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Game Creature Sculpting Fundamentals

Creatures can be one of the most enjoyable elements to make in game development, both fantastic and often exploratory to make. However, creatures can also be the junction between believably and fantasy that can be difficult to maintain. In this course, Game Creature Sculpting Fundamentals, you'll learn how to balance those two paradigms and learn how to apply human anatomy onto a fantastical creature. First, you’ll dive into techniques for sculpting muscle. Next, you'll explore how to manage different tool sets in ZBrush, while making a complex and nuanced creature without getting bogged down in micro detail. Finally, you'll discover some prop creation methods. By the end of this course, you’ll be able to create and design creatures that feel like they could truly exist and are fantastic to see. Software required: ZBrush.
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Length 4.1 hours
Starts On Demand (Start anytime)
Cost $35/month (Access to entire library- free trial available)
From Pluralsight
Instructor Dan John Cox
Download Videos On Windows, MacOS, iOS, and Android Pluralsight app
Language English
Tags Creative Professional Game Art Game Modeling

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Rating Not enough ratings
Length 4.1 hours
Starts On Demand (Start anytime)
Cost $35/month (Access to entire library- free trial available)
From Pluralsight
Instructor Dan John Cox
Download Videos On Windows, MacOS, iOS, and Android Pluralsight app
Language English
Tags Creative Professional Game Art Game Modeling

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