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Swords and Shovels
Game Managers, Loaders, and the Game Loop
Games are complicated systems with lots of moving parts and interconnected components. In this course, Swords and Shovels: Game Managers, Loaders, and the Game Loop, you will learn how to implement tools to manage these complications as you build larger projects. First, you will learn about Game Managers, their purpose, and how they can improve the flow and development process of a game. Next, you will explore how to load and unload additional assets as a game progresses. Finally, you will discover how to manage game state and use it to control sub-systems in an organized manner. When you're finished with this course, you'll have the skills and knowledge necessary to build games of substantial size and complexity.
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Rating | Not enough ratings |
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Length | 2.1 hours |
Starts | On Demand (Start anytime) |
Cost | $35/month (Access to entire library- free trial available) |
From | Pluralsight |
Instructor | Jon McElroy |
Download Videos | On Windows, MacOS, iOS, and Android Pluralsight app |
Language | English |
Subjects | Programming |
Tags | Game Development Creative Professional Game Programming |
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Passing Game Coordinator $53k
Game Coordinator $61k
Game Programmer / Documentation $70k
Assistant Game Analyst $93k
Manager of Food Shield Project Managers and Engineers $106k
Program Managers $107k
Game Designer and Integrator $107k
Senior Manager of Project Managers $127k
Program Managers Representative $130k
IT Manager of Project Managers / PMO Manager $143k
Rotation Program for Managers $144k
Manager, Infrastructure Project and Deployment Managers $152k
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Rating | Not enough ratings |
---|---|
Length | 2.1 hours |
Starts | On Demand (Start anytime) |
Cost | $35/month (Access to entire library- free trial available) |
From | Pluralsight |
Instructor | Jon McElroy |
Download Videos | On Windows, MacOS, iOS, and Android Pluralsight app |
Language | English |
Subjects | Programming |
Tags | Game Development Creative Professional Game Programming |
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