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Creating PBR Materials with Blender & Quixel

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Master Blender,

Physically based rendering (PBR) textures are the newest form of photorealistic game-based materials. Blender and PBR make an exciting combination, and when you add Quixel's suite of texture painting and normal mapping tools to the mix, you get more interesting, life-like textures. In this training course, Christian Bradley shows how to take a model completed in Blender (or any other 3D software) and import the maps into Quixel for texturing. The tutorials will teach artists how to control the NDO toolset, make various PBR-based materials, apply the materials, control masking parameters in DDO, use NDO to make original normal maps, and more.
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    Length 2h 20m
    Starts On Demand (Start anytime)
    Cost $29/month (Access to entire library- free trial available)
    From LinkedIn Learning
    Instructor Christian Bradley
    Download Videos Only via the LinkedIn Learning mobile app
    Language English
    Subjects Art & Design Engineering
    Tags 3D + Animation Materials

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    Rating Not enough ratings
    Length 2h 20m
    Starts On Demand (Start anytime)
    Cost $29/month (Access to entire library- free trial available)
    From LinkedIn Learning
    Instructor Christian Bradley
    Download Videos Only via the LinkedIn Learning mobile app
    Language English
    Subjects Art & Design Engineering
    Tags 3D + Animation Materials

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