3D Interactions and Navigation
Unity Certified Programmer Exam Preparation,
Welcome to 3D Interactions and Navigation, the third course in the Unity Certified Programmer Specialization from Unity Technologies. This course will help you prepare for the Unity Certified Programmer exam, the professional certification for entry to mid-level Unity programmers. Unity is used to create real-time 3D applications for many industries, including video games, automotive, film, training, and more. In this course, you will be challenged to solve realistic Unity programming problems that are aligned to topics covered on the exam. In the third course, you will start development on a new 3D application: Stealth. In this application, a 3D stealth-style game, the user guides a 3D character through a maze-like environment filled with hazards in an attempt to avoid detection. In implementing this application, you will review and practice many of the skills covered in the exam, including setting up navigation meshes and agents, working with 3D character animation, scripting camera movement, and more. This is an intermediate course, intended for people who are ready for their first paying roles as Unity programmers, or enthusiasts who would like to verify their skills against a professional standard. To succeed, you should have at least 1-2 years of experience programming interactive applications in Unity. You should be proficient at programming in the C# language and familiar with Unity's scripting APIs. You should have experience in the full product development lifecycle, from concept to launch (and beyond). And you should understand multi-platform development, including deploying applications to XR (AR and VR) platforms.
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Rating | 3.3★ based on 6 ratings |
---|---|
Length | 5 weeks |
Effort | 4 weeks, 2-3 hours per week |
Starts | Jun 28 (150 weeks ago) |
Cost | $100 |
From | Unity via Coursera |
Instructors | Jeremy Gibson Bond, Unity Technologies |
Download Videos | On all desktop and mobile devices |
Language | English |
Subjects | Programming |
Tags | Computer Science Software Development Mobile And Web Development |
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What people are saying
code rules he set
for 50% of the task.Teacher does not follow his own code rules he set out in course 1.
include whole presumed work
The last assignment has a different name as expected and graded points do not include whole presumed work.
lost more time trying
Now that I took the Unity Certification Exam, I can say that the questions provided throughout this course ad infinitely easier than the questions on the exam, which led me to expect a much easier exam than it really was and cosequentelly taking it without being well prepared for it (which was supposed to be the objective of this preparation course).If the questions were ill suited for the purpose, the lessons provided were really even worse, I think I had lost more time trying to replicate what the instructor wanted, but really leaned very little by doing so!I'm sorry but I couldn't recommend this course to anyone.
my coursera courseware grade
Since there are such good tutorial material online, it is a shame that paid course, sponsored by unity, is in many ways inferior.Very disappointed, despite having had 98.5%, 100%, 100% and 100% as my Coursera courseware grade!
put into smaller tasks
Should have put into smaller tasks that you can follow along with your own solutions.
without being well prepared
different name as expected
good intermediate introduction
Good intermediate introduction to many things to do in 3D with Unity!
clear field names.its
Like brackets and clear field names.Its a mess to be honest.
leaned very little
certification exam
like brackets
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Rating | 3.3★ based on 6 ratings |
---|---|
Length | 5 weeks |
Effort | 4 weeks, 2-3 hours per week |
Starts | Jun 28 (150 weeks ago) |
Cost | $100 |
From | Unity via Coursera |
Instructors | Jeremy Gibson Bond, Unity Technologies |
Download Videos | On all desktop and mobile devices |
Language | English |
Subjects | Programming |
Tags | Computer Science Software Development Mobile And Web Development |
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