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Prototyping Game Systems for Swords and Shovels

Unity Game Dev: Design,

Prototyping is a valuable part of the development process that all games benefit from. In this course, Prototyping Game Systems for Swords and Shovels, you will learn skills and techniques for prototyping systems to integrate with an existing game loop. First, you will learn to dissect a design document and assess the design needs of the project. Next, you will explore the new systems in the existing project. Finally, you will discover how to playtest the prototype and make changes based on player feedback. When you are finished with this course, you will have a fundamental understanding of prototyping that will help you integrate new gameplay into a larger project. Software required: Unity 3D.
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Length 2.4 hours
Starts On Demand (Start anytime)
Cost $35/month (Access to entire library- free trial available)
From Pluralsight
Instructor MJ Johns
Download Videos On Windows, MacOS, iOS, and Android Pluralsight app
Language English
Tags Game Design Creative Professional

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Rating Not enough ratings
Length 2.4 hours
Starts On Demand (Start anytime)
Cost $35/month (Access to entire library- free trial available)
From Pluralsight
Instructor MJ Johns
Download Videos On Windows, MacOS, iOS, and Android Pluralsight app
Language English
Tags Game Design Creative Professional

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