT device developer. The course helps a developer understand the low-level programming aspects of IoT devices. The course's emphasis on the linking process, object file formats, and the startup process will be useful when writing firmware. An IoT developer might find this course helpful when dealing with the complexities of hardware and software integration.
Hardware Engineer
A hardware engineer designs and develops physical components of electronic devices, requiring a strong understanding of how hardware interfaces with software. This course helps a hardware engineer by providing an in-depth look at the software side of embedded systems, specifically the ARM Cortex-M4, which they might work with. The course's emphasis on memory access, clock tree configuration, and input/output subsystems provides valuable insight into how software interacts with hardware. By understanding how these components are programmed, a hardware engineer can design more efficient hardware. This course may help hardware engineers better understand the interplay between hardware and software.
Systems Architect
A Systems Architect designs and oversees complex systems, often involving multiple hardware and software components. This course may be useful for a systems architect interested in learning low-level aspects of embedded systems, particularly the ARM Cortex-M4 architecture. The course's technical approach to memory access, interrupt handling, and clock tree configuration provides a foundation for understanding how these systems behave. The course's focus on the linking process and processor startup may help a systems architect who does not typically work with low-level software. While typically requiring an advanced degree, this course may still be relevant.
Research Scientist
A Research Scientist in the field of embedded systems may find this course helpful. This course provides a detailed exploration of the ARM Cortex-M4 architecture along with other practical skills for low-level programming. The course's focus on memory management, interrupt handling, and clock configurations can be useful when conducting research involving microcontrollers. The course goes through linking mechanisms and the startup process in detail. This course may be useful to those wanting to advance in research roles requiring an advanced degree.
Software Test Engineer
A Software Test Engineer designs and implements tests for software. This course may be useful for software test engineers who specialize in embedded systems. The course covers key areas like the ARM Cortex-M4 architecture, memory access, and interrupt handling. The course may help test engineers understand how the software behaves, especially at the low level. A Software Test Engineer may find the details on the linking process and processor startup process useful. The course's exploration of the hardware and software may also be useful for a software test engineer.
Computer Architect
A Computer Architect designs computer systems, including their hardware and software components. This course helps a computer architect by providing an in-depth understanding of the ARM Cortex-M4 architecture. The course's focus on memory access, compilation, linking, and input/output subsystems provides valuable insight into how hardware components operate. The course's detailed approach to the linking process and processor startup process may help a computer architect understand the lower-level aspects of computer systems. While this role typically requires an advanced degree, this course may be helpful to a computer architect.
Technical Consultant
A Technical Consultant provides expert advice to organizations on the use of technology. This course may be helpful for a technical consultant working with embedded systems, particularly those utilizing the ARM Cortex-M4 architecture. The course's deep dive into memory management, interrupt handling, and clock tree configuration provides a background for understanding system design and behavior. A technical consultant may find the detailed approach to topics like the linking process and processor startup valuable for advising clients. While not directly related to consulting, the knowledge gained in this course may be useful.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Mastering Embedded 'Systems programming' on ARM Cortex-M4.
Provides a comprehensive overview of the ARM Cortex-M3 and Cortex-M4 processors, covering their architecture, features, and programming. It valuable resource for understanding the underlying hardware and software aspects of these processors. This book is commonly used as a textbook in academic institutions and by industry professionals. It adds more depth to the course by providing a detailed explanation of the processor architecture.
Provides a practical guide to embedded systems design, covering essential concepts and techniques. It offers valuable insights into real-world challenges and solutions. It is particularly useful for understanding design patterns and best practices in embedded software development. This book great reference for those looking to deepen their understanding of embedded systems.

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