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Swords and Shovels

Unity Game Dev: Programming,

Games are complicated systems with lots of moving parts and interconnected components. In this course, Swords and Shovels: Game Managers, Loaders, and the Game Loop, you will learn how to implement tools to manage these complications as you build larger projects. First, you will learn about Game Managers, their purpose, and how they can improve the flow and development process of a game. Next, you will explore how to load and unload additional assets as a game progresses. Finally, you will discover how to manage game state and use it to control sub-systems in an organized manner. When you're finished with this course, you'll have the skills and knowledge necessary to build games of substantial size and complexity.
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Rating Not enough ratings
Length 2.1 hours
Starts On Demand (Start anytime)
Cost $35/month (Access to entire library- free trial available)
From Pluralsight
Instructor Jon McElroy
Download Videos On Windows, MacOS, iOS, and Android Pluralsight app
Language English
Subjects Programming
Tags Game Development Creative Professional Game Programming

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Passing Game Coordinator $53k

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Game Programmer / Documentation $70k

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Manager of Food Shield Project Managers and Engineers $106k

Program Managers $107k

Game Designer and Integrator $107k

Senior Manager of Project Managers $127k

Program Managers Representative $130k

IT Manager of Project Managers / PMO Manager $143k

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Manager, Infrastructure Project and Deployment Managers $152k

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Rating Not enough ratings
Length 2.1 hours
Starts On Demand (Start anytime)
Cost $35/month (Access to entire library- free trial available)
From Pluralsight
Instructor Jon McElroy
Download Videos On Windows, MacOS, iOS, and Android Pluralsight app
Language English
Subjects Programming
Tags Game Development Creative Professional Game Programming

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