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Swords and Shovels

Unity Game Dev: Programming,

Now that you've gone this far in the Swords and Shovels series of courses, it's time to close the loop on key pieces of the game to create a fun and engaging gaming experience! In this course, Swords and Shovels: Closing the Loop, you will gain the ability to use the systems you’ve learned in the earlier courses, and a few new ones. First, you will learn how to spawn mobs in waves of increasing difficulty. Next, you will discover how to level up your hero, and add feedback with sound and graphical exciters. Finally, you will explore how to make use of the inventory system with drops and pickup, and close the game loop. When you’re finished with this course, you will have new approaches and techniques you can use in all of your game development adventures.
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Rating Not enough ratings
Length 2.7 hours
Starts On Demand (Start anytime)
Cost $35/month (Access to entire library- free trial available)
From Pluralsight
Instructor Marc Gilbert
Download Videos On Windows, MacOS, iOS, and Android Pluralsight app
Language English
Subjects Programming
Tags Game Development Creative Professional

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Careers

An overview of related careers and their average salaries in the US. Bars indicate income percentile.

Game Advisor 2 $46k

Passing Game Coordinator $53k

Game Coordinator $61k

Leader, Open Loop Product Sales Consultant $62k

War Game Facilitator $63k

Regional Leader, Open Loop Product Sales $81k

Game Warden Manager $85k

Assistant Game Analyst $93k

Game Designer and Integrator $107k

Product Manager | Hook & Loop $125k

Game Designer Expert $128k

Senior Game Coordinator $133k

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Rating Not enough ratings
Length 2.7 hours
Starts On Demand (Start anytime)
Cost $35/month (Access to entire library- free trial available)
From Pluralsight
Instructor Marc Gilbert
Download Videos On Windows, MacOS, iOS, and Android Pluralsight app
Language English
Subjects Programming
Tags Game Development Creative Professional

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