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Unity 5

Game programmers and designers are often left to fend for themselves when learning how to write, structure, and manage efficient event systems of their own making. This course has two goals: (1) to convey how fundamental programming patterns and industry standards apply to game development and (2) to equip developers with the theoretical tools needed to inject their projects with engaging narratives, resulting in emotional player investment that comes with story-driven gameplay. This course also covers story-driven game design theory, creating the building blocks of an interactive system, abstracting building blocks into a scalable management class, and more.
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    Length 1h 45m
    Starts On Demand (Start anytime)
    Cost $29/month (Access to entire library- free trial available)
    From LinkedIn Learning
    Instructor Harrison Ferrone
    Download Videos Only via the LinkedIn Learning mobile app
    Language English
    Subjects Programming
    Tags Developer Design Patterns

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    Rating Not enough ratings
    Length 1h 45m
    Starts On Demand (Start anytime)
    Cost $29/month (Access to entire library- free trial available)
    From LinkedIn Learning
    Instructor Harrison Ferrone
    Download Videos Only via the LinkedIn Learning mobile app
    Language English
    Subjects Programming
    Tags Developer Design Patterns

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