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UV Mapping Game Characters in Maya

Unity Game Dev: Art,

Nobody wants to see a flat gray character running around in a game unless it's by design. More than likely the character you're creating will need some sort of texture applied to it which will add to the it's visual appeal. Creating UV layouts is an absolute prerequisite for a game character before any textures can be painted and applied. In this course, UV Mapping Game Characters in Maya, you'll dive into the process of creating UVs for a multi-material character who is bound for Unity. First, you'll go learn how to understand and plan for your UVs. Next, you'll discover how to create UVs for the hair, body, and for the clothing. Finally, you'll explore overlapping UVs and texel density. By the end of this course, you'll have a better understanding on UV mapping game characters in Maya. Required software: Maya 2018.
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Length 3.4 hours
Starts On Demand (Start anytime)
Cost $35/month (Access to entire library- free trial available)
From Pluralsight
Instructor Eddie Russell
Download Videos On Windows, MacOS, iOS, and Android Pluralsight app
Language English
Tags Creative Professional Game Art 3D Texturing 3D Modeling

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Rating Not enough ratings
Length 3.4 hours
Starts On Demand (Start anytime)
Cost $35/month (Access to entire library- free trial available)
From Pluralsight
Instructor Eddie Russell
Download Videos On Windows, MacOS, iOS, and Android Pluralsight app
Language English
Tags Creative Professional Game Art 3D Texturing 3D Modeling

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