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Programming for Level Design

Unity Expert Gameplay Programmer Certification Preparation,

Welcome to Programming for Level Design, the second course in Unity's Gameplay Programming Specialization! This course is exam preparation for Unity's Expert Gameplay Programmer Certification Exam. This course will challenge you with a series of realistic programming problems in Unity video-game projects, inspired by one or more of the topics covered in the Expert Gameplay Programmer Exam. Throughout this course, you will work on a 3D “Dual-Stick Survivor” game project. This will help you practice programming for level design, including configuring GameObject physics, spawning Prefabs, designing level logic and behavior, scripting animation systems and events, and working with in-game cinematics. This is an advanced-level course, intended for industry game developers or very experienced Unity enthusiasts who are looking to “level-up” their gameplay programming and implementation strategies. To succeed in this courses, you should have at least 2-3 years of experience developing games with Unity. You should be familiar with the full-game lifecycle (working from early concept to launch), creating and working with Prefabs, understanding game asset and animation pipelines, and have some experience with Unity Services. You should also have advanced programming skills, particularly in the C# language.

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Rating 3.0 based on 3 ratings
Length 6 weeks
Effort 5 weeks, 2-3 hours per week
Starts Aug 10 (196 weeks ago)
Cost $100
From Unity via Coursera
Instructors Unity Technologies, Dustin Carroll
Download Videos On all desktop and mobile devices
Language English
Subjects Programming Art & Design
Tags Computer Science Design And Product Software Development

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please provide links for

Please provide links for further reading.

assignments are horribly organized

The projects and assignments are horribly organized and I think the course should be completely remade.

very nice teaching

Very nice teaching, the main thing to improve imho is the final exam where most of the challenage are actually provided in the last piece of code available from the instructor to the student, thus one have actually very few to code to pass the final exam.

completely remade

further reading

improve imho

last piece

main thing

Careers

An overview of related careers and their average salaries in the US. Bars indicate income percentile.

Programming Coordinator 1 $54k

Programming Acquisitions $61k

Programming advisor $72k

NC Programming $79k

Video Editor, Gameplay $107k

Associate Gameplay Engineer $111k

Gameplay Character Animator $114k

Gameplay Programming $120k

Tools and Gameplay Programmer $123k

Programmer: Gameplay and Graphics $127k

Programming Producer $129k

Principal Gameplay Programmer $287k

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Rating 3.0 based on 3 ratings
Length 6 weeks
Effort 5 weeks, 2-3 hours per week
Starts Aug 10 (196 weeks ago)
Cost $100
From Unity via Coursera
Instructors Unity Technologies, Dustin Carroll
Download Videos On all desktop and mobile devices
Language English
Subjects Programming Art & Design
Tags Computer Science Design And Product Software Development

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