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Designing for Virtual Reality
Virtual reality, or VR, is a rapidly growing field that encompasses both game development and other forms of interactive design such as training, 360 animation, and medical. In this course, Designing for Virtual Reality, you will learn foundational knowledge of designing and developing a VR prototype. First, you will learn approaches to designing VR experiences. Next, you will discover the importance and usefulness of playtesting and analyzing results. Finally, you will explore how to polish the prototype and create a plan for full development. When you are finished with this course, you will have the skills and knowledge of VR development needed to create your own VR experiences from scratch. Software required: Unity, Draw.IO, Trello
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Careers
An overview of related careers and their average salaries in the US. Bars indicate income percentile.
Virtual Travel Agent $34k
Virtual Customer Care $43k
Virtual Therapy Specialist $48k
Product Developer (Virtual Reality) $51k
Virtual Services Librarian $57k
Project Coordinator - Virtual $58k
Virtual Account Executive $59k
Virtual Producer $65k
Virtual Education Specialist $67k
Computer Vision Engineer - OSVR (Open Source Virtual Reality) Project $76k
Virtual Reality Calibration Engineer $86k
Virtual Infrastructure Engineer $122k
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