User Experience (UX) for Non-Designers
User experience (UX) design is more than just pushing pixels and adding interactivity. It's a people-centric practice that involves many stakeholders—not all of them professional designers. This course teaches the principles of user experience design from the perspective of a non-designer who needs to work with UX teams, studios, and projects. Instructor Tom Green explains the four-stage process of UX design, starting with user research—the stage where you build out personas, user scenarios, and user flows. Next, learn about UX conceptualization, where initial ideas are translated into sketches, wireframes, and paper prototypes. Tom then tackles the actual design process. In this phase, you can see how functional prototypes are generated, complete with imagery, copy, and basic interactivity. Plus, learn about the importance of testing your designs at multiple points in the process and incorporating feedback before handoff to developers.
Contents:
- Introduction
- 1. What Is UX?
- 2. Research: So Who Will Use It?
- 3. Conceptualize: So What Does It Look Like?
- 4. Design: Here Is What It Really Looks Like
- 5. Design: The Design System
- 6. Prototyping and User Testing
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Careers
An overview of related careers and their average salaries in the US. Bars indicate income percentile.
Graphic/Web/UX Design $40k
UX Design Researcher $64k
UI UX Design $64k
Web UX Design $74k
Visual Design/UX $81k
UX Design & Developer $91k
UX Design Engineer $93k
UI/UX Design $102k
UX Design Strategist $114k
UX/UI Design $118k
UX Design Apprentice Lead $166k
UX Design Strategist Lead $240k
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